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When many independent users try to route traffic through a network, the flow can easily become suboptimal as a consequence of congestion of the most efficient paths. The degree of this suboptimality is quantified by the so-called "price of…

无序系统与神经网络 · 物理学 2015-05-19 Brian Skinner

Among the many functions a Smart City must support, transportation dominates in terms of resource consumption, strain on the environment, and frustration of its citizens. We study transportation networks under two different routing…

最优化与控制 · 数学 2018-01-08 Jing Zhang , Sepideh Pourazarm , Christos G. Cassandras , Ioannis Ch. Paschalidis

The cost-sharing connection game is a variant of routing games on a network. In this model, given a directed graph with edge costs and edge capacities, each agent wants to construct a path from a source to a sink with low cost. The users…

计算机科学与博弈论 · 计算机科学 2023-03-01 Tesshu Hanaka , Toshiyuki Hirose , Hirotaka Ono

We consider non-cooperative unsplittable congestion games where players share resources, and each player's strategy is pure and consists of a subset of the resources on which it applies a fixed weight. Such games represent unsplittable…

计算机科学与博弈论 · 计算机科学 2013-08-20 Rajgopal Kannan , Costas Busch , Paul Spirakis

There have been great efforts in studying the cascading behavior in social networks such as the innovation diffusion, etc. Game theoretically, in a social network where individuals choose from two strategies: A (the innovation) and B (the…

计算机科学与博弈论 · 计算机科学 2014-07-29 Xilun Chen , Chenxia Wu

We study the extent to which decentralized cost-sharing protocols can achieve good price of anarchy (PoA) bounds in network cost-sharing games with $n$ agents. We focus on the model of resource-aware protocols, where the designer has prior…

计算机科学与博弈论 · 计算机科学 2020-07-09 George Christodoulou , Vasilis Gkatzelis , Mohamad Latifian , Alkmini Sgouritsa

We consider the min-cost multicast problem (under network coding) with multiple correlated sources where each terminal wants to losslessly reconstruct all the sources. We study the inefficiency brought forth by the selfish behavior of the…

计算机科学与博弈论 · 计算机科学 2009-03-01 Aditya Ramamoorthy , Vwani Roychowdhury , Sudhir Kumar Singh

The Price of Anarchy (PoA) is a standard metric for quantifying inefficiency in socio-technical systems, widely used to guide policies like traffic tolling. Conventional PoA analysis relies on exact numerical costs. However, in many…

计算机科学与博弈论 · 计算机科学 2025-12-08 Ilia Shilov , Mingjia He , Heinrich H. Nax , Emilio Frazzoli , Gioele Zardini , Saverio Bolognani

The price of anarchy (PoA) has been widely used in static games to quantify the loss of efficiency due to noncooperation. Here, we extend this concept to a general differential games framework. In addition, we introduce the price of…

系统与控制 · 计算机科学 2015-03-19 Tamer Basar , Quanyan Zhu

The price of anarchy (PoA) is a popular metric for analyzing the inefficiency of self-interested decision making. Although its study is widespread, characterizing the PoA can be challenging. A commonly employed approach is based on the…

计算机科学与博弈论 · 计算机科学 2021-05-26 Rahul Chandan , Dario Paccagnan , Jason R. Marden

This paper examines the impact of agents' myopic optimization on the efficiency of systems comprised by many selfish agents. In contrast to standard congestion games where agents interact in a one-shot fashion, in our model each agent…

计算机科学与博弈论 · 计算机科学 2025-04-30 Yunpeng Li , Antonis Dimakis , Costas A. Courcoubetis

This work focuses on the design of taxes in atomic congestion games, a commonly studied model for competitive resource sharing. While most related studies focus on optimizing either the worst- or best-case performance (i.e., Price of…

计算机科学与博弈论 · 计算机科学 2023-04-14 Rahul Chandan , Dario Paccagnan , Jason R. Marden

We investigate the price of anarchy (PoA) in non-atomic congestion games when the total demand $T$ gets very large. First results in this direction have recently been obtained by \cite{Colini2016On, Colini2017WINE, Colini2017arxiv} for…

计算机科学与博弈论 · 计算机科学 2021-07-20 Wu Zijun , Moehring Rolf H. , Chen Yanyan , Xu Dachuan

The Price of Anarchy (PoA) is a well-established game-theoretic concept to shed light on coordination issues arising in open distributed systems. Leaving agents to selfishly optimize comes with the risk of ending up in sub-optimal states…

计算机科学与博弈论 · 计算机科学 2019-06-04 Krishnendu Chatterjee , Laura Schmid , Stefan Schmid

We investigate traffic routing both from the perspective of theory as well as real world data. First, we introduce a new type of games: $\theta$-free flow games. Here, commuters only consider, in their strategy sets, paths whose free-flow…

计算机科学与博弈论 · 计算机科学 2022-03-22 Francisco Benita , Vittorio Bilò , Barnabé Monnot , Georgios Piliouras , Cosimo Vinci

Game-theoretic models relevant for computer science applications usually feature a large number of players. The goal of this paper is to develop an analytical framework for bounding the price of anarchy in such models. We demonstrate the…

计算机科学与博弈论 · 计算机科学 2015-04-06 Michal Feldman , Nicole Immorlica , Brendan Lucier , Tim Roughgarden , Vasilis Syrgkanis

In congestion games, users make myopic routing decisions to jam each other, and the social planner with the full information designs mechanisms on information or payment side to regulate. However, it is difficult to obtain time-varying…

计算机科学与博弈论 · 计算机科学 2023-02-14 Hongbo Li , Lingjie Duan

In this paper we consider the price of anarchy (PoA) in multi-commodity flows where the latency or delay function on an edge has a heterogeneous dependency on the flow commodities, i.e. when the delay on each link is dependent on the flow…

计算机科学与博弈论 · 计算机科学 2019-01-03 Sanjiv Kapoor , Junghwan Shin

The price of anarchy has become a standard measure of the efficiency of equilibria in games. Most of the literature in this area has focused on establishing worst-case bounds for specific classes of games, such as routing games or more…

计算机科学与博弈论 · 计算机科学 2022-06-09 Roberto Cominetti , Valerio Dose , Marco Scarsini

We reconsider the well-studied Selfish Routing game with affine latency functions. The Price of Anarchy for this class of games takes maximum value 4/3; this maximum is attained already for a simple network of two parallel links, known as…

计算机科学与博弈论 · 计算机科学 2015-03-20 George Christodoulou , Kurt Mehlhorn , Evangelia Pyrga
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