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相关论文: Cops and Robber on Hyperbolic Manifolds

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We introduce and study quantized versions of Cop and Robber game. We achieve this by using graph-preserving quantum operations, which are the quantum analogues of stochastic operations preserving the graph. We provide the tight bound for…

量子物理 · 物理学 2017-11-29 Adam Glos , Jarosław Adam Miszczak

We consider a variation of the Cops and Robber game where the cops can only see the robber when the distance between them is at most a fixed parameter $\ell$. We consider the basic consequences of this definition for some simple graph…

离散数学 · 计算机科学 2017-08-25 N. E. Clarke , D. Cox , C. Duffy , D. Dyer , S. Fitzpatrick , M. E. Messinger

This paper describes a 720-vertex connected planar graph G such that cop1(G), denoting the minimum number of cops needed to catch the robber in the 1-cop-move game on G, is at least 4 and at most 7. Furthermore, G has a connected subgraph H…

离散数学 · 计算机科学 2019-12-17 Wei Quan Lim

In the cops and robber games played on a simple graph $G$, Aigner and Fromme's lemma states that one cop can guard a shortest path in the sense that the robber cannot enter this path without getting caught after finitely many steps. In this…

组合数学 · 数学 2018-04-11 Linyuan Lu , Zhiyu Wang

Introduced by Harris, Insko, Prieto Langarica, Stoisavljevic, and Sullivan, the \emph{tipsy cop and drunken robber} is a variant of the cop and robber game on graphs in which the robber simply moves randomly along the graph, while the cop…

概率论 · 数学 2024-03-13 Pamela E. Harris , Erik Insko , Florian Lehner

This paper is a contribution to the classical cops and robber problem on a graph, directed to two-dimensional grids and toroidal grids. These studies are generally aimed at determining the minimum number of cops needed to capture the robber…

分布式、并行与集群计算 · 计算机科学 2019-01-24 Fabrizio Luccio , Linda Pagli

We show that the cop number of every generalized Petersen graph is at most 4. The strategy is to play a modified game of cops and robbers on an infinite cyclic covering space where the objective is to capture the robber or force the robber…

In the game of Cops and Robbers, the capture time of a graph is the minimum number of moves needed by the cops to capture the robber, assuming optimal play. We prove that the capture time of the $n$-dimensional hypercube is $\Theta (n\ln…

组合数学 · 数学 2013-08-16 Anthony Bonato , William B. Kinnersley , P. Gordinowicz , P. Pralat

We study a game of pursuit and evasion introduced by Seager in 2012, in which a cop searches the robber from outside the graph, using distance queries. A graph on which the cop wins is called locatable. In her original paper, Seager asked…

组合数学 · 数学 2014-02-13 Richard A. B. Johnson , Sebastian Koch

We show that the expected time for a smart "cop" to catch a drunk "robber" on an $n$-vertex graph is at most $n + {\rm o}(n)$. More precisely, let $G$ be a simple, connected, undirected graph with distinguished points $u$ and $v$ among its…

组合数学 · 数学 2014-11-05 Natasha Komarov , Peter Winkler

We investigate the game of cops and robber, played on a finite graph, between one cop and one robber. If the cop can force a win on a graph, the graph is called cop-win. We describe a procedure we call corner ranking, performed on a graph,…

组合数学 · 数学 2017-03-14 David Offner , Kerry Ojakian

In this paper, we study different variants of the Cops-and-Robber game with respect to cop- and robber\-/monotonicity. We study a visible and invisible robber and variants where the robber is lazy, thus can only move when the cops announce…

离散数学 · 计算机科学 2025-02-24 Eva Fluck , David Philipps

\textit{Pursuit-evasion games} have been intensively studied for several decades due to their numerous applications in artificial intelligence, robot motion planning, database theory, distributed computing, and algorithmic theory.…

离散数学 · 计算机科学 2023-07-11 Harmender Gahlawat , Meirav Zehavi

We provide a sublinear bound on the cop throttling number of a connected graph. Related to the graph searching game Cops and Robbers, the cop throttling number, written $\mathrm{th}_c(G)$, is given by…

组合数学 · 数学 2019-01-28 Anthony Bonato , Sean English

Aigner and Fromme initiated the systematic study of the cop number of a graph by proving the elegant and sharp result that in every connected planar graph, three cops are sufficient to win a natural pursuit game against a single robber.…

组合数学 · 数学 2015-07-07 Po-Shen Loh , Siyoung Oh

The localization game is a pursuit-evasion game analogous to Cops and Robbers, where the robber is invisible and the cops send distance probes in an attempt to identify the location of the robber. We present a novel graph parameter called…

We consider a new probabilistic graph searching game played on graphs, inspired by the familiar game of Cops and Robbers. In Zombies and Survivors, a set of zombies attempts to eat a lone survivor loose on a given graph. The zombies…

离散数学 · 计算机科学 2015-03-31 Anthony Bonato , Dieter Mitsche , Xavier Pérez-Giménez , Paweł Prałat

In the game of cops and robber, the cops try to capture a robber moving on the vertices of the graph. The minimum number of cops required to win on a given graph $G$ is called the cop number of $G$. The biggest open conjecture in this area…

组合数学 · 数学 2018-09-25 Pawel Pralat , Nicholas Wormald

The cop throttling number of a graph, introduced in 2018 by Breen et al., optimizes the balance between the number of cops used and the number of rounds required to catch the robber in a game of Cops and Robbers. In 2019, Cox and Sanaei…

We examine a version of the Cops and Robber (CR) game in which the robber is invisible, i.e., the cops do not know his location until they capture him. Apparently this game (CiR) has received little attention in the CR literature. We…

离散数学 · 计算机科学 2015-03-19 Athanasios Kehagias , Dieter Mitsche , Pawel Pralat