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This paper introduces a novel interaction method for virtual and augmented reality called look-and-twist, which is directly analogous to point-and-click operations using a mouse and desktop. It is based on head rotation alone and is…

Existing image-to-video generation methods often produce physically implausible motions and lack precise control over object dynamics. While prior approaches have incorporated physics simulators, they remain confined to 2D planar motions…

计算机视觉与模式识别 · 计算机科学 2026-04-28 Tianyidan Xie , Zhentao Huang , Mingjie Wang , Xin Huang , Jun Zhou , Minglun Gong , Zili Yi

Saliency estimation has received growing attention in recent years due to its importance in a wide range of applications. In the context of 360-degree video, it has been particularly valuable for tasks such as viewport prediction and…

计算机视觉与模式识别 · 计算机科学 2026-02-05 Mahmoud Z. A. Wahba , Francesco Barbato , Sara Baldoni , Federica Battisti

We are experiencing an upcoming trend of using head mounted display systems in games and serious games, which is likely to become an established practice in the near future. While these systems provide highly immersive experiences, many…

人机交互 · 计算机科学 2016-11-22 Thiago M. Porcino , Esteban W. Clua , Cristina N. Vasconcelos , Daniela Trevisan , Luis Valente

In this paper, we investigate three forms of virtual reality content production and consumption. Namely, 360 stereoscopic video, the combination of a 3D environment with a video billboard for dynamic elements, and a full 3D rendered scene.…

While Virtual Reality (VR) systems have become increasingly immersive, they still rely predominantly on visual input, which can constrain perceptual performance when visual information is limited. Incorporating additional sensory…

人机交互 · 计算机科学 2025-09-16 Siyeon Bak , Dongyun Han , Inho Jo , Sun-Jeong Kim , Isaac Cho

Visual perception plays a critical role in detecting changes within immersive Virtual Reality (VR) environments. However, as visual complexity increases, perceptual performance declines, making it more difficult to detect changes quickly…

人机交互 · 计算机科学 2026-01-22 DongHoon Kim , Isaac Cho

Event cameras offer microsecond-level latency and robustness to motion blur, making them ideal for understanding dynamic environments. Yet, connecting these asynchronous streams to human language remains an open challenge. We introduce…

计算机视觉与模式识别 · 计算机科学 2025-11-05 Lingdong Kong , Dongyue Lu , Ao Liang , Rong Li , Yuhao Dong , Tianshuai Hu , Lai Xing Ng , Wei Tsang Ooi , Benoit R. Cottereau

Audio-visual embodied navigation, as a hot research topic, aims training a robot to reach an audio target using egocentric visual (from the sensors mounted on the robot) and audio (emitted from the target) input. The audio-visual…

声音 · 计算机科学 2022-10-06 Yinfeng Yu , Lele Cao , Fuchun Sun , Xiaohong Liu , Liejun Wang

360$^\circ$ video is a novel media format, rapidly becoming adopted in media production and consumption as part of todays ongoing virtual reality revolution. Due to its novelty, there is a lack of tools for producing highly engaging…

Vision guided navigation requires processing complex visual information to inform task-orientated decisions. Applications include autonomous robots, self-driving cars, and assistive vision for humans. A key element is the extraction and…

机器人学 · 计算机科学 2022-09-20 Jaime Ruiz-Serra , Jack White , Stephen Petrie , Tatiana Kameneva , Chris McCarthy

Facial expression recognition (FER) has emerged as a promising approach to the development of emotion-aware intelligent systems. The performance of FER in multiple domains is continuously being improved, especially through advancements in…

人机交互 · 计算机科学 2024-10-15 Sanjeev Nahulanthran , Mor Vered , Leimin Tian , Dana Kulić

360{\deg} video is attracting an increasing amount of attention in the context of Virtual Reality (VR). Owing to its very high-resolution requirements, existing professional streaming services for 360{\deg} video suffer from severe…

多媒体 · 计算机科学 2017-11-08 Cagri Ozcinar , Ana De Abreu , Aljosa Smolic

The virtual reality (VR) and human-computer interaction (HCI) combination has radically changed the way users approach a virtual environment, increasing the feeling of VR immersion, and improving the user experience and usability. The…

人机交互 · 计算机科学 2023-02-14 Nicola Capece , Ugo Erra , Delfina Malandrino , Max M. North , Monica Gruosso

As head-mounted displays (HMDs) with eye-tracking become increasingly accessible, the need for effective gaze-based interfaces in virtual reality (VR) grows. Traditional gaze- or hand-based navigation often limits user precision or impairs…

人机交互 · 计算机科学 2025-04-03 Mona Zavichi , André Santos , Catarina Moreira , Anderson Maciel , Joaquim Jorge

Virtual reality (VR) produces a highly realistic simulated environment with controllable environment variables. This paper proposes a Dynamic Scene Adjustment (DSA) mechanism based on the user interaction status and performance, which aims…

人机交互 · 计算机科学 2023-05-09 Zhitao Liu , Yi Li , Ning Xie , YouTeng Fan , Haolan Tang , Wei Zhang

Recent advances in immersive technology have opened new possibilities in sports training, especially for activities requiring precise motor skills, such as tennis. In this paper, we present a virtual reality (VR) tennis training system…

人机交互 · 计算机科学 2025-04-23 Ryan Najami , Rami Ghannam

Brain-computer interface (BCI) systems have potential as assistive technologies for individuals with severe motor impairments. Nevertheless, individuals must first participate in many training sessions to obtain adequate data for optimizing…

信号处理 · 电气工程与系统科学 2019-12-11 Behnam Reyhani-Masoleh , Tom Chau

This work introduces a robot navigation controller that combines event cameras and other sensors with reinforcement learning to enable real-time human-centered navigation and obstacle avoidance. Unlike conventional image-based controllers,…

计算机视觉与模式识别 · 计算机科学 2025-06-13 Ignacio Bugueno-Cordova , Javier Ruiz-del-Solar , Rodrigo Verschae

Urban design is a highly visual discipline that requires visualization for informed decision making. However, traditional urban design tools are mostly limited to representations on 2D displays that lack intuitive awareness. The popularity…

人机交互 · 计算机科学 2021-09-14 Chi Zhang , Wei Zeng , Ligang Liu