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Consumer Virtual Reality (VR) has been widely used in various application areas, such as entertainment and medicine. In spite of the superb immersion experience, to enable high-quality VR on untethered mobile devices remains an extremely…

网络与互联网体系结构 · 计算机科学 2022-10-03 Songzhou Yang , Yuan He , Xiaolong Zheng

A guiding robot aims to effectively bring people to and from specific places within environments that are possibly unknown to them. During this operation the robot should be able to detect and track the accompanied person, trying never to…

计算机视觉与模式识别 · 计算机科学 2023-07-31 Alberto Bacchin , Filippo Berno , Emanuele Menegatti , Alberto Pretto

In a wearable camera video, we see what the camera wearer sees. While this makes it easy to know roughly what he chose to look at, it does not immediately reveal when he was engaged with the environment. Specifically, at what moments did…

计算机视觉与模式识别 · 计算机科学 2016-04-05 Yu-Chuan Su , Kristen Grauman

Virtual reality (VR) users often encounter interruptions, posing challenges to maintaining real-world awareness during immersive experiences. The Passthrough feature in VR headsets allows users to view their physical surroundings without…

人机交互 · 计算机科学 2025-03-21 Zixuan Guo , Yuekai Shi , Tiantian Ye , Tingjie Wan , Hai-Ning Liang

Augmented Reality (AR) is transforming the way we interact with virtual information in the physical world. By overlaying digital content in real-world environments, AR enables new forms of immersive and engaging experiences. However,…

人机交互 · 计算机科学 2025-04-24 Julian Rasch , Florian Müller , Francesco Chiossi

With the rapid development and widespread application of VR/AR technology, maximizing the quality of immersive panoramic video services that match users' personal preferences and habits has become a long-standing challenge. Understanding…

计算机视觉与模式识别 · 计算机科学 2024-03-27 Yutong Xu , Junhao Du , Jiahe Wang , Yuwei Ning , Sihan Zhou Yang Cao

Fully immersive experiences that tightly integrate 6-DoF visual and auditory interaction are essential for virtual and augmented reality. While such experiences can be achieved through computer-generated content, constructing them directly…

计算机视觉与模式识别 · 计算机科学 2026-04-13 Zhengxian Yang , Shengqi Wang , Shi Pan , Hongshuai Li , Haoxiang Wang , Lin Li , Guanjun Li , Zhengqi Wen , Borong Lin , Jianhua Tao , Tao Yu

With the reduced hardware costs of omnidirectional cameras and the proliferation of various extended reality applications, more and more $360^\circ$ videos are being captured. To fully unleash their potential, advanced video analytics is…

网络与互联网体系结构 · 计算机科学 2025-08-21 Miao Zhang , Yifei Zhu , Linfeng Shen , Fangxin Wang , Jiangchuan Liu

In this paper, a study aimed at investigating the effects of real (using eye tracking to determine the fixation) and simulated foveated blurring in immersive Virtual Reality is presented. Techniques to reduce the optical flow perceived at…

人机交互 · 计算机科学 2021-07-06 Ariel Caputo , Andrea Giachetti , Salwa Abkal , Chiara Marchesini , Massimo Zancanaro

Exploring large virtual environments, such as cities, is a central task in several domains, such as gaming and urban planning. VR systems can greatly help this task by providing an immersive experience; however, a common issue with viewing…

We introduce a novel urban visualization system that integrates 3D urban model (CityGML) and 360{\deg} walkthrough videos. By aligning the videos with the model and dynamically projecting relevant video frames onto the geometries, our…

多媒体 · 计算机科学 2025-10-17 Tatsuro Banno , Mizuki Takenawa , Leslie Wöhler , Satoshi Ikehata , Kiyoharu Aizawa

Attentively important regions in video frames account for a majority part of the semantics in each frame. This information is helpful in many applications not only for entertainment (such as auto generating commentary and tourist guide) but…

计算机视觉与模式识别 · 计算机科学 2020-12-07 Thanh T. Nguyen , Dung Nguyen

We present nuReality, a virtual reality 'VR' environment designed to test the efficacy of vehicular behaviors to communicate intent during interactions between autonomous vehicles 'AVs' and pedestrians at urban intersections. In this…

Environment understanding in egocentric videos is an important step for applications like robotics, augmented reality and assistive technologies. These videos are characterized by dynamic interactions and a strong dependence on the wearer…

计算机视觉与模式识别 · 计算机科学 2025-03-12 Lorenzo Mur-Labadia , Josechu Guerrero , Ruben Martinez-Cantin

Interactive digital stories provide a sense of flexibility and freedom to players by allowing them to make choices at key junctions. These choices advance the narrative and determine, to some degree, how the story evolves for that player.…

人机交互 · 计算机科学 2024-06-25 Mengyu Chen , Marko Peljhan , Misha Sra

Eye gaze is considered an important indicator for understanding and predicting user behaviour, as well as directing their attention across various domains including advertisement design, human-computer interaction and film viewing. In this…

软件工程 · 计算机科学 2024-11-21 Karolina Trajkovska , Matjaž Kljun , Klen Čopič Pucihar

Concentration is significant for maximizing potential in any activity. However, traditional methods to improve it often lack direct and natural feedback. We propose an innovative and inspiring VR system to experience and improve…

人机交互 · 计算机科学 2024-09-02 Hirosuke Asahi , Ryoma Sonoyama , Chihiro Shoda , Nanami Kotani

360-degree videos have gained increasing popularity in recent years with the developments and advances in Virtual Reality (VR) and Augmented Reality (AR) technologies. In such applications, a user only watches a video scene within a field…

计算机视觉与模式识别 · 计算机科学 2019-02-06 Chenge Li , Weixi Zhang , Yong Liu , Yao Wang

Training students in basic concepts of physics, such as the ones related to mass, volume, or density, is much more complicated than just stating the underlying definitions and laws. One of the reasons for this is that most students have…

图形学 · 计算机科学 2024-01-31 Iuliia Zhurakovskaia , Jeanne Vézien , Cécile de Hosson , Patrick Bourdot

Locating small features in a large, dense object in virtual reality (VR) poses a significant interaction challenge. While existing multiscale techniques support transitions between various levels of scale, they are not focused on handling…

人机交互 · 计算机科学 2025-02-04 Leonardo Pavanatto , Alexander Giovannelli , Brian Giera , Peer-Timo Bremer , Haichao Miao , Doug Bowman