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相关论文: A Covering Pursuit Game

200 篇论文

We consider a game in which a cop searches for a moving robber on a graph using distance probes, studied by Carragher, Choi, Delcourt, Erickson and West, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt,…

组合数学 · 数学 2020-08-12 John Haslegrave , Richard A. B. Johnson , Sebastian Koch

The guarding game is a game in which several cops try to guard a region in a (directed or undirected) graph against Robber. Robber and the cops are placed on the vertices of the graph; they take turns in moving to adjacent vertices (or…

计算机科学与博弈论 · 计算机科学 2013-11-15 R. Samal , T. Valla

We introduce the game of Cops and Eternal Robbers played on graphs, where there are infinitely many robbers that appear sequentially over distinct plays of the game. A positive integer $t$ is fixed, and the cops are required to capture the…

离散数学 · 计算机科学 2020-03-11 Anthony Bonato , Melissa Huggan , Trent Marbach , Fionn Mc Inerney

Here we merge the two fields of Cops and Robbers and Graph Pebbling to introduce the new topic of Cops and Robbers Pebbling. Both paradigms can be described by moving tokens (the cops) along the edges of a graph to capture a special token…

组合数学 · 数学 2026-02-10 Nancy Clarke , Joshua Forkin , Glenn Hurlbert

We consider several variants of the classical Cops and Robbers game. We treat the version where the robber can move R > 1 edges at a time, establishing a general upper bound of N / \alpha ^{(1-o(1))\sqrt{log_\alpha N}}, where \alpha = 1 +…

组合数学 · 数学 2010-04-15 Alan Frieze , Michael Krivelevich , Po-Shen Loh

We introduce and study the Generalized Cops and Robbers game (GCR), an N-player pursuit game in graphs. The two-player version is essentially equivalent to the classic Cops and Robbers (CR) game. The three-player version can be understood…

离散数学 · 计算机科学 2018-07-24 Athanasios Kehagias

We propose a definition of generalized Cops and Robbers games where there are two players, the Pursuer and the Evader, who each move via prescribed rules. If the Pursuer can ensure that the game enters into a fixed set of final positions,…

组合数学 · 数学 2017-04-20 Anthony Bonato , Gary MacGillivray

The game of cops and robbers is played on a fixed (finite or infinite) graph $G$. The cop chooses his starting position, then the robber chooses his. After that, they take turns and move to adjacent vertices, or stay at their current…

组合数学 · 数学 2025-07-31 Tomáš Flídr , Maria-Romina Ivan

We investigate a cheating robot version of Cops and Robber, first introduced by Huggan and Nowakowski, where both the cops and the robber move simultaneously, but the robber is allowed to react to the cops' moves. For conciseness, we refer…

组合数学 · 数学 2024-09-19 Nancy E. Clarke , Danny Dyer , William Kellough

A gambler moves on the vertices $1, \ldots, n$ of a graph using the probability distribution $p_{1}, \ldots, p_{n}$. A cop pursues the gambler on the graph, only being able to move between adjacent vertices. What is the expected number of…

离散数学 · 计算机科学 2017-01-09 Jesse Geneson

The game of Cops and Robber is traditionally played on a finite graph. The purpose of this paper is to introduce and analyse the game that is played on an arbitrary geodesic space (a compact, path-connected space endowed with intrinsic…

度量几何 · 数学 2026-01-14 Bojan Mohar

We study the zero-visibility cops and robbers game, where the robber is invisible to the cops until they are caught. This differs from the classic game where full information about the robber's location is known at any time. A previously…

离散数学 · 计算机科学 2025-09-08 Igor Potapov , Tymofii Prokopenko , John Sylvester

We study versions of cop and robber pursuit-evasion games on the visibility graphs of polygons, and inside polygons with straight and curved sides. Each player has full information about the other player's location, players take turns, and…

计算几何 · 计算机科学 2016-01-07 Anna Lubiw , Jack Snoeyink , Hamideh Vosoughpour

In the classical cop and robber game, two players, the cop C and the robber R, move alternatively along edges of a finite graph G. The cop captures the robber if both players are on the same vertex at the same moment of time. A graph G is…

离散数学 · 计算机科学 2015-03-17 Jérémie Chalopin , Victor Chepoi , Nicolas Nisse , Yann Vaxès

We consider a game in which a cop searches for a moving robber on a graph using distance probes, which is a slight variation on one introduced by Seager. Carragher, Choi, Delcourt, Erickson and West showed that for any n-vertex graph $G$…

组合数学 · 数学 2020-08-12 John Haslegrave , Richard A. B. Johnson , Sebastian Koch

The localization game is a variant of the game of Cops and Robber in which the robber is invisible and moves between adjacent vertices, but the cops can probe any $k$ vertices of the graph to obtain the distance between probed vertices and…

组合数学 · 数学 2026-02-10 Vesna Iršič Chenoweth , Matija Skrt

Cops and Robbers is a pursuit-evasion game played on graphs, of which many variants have been developed and studied. We introduce a variant of this game, "Sneaky-Active Cops and Robbers", where all cops and robber must move on their turn,…

组合数学 · 数学 2026-03-16 Tien Chih , Laura Scull

In many variants of the game of Cops and Robbers on graphs, multiple cops play against a single robber. In 2019, Cox and Sanaei introduced a variant of the game that gives the robber a more active role than simply evading the cop. In their…

组合数学 · 数学 2022-05-17 Joshua Carlson , Meghan Halloran , Carolyn Reinhart

Cops and Robbers is a pursuit evasion game played on a graph, first introduced independently by Quilliot \cite{quilliot1978jeux} and Nowakowski and Winkler \cite{NOWAKOWSKI1983235} over four decades ago. A main interest in recent the…

机器学习 · 计算机科学 2026-02-19 Meagan Mann , Christian Muise , Erin Meger

Suppose an unpredictable evader is free to move around in a polygonal environment of arbitrary complexity that is under full camera surveillance. How many pursuers, each with the same maximum speed as the evader, are necessary and…

计算机科学与博弈论 · 计算机科学 2011-10-24 Kyle Klein , Subhash Suri