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相关论文: Selfishness need not be bad

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We propose a model of discrete time dynamic congestion games with atomic players and a single source-destination pair. The latencies of edges are composed by free-flow transit times and possible queuing time due to capacity constraints. We…

计算机科学与博弈论 · 计算机科学 2019-01-03 Marco Scarsini , Marc Schröder , Tristan Tomala

A network creation game simulates a decentralized and non-cooperative building of a communication network. Informally, there are $n$ players sitting on the network nodes, which attempt to establish a reciprocal communication by activating,…

计算机科学与博弈论 · 计算机科学 2011-12-20 Davide Bilò , Luciano Gualà , Guido Proietti

In this paper we study a generalization of the classic \emph{network creation game} in the scenario in which the $n$ players sit on a given arbitrary \emph{host graph}, which constrains the set of edges a player can activate at a cost of…

计算机科学与博弈论 · 计算机科学 2014-07-03 Davide Bilò , Luciano Gualà , Stefano Leucci , Guido Proietti

Congestion game is a widely used model for modern networked applications. A central issue in such applications is that the selfish behavior of the participants may result in resource overloading and negative externalities for the system…

系统与控制 · 电气工程与系统科学 2020-02-17 Ezra Tampubolon , Haris Ceribasic , Holger Boche

We study coordination mechanisms for Scheduling Games (with unrelated machines). In these games, each job represents a player, who needs to choose a machine for its execution, and intends to complete earliest possible. Our goal is to design…

计算机科学与博弈论 · 计算机科学 2012-02-21 Johanne Cohen , Christoph Dürr , Nguyen Kim Thang

The effective design and management of public transport systems are essential to ensure the best service for users. The performance of a transport system will depend heavily on user behaviour. In the common-lines problem approach, users…

最优化与控制 · 数学 2024-11-21 Victoria M. Orlando , Iván L. Degano , Pablo A. Lotito

We consider the traffic assignment problem in nonatomic routing games where the players' cost functions may be subject to random fluctuations (e.g., weather disturbances, perturbations in the underlying network, etc.). We tackle this…

计算机科学与博弈论 · 计算机科学 2022-01-11 Dong Quan Vu , Kimon Antonakopoulos , Panayotis Mertikopoulos

We study a general scenario of simultaneous contests that allocate prizes based on equal sharing: each contest awards its prize to all players who satisfy some contest-specific criterion, and the value of this prize to a winner decreases as…

计算机科学与博弈论 · 计算机科学 2022-07-19 Edith Elkind , Abheek Ghosh , Paul W. Goldberg

We study social cost losses in Facility Location games, where $n$ selfish agents install facilities over a network and connect to them, so as to forward their local demand (expressed by a non-negative weight per agent). Agents using the…

计算机科学与博弈论 · 计算机科学 2009-03-08 Thomas Dueholm Hansen , Orestis A. Telelis

The decisions that human beings make to allocate time has significant bearing on economic output and to the sustenance of social networks. The time allocation problem motivates our formal analysis of the resource allocation game, where…

计算机科学与博弈论 · 计算机科学 2018-08-28 Wei-Chun Lee , Vasilis Livanos , Ruta Mehta , Hari Sundaram

Reinforcement Learning Algorithms (RLA) are useful machine learning tools to understand how decision makers react to signals. It is known that RLA converge towards the pure Nash Equilibria (NE) of finite congestion games and more generally,…

计算机科学与博弈论 · 计算机科学 2021-11-15 Benoît Sohet , Yezekael Hayel , Olivier Beaude , Alban Jeandin

We consider a game where a finite number of retailers choose a location, given that their potential consumers are distributed on a network. Retailers do not compete on price but only on location, therefore each consumer shops at the closest…

计算机科学与博弈论 · 计算机科学 2019-01-03 Gaëtan Fournier , Marco Scarsini

We study a network congestion game of discrete-time dynamic traffic of atomic agents with a single origin-destination pair. Any agent freely makes a dynamic decision at each vertex (e.g., road crossing) and traffic is regulated with given…

计算机科学与博弈论 · 计算机科学 2017-05-05 Zhigang Cao , Bo Chen , Xujin Chen , Changjun Wang

Algorithmic graph theory has thoroughly analyzed how, given a network describing constraints between various nodes, groups can be formed among these so that the resulting configuration optimizes a \emph{global} metric. In contrast, for…

离散数学 · 计算机科学 2014-02-13 Guillaume Ducoffe , Dorian Mazauric , Augustin Chaintreau

We consider N-player and mean field games in continuous time over a finite horizon, where the position of each agent belongs to {-1,1}. If there is uniqueness of mean field game solutions, e.g. under monotonicity assumptions, then the…

最优化与控制 · 数学 2019-02-06 Alekos Cecchin , Paolo Dai Pra , Markus Fischer , Guglielmo Pelino

In general, the games are played on a host graph, where each node is a selfish independent agent (player) and each edge has a fixed link creation cost \alpha. Together the agents create a network (a subgraph of the host graph) while…

计算机科学与博弈论 · 计算机科学 2009-02-10 Erik D. Demaine , Mohammadtaghi Hajiaghayi , Hamid Mahini , Morteza Zadimoghaddam

We study the regularity and long time behavior of the one-dimensional, local, first-order mean field games system and the planning problem, assuming a Hamiltonian of superlinear growth, with a non-separated, strictly monotone dependence on…

偏微分方程分析 · 数学 2023-01-18 Nikiforos Mimikos-Stamatopoulos , Sebastian Munoz

In this paper, we introduce an improved upper bound for the efficiency of Nash equilibria in utilitarian scheduling games on related machines. The machines have varying speeds and adhere to the Shortest Processing Time (SPT) policy as the…

计算机科学与博弈论 · 计算机科学 2024-01-12 Andre Berger , Arman Rouhani , Marc Schröder

This paper studies the performance of Mobile Ad hoc Networks (MANETs) when the nodes, that form a Poisson point process, selfishly choose their Medium Access Probability (MAP). We consider goodput and delay as the performance metric that…

计算机科学与博弈论 · 计算机科学 2012-01-06 Manjesh Kumar Hanawal , Eitan Altman , Francois Baccelli

This paper investigates the role of mediators in Bayesian games by examining their impact on social welfare through the price of anarchy (PoA) and price of stability (PoS). Mediators can communicate with players to guide them toward…

计算机科学与博弈论 · 计算机科学 2025-06-04 Kaito Fujii