相关论文: Tug-of-war games related to oblique derivative bou…
In this paper, we study a certain type of noisy tug-of-war game which can be regarded as an interpretation of a certain type of boundary value problem for the normalized $p$-Laplace equation, where $1<p<2$. More precisely, we will…
This paper concerns value functions of time-dependent tug-of-war games. We first prove the existence and uniqueness of value functions and verify that these game values satisfy a dynamic programming principle. Using the arguments in the…
We study a tug-of-war game with varying probabilities. In particular, we show that the value of the game is locally asymptotically H\"{o}lder continuous. We also show the existence and uniqueness of values of the game. As an application, we…
In this paper, we investigate a class of tug-of-war games that incorporate a constant payoff discount rate at each turn. The associated model problems are $p$-Laplace type partial differential equations with zeroth-order terms. We establish…
We propose a new finite difference approximation to the Dirichlet problem for the homogeneous $\mathbf{p}$-Laplace equation posed on an $N$-dimensional domain, in connection with the Tug of War games with noise. Our game and the related…
We develop an option pricing model based on a tug-of-war game. This two-player zero-sum stochastic differential game is formulated in the context of a multi-dimensional financial market. The issuer and the holder try to manipulate asset…
We give a tug-of-war interpretation of the regularized $p$-Laplacian $\divgg\big((1+|Dv|^2)^{p/2-1}Dv\big)=0$ in a bounded domain $\Omega\subset\R^n$, $p\ge 2$. The key is the linear lift $w(x,x_{n+1})=v(x)+x_{n+1}$, which identifies this…
Nonlinear PDEs, mean value properties, and stochastic differential games are intrinsically connected. In this short expository note, we will describe how the solutions to certain PDEs (of $p$-Laplacian type) can be interpreted as limits of…
We consider overdetermined boundary value problems for the $\infty$-Laplacian in a domain $\Omega$ of $\R^n$ and discuss what kind of implications on the geometry of $\Omega$ the existence of a solution may have. The classical…
Fix a bounded domain Omega in R^d, a continuous function F on the boundary of Omega, and constants epsilon>0, p>1, and q>1 with p^{-1} + q^{-1} = 1. For each x in Omega, let u^epsilon(x) be the value for player I of the following…
In this paper we show how to use a Tug-of-War game to obtain existence of a viscosity solution to the infinity laplacian with non-homogeneous mixed boundary conditions. For a Lipschitz and positive function $g$ there exists a viscosity…
In this manuscript we deal with regularity issues and the asymptotic behaviour (as $p \to \infty$) of solutions for elliptic free boundary problems of $p-$Laplacian type ($2 \leq p< \infty$): \begin{equation*} -\Delta_p u(x) +…
This paper establishes a probabilistic representation for the solution of the parabolic obstacle problem associated with the normalized $p$-Laplacian. We introduce a zero-sum stochastic tug-of-war game with noise in a space-time cylinder,…
In this paper we prove that a function $ u\in\mathcal{C}(\bar{\Omega})$ is the continuous value of the Tug-of-War game described in \cite{PSSW} if and only if it is the unique viscosity solution to the infinity laplacian with mixed boundary…
We extend the classical mean value property for the Laplacian operator to address a nonlinear and non-homogeneous problem related to the $p$-Laplacian operator for $p>2$. Specifically, we characterize viscosity solutions to the $p$-Laplace…
We study a version of the stochastic "tug-of-war" game, played on graphs and smooth domains, with the empty set of terminal states. We prove that, when the running payoff function is shifted by an appropriate constant, the values of the…
We present a probabilistic approach to the obstacle problem for for the $p$-Laplace operator. The solutions are approximated by running processes determined by tug-of-war games plus noise, and letting the step size go to zero, not unlike…
We define a random step size tug-of-war game, and show that the gradient of a value function exists almost everywhere. We also prove that the gradients of value functions are uniformly bounded and converge weakly to the gradient of the…
In tug-of-war, two players compete by moving a counter along edges of a graph, each winning the right to move at a given turn according to the flip of a possibly biased coin. The game ends when the counter reaches the boundary, a fixed…
We study local regularity properties of value functions of time-dependent tug-of-war games. For games with constant probabilities we get local Lipschitz continuity. For more general games with probabilities depending on space and time we…