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We consider the cop-throttling number of a graph $G$ for the game of Cops and Robbers, which is defined to be the minimum of $(k + \text{capt}_k(G))$, where $k$ is the number of cops and $\text{capt}_k(G)$ is the minimum number of rounds…

We introduce a new variant of the game of Cops and Robbers played on graphs, where the robber is invisible unless outside the neighbor set of a cop. The hyperopic cop number is the corresponding analogue of the cop number, and we…

组合数学 · 数学 2017-10-30 A. Bonato , N. E. Clarke , D. Cox , S. Finbow , F. Mc Inerney , M. E. Messinger

In the game of Cops and Robbers, the capture time of a graph is the minimum number of moves needed by the cops to capture the robber, assuming optimal play. We prove that the capture time of the $n$-dimensional hypercube is $\Theta (n\ln…

组合数学 · 数学 2013-08-16 Anthony Bonato , William B. Kinnersley , P. Gordinowicz , P. Pralat

We investigate extremal graphs related to the game of Cops and Robbers. We focus on graphs where a single cop can catch the robber; such graphs are called cop-win. The capture time of a cop-win graph is the minimum number of moves the cop…

组合数学 · 数学 2019-03-21 David Offner , Kerry Ojakian

In this paper, we study the game of cops and robber on the class of graphs with no even hole (induced cycle of even length) and claw (a star with three leaves). The cop number of a graph $G$ is defined as the minimum number of cops needed…

组合数学 · 数学 2022-01-12 Ramin Javadi , Ali Momeni

In the ordinary version of the pursuit-evasion game "cops and robbers", a team of cops and a robber occupy vertices of a graph and alternately move along the graph's edges, with perfect information about each other. If a cop lands on the…

组合数学 · 数学 2016-06-29 Brendan W. Sullivan , Nikolas Townsend , Mikayla Werzanski

A gambler moves between the vertices $1, \ldots, n$ of a graph using the probability distribution $p_{1}, \ldots, p_{n}$. Multiple cops pursue the gambler on the graph, only being able to move between adjacent vertices. We investigate the…

离散数学 · 计算机科学 2016-10-11 Jesse Geneson

We consider a variation of the Cops and Robber game where the cops can only see the robber when the distance between them is at most a fixed parameter $\ell$. We consider the basic consequences of this definition for some simple graph…

离散数学 · 计算机科学 2017-08-25 N. E. Clarke , D. Cox , C. Duffy , D. Dyer , S. Fitzpatrick , M. E. Messinger

We introduce and study the game of "Selfish Cops and Active Robber" (SCAR) which can be seen as an multiplayer variant of the "classic" two-player Cops and Robbers (CR) game. In classic CR all cops are controlled by a single player, who has…

离散数学 · 计算机科学 2018-09-13 G. Konstantinidis , Ath. Kehagias

This paper considers a game in which a single cop and a single robber take turns moving along the edges of a given graph $G$. If there exists a strategy for the cop which enables it to be positioned at the same vertex as the robber…

数据结构与算法 · 计算机科学 2019-08-20 Thomas Erlebach , Jakob T. Spooner

Cops and robbers is a pursuit-evasion game played on graphs. We completely classify the cop numbers for $n \times n$ knight graphs and queen graphs. This completes the classification of the cop numbers for all $n \times n$ classical chess…

The deduction game is a variation of the game of cops and robber on graphs in which searchers must capture an invisible evader in at most one move. Searchers know each others' initial locations, but can only communicate if they are on the…

组合数学 · 数学 2024-12-24 Andrea Burgess , Danny Dyer , Mozhgan Farahani

Aigner and Fromme initiated the systematic study of the cop number of a graph by proving the elegant and sharp result that in every connected planar graph, three cops are sufficient to win a natural pursuit game against a single robber.…

组合数学 · 数学 2015-07-07 Po-Shen Loh , Siyoung Oh

In the game of \emph{cops and robbers} on a graph $G = (V,E)$, $k$ cops try to catch a robber. On the cop turn, each cop may move to a neighboring vertex or remain in place. On the robber's turn, he moves similarly. The cops win if there is…

组合数学 · 数学 2012-04-03 Andrew Beveridge , Paolo Codenotti , Aaron Maurer , John McCauley , Silviya Valeva

We consider the pursuit and evasion game on finite, connected, undirected graphs known as cops and robbers. Meyniel conjectured that for every graph on n vertices a rootish number of cops can win the game. We prove that this holds up to a…

组合数学 · 数学 2008-05-20 Bela Bollobas , Gabor Kun , Imre Leader

The game of cops and robbers is a pursuit game on graphs where a set of agents, called the cops try to get to the same position of another agent, called the robber. Cops and robbers has been studies on several classes of graphs including…

组合数学 · 数学 2019-03-19 Seyyed Aliasghar Hosseini , Masood Masjoody , Ladislav Stacho

Motivated by a biological scenario illustrated in the YouTube video \url{ https://www.youtube.com/watch?v=Z_mXDvZQ6dU} where a neutrophil chases a bacteria cell moving in random directions, we present a variant of the cop and robber game on…

This paper introduced a pursuit and evasion game to be played on a connected graph. One player moves invisibly around the graph, and the other player must guess his position. At each time step the second player guesses a vertex, winning if…

组合数学 · 数学 2017-01-24 John Haslegrave

We consider a variant of the Cops and Robbers game where the robber can move t edges at a time, and show that in this variant, the cop number of a d-regular graph with girth larger than 2t+2 is Omega(d^t). By the known upper bounds on the…

组合数学 · 数学 2011-06-03 Abbas Mehrabian

The cops-and-robber (CR) game has been used in mobile robotics as a discretized model (played on a graph G) of pursuit/evasion problems. The "classic" CR version is a perfect information game: the cops' (pursuer's) location is always known…

离散数学 · 计算机科学 2014-02-26 Athanasios Kehagias , Dieter Mitsche , Pawel Pralat