中文
相关论文

相关论文: Predicting The Cop Number Using Machine Learning

200 篇论文

We introduce two variations of the cops and robber game on graphs. These games yield two invariants in $\mathbb{Z}_+\cup\{\infty\}$ for any connected graph $\Gamma$, the {weak cop number $\mathsf{wcop}(\Gamma)$} and the {strong cop number…

We consider a variant of the Cops and Robber game, introduced by Fomin, Golovach, Kratochvil, in which the robber has unbounded speed, i.e. can take any path from her vertex in her turn, but she is not allowed to pass through a vertex…

组合数学 · 数学 2011-04-19 Abbas Mehrabian

The cops-and-robber (CR) game has been used in mobile robotics as a discretized model (played on a graph G) of pursuit/evasion problems. The "classic" CR version is a perfect information game: the cops' (pursuer's) location is always known…

离散数学 · 计算机科学 2014-02-26 Athanasios Kehagias , Dieter Mitsche , Pawel Pralat

We consider a variation of cop vs.\ robber on graph in which the robber is not restricted by the graph edges; instead, he picks a time-independent probability distribution on $V(G)$ and moves according to this fixed distribution. The cop…

组合数学 · 数学 2013-08-23 Natasha Komarov , Peter Winkler

We consider "Containment": a variation of the graph pursuit game of Cops and Robber in which cops move from edge to adjacent edge, the robber moves from vertex to adjacent vertex (but cannot move along an edge occupied by a cop), and the…

组合数学 · 数学 2019-03-19 Danny Crytser , Natasha Komarov , John Mackey

We consider a variation of the Cops and Robber game where the cops can only see the robber when the distance between them is at most a fixed parameter $\ell$. We consider the basic consequences of this definition for some simple graph…

离散数学 · 计算机科学 2017-08-25 N. E. Clarke , D. Cox , C. Duffy , D. Dyer , S. Fitzpatrick , M. E. Messinger

The game of cops and robber has been studied for many years. Denoting $\mathsf{Forb}(4K_1)$ to be the family of all graphs that contain no induced subgraph isomorphic to $4K_1$ (e.g., with independence number less than $4$), we prove that…

组合数学 · 数学 2026-01-15 Zhaoyu Wu

We consider a surrounding variant of cops and robbers on graphs of bounded genus. We obtain bounds on the number of cops required to surround a robber on planar graphs, toroidal graphs, and outerplanar graphs. We also obtain improved bounds…

组合数学 · 数学 2019-11-05 Peter Bradshaw , Seyyed Aliasghar Hosseini

A gambler moves on the vertices $1, \ldots, n$ of a graph using the probability distribution $p_{1}, \ldots, p_{n}$. A cop pursues the gambler on the graph, only being able to move between adjacent vertices. What is the expected number of…

离散数学 · 计算机科学 2017-01-09 Jesse Geneson

In the classic cop and robber game, two players--the cop and the robber--take turns moving to a neighboring vertex or staying at their current position. The cop aims to capture the robber, while the robber tries to evade capture. A graph…

组合数学 · 数学 2025-02-17 Tanja Dravec , Vesna Iršič Chenoweth , Andrej Taranenko

We consider a variant of the Cops and Robbers game where the robber can move t edges at a time, and show that in this variant, the cop number of a d-regular graph with girth larger than 2t+2 is Omega(d^t). By the known upper bounds on the…

组合数学 · 数学 2011-06-03 Abbas Mehrabian

We study a variation of the classical pursuit-evasion game of Cops and Robbers in which agents are required to move to an adjacent vertex on every turn. We explore how the minimum number of cops needed to catch the robber can change when…

组合数学 · 数学 2018-08-22 Ilya Gromovikov , William B. Kinnersley , Ben Seamone

The main topic of this paper is motivated by a localization problem in cellular networks. Given a graph $G$ we want to localize a walking agent by checking his distance to as few vertices as possible. The model we introduce is based on a…

In the cops and robber games played on a simple graph $G$, Aigner and Fromme's lemma states that one cop can guard a shortest path in the sense that the robber cannot enter this path without getting caught after finitely many steps. In this…

组合数学 · 数学 2018-04-11 Linyuan Lu , Zhiyu Wang

The game of Cops and Robber is traditionally played on a finite graph. The purpose of this note is to introduce and analyze the game that is played on an arbitrary geodesic space. The game is defined in such a way that it preserves the…

组合数学 · 数学 2021-12-07 Bojan Mohar

We consider a game in which a cop searches for a moving robber on a graph using distance probes, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt, Erickson and West showed that for any n-vertex graph $G$…

组合数学 · 数学 2020-08-12 John Haslegrave , Richard A. B. Johnson , Sebastian Koch

In this paper, the notions of {\em trapping} and {\em confining} the robber on a graph are introduced. We present some structural necessary conditions for graphs $G$ not containing the path on $k$ vertices (referred to as $P_k$-free graphs)…

组合数学 · 数学 2020-09-15 Masood Masjoody

Introduced by Harris, Insko, Prieto Langarica, Stoisavljevic, and Sullivan, the \emph{tipsy cop and drunken robber} is a variant of the cop and robber game on graphs in which the robber simply moves randomly along the graph, while the cop…

概率论 · 数学 2024-03-13 Pamela E. Harris , Erik Insko , Florian Lehner

In this paper, we answer two open problems from [Breen et al., Throttling for the game of Cops and Robbers on graphs, Discrete Math., 341 (2018) 2418-2430]. The throttling number $th_c(G)$ of a graph $G$ is the minimum possible value of $k…

组合数学 · 数学 2019-10-23 Jesse Geneson

We show that the cop number of every generalized Petersen graph is at most 4. The strategy is to play a modified game of cops and robbers on an infinite cyclic covering space where the objective is to capture the robber or force the robber…