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相关论文: Pursuit-evasion games on latin square graphs

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The game of Cops and Robbers is a well known pursuit-evasion game played on graphs. It has been proved \cite{bounded_degree} that cubic graphs can have arbitrarily large cop number $c(G)$, but the known constructions show only that the set…

We consider the pursuit and evasion game on finite, connected, undirected graphs known as cops and robbers. Meyniel conjectured that for every graph on n vertices a rootish number of cops can win the game. We prove that this holds up to a…

组合数学 · 数学 2008-05-20 Bela Bollobas , Gabor Kun , Imre Leader

We prove new theoretical results about several variations of the cop and robber game on graphs. First, we consider a variation of the cop and robber game which is more symmetric called the cop and killer game. We prove for all $c < 1$ that…

离散数学 · 计算机科学 2017-11-01 Espen Slettnes , Carl Joshua Quines , Shen-Fu Tsai , Jesse Geneson

We introduce a new variant of the game of Cops and Robbers played on graphs, where the robber is invisible unless outside the neighbor set of a cop. The hyperopic cop number is the corresponding analogue of the cop number, and we…

组合数学 · 数学 2017-10-30 A. Bonato , N. E. Clarke , D. Cox , S. Finbow , F. Mc Inerney , M. E. Messinger

In the game of Cops and Robber, a team of cops attempts to capture a robber on a graph $G$. Initially, all cops occupy some vertices in $G$ and the robber occupies another vertex. In each round, a cop can move to one of its neighbors or…

组合数学 · 数学 2019-09-02 Mingrui Liu

The main topic of this paper is motivated by a localization problem in cellular networks. Given a graph $G$ we want to localize a walking agent by checking his distance to as few vertices as possible. The model we introduce is based on a…

We introduce the game of Surrounding Cops and Robbers on a graph, as a variant of the original game of Cops and Robbers. In contrast to the original game in which the cops win by occupying the same vertex as the robber, they now win by…

In the ordinary version of the pursuit-evasion game "cops and robbers", a team of cops and a robber occupy vertices of a graph and alternately move along the graph's edges, with perfect information about each other. If a cop lands on the…

组合数学 · 数学 2016-06-29 Brendan W. Sullivan , Nikolas Townsend , Mikayla Werzanski

This paper considers a game in which a single cop and a single robber take turns moving along the edges of a given graph $G$. If there exists a strategy for the cop which enables it to be positioned at the same vertex as the robber…

数据结构与算法 · 计算机科学 2019-08-20 Thomas Erlebach , Jakob T. Spooner

Cops and robbers is a vertex-pursuit game played on graphs. In the classical cops-and-robbers game, a set of cops and a robber occupy the vertices of the graph and move alternately along the graph's edges with perfect information about each…

离散数学 · 计算机科学 2018-06-12 Ziyuan Gao , Boting Yang

Meyniel's conjecture states that $n$-vertex connected graphs have cop number $O(\sqrt{n})$. The current best known upper bound is $n/2^{(1-o(1))\sqrt{\log n}}$, proved independently by Lu and Peng (2011), and by Scott and Sudakov (2011). In…

The Cops and Robber game is played on undirected finite graphs. $k$ cops and one robber are positioned on vertices and take turn in moving along edges. The cops win if, after a move, a cop and the robber are on the same vertex. A graph is…

组合数学 · 数学 2011-11-10 Dirk Oliver Theis

We consider "surrounding" versions of the classic Cops and Robber game. The game is played on a connected graph in which two players, one controlling a number of cops and the other controlling a robber, take alternating turns. In a turn,…

组合数学 · 数学 2024-10-14 Paul Jungeblut , Samuel Schneider , Torsten Ueckerdt

We study versions of cop and robber pursuit-evasion games on the visibility graphs of polygons, and inside polygons with straight and curved sides. Each player has full information about the other player's location, players take turns, and…

计算几何 · 计算机科学 2016-01-07 Anna Lubiw , Jack Snoeyink , Hamideh Vosoughpour

We investigate a cops and robber game on directed graphs, where the robber moves along the arcs of the graph, while the cops can select any position at each time step. Our main focus is on the cop number: the minimum number of cops required…

计算复杂性 · 计算机科学 2024-10-08 Walid Ben-Ameur , Alessandro Maddaloni

The cop throttling number of a graph, introduced in 2018 by Breen et al., optimizes the balance between the number of cops used and the number of rounds required to catch the robber in a game of Cops and Robbers. In 2019, Cox and Sanaei…

We consider the localization game played on graphs, wherein a set of cops attempt to determine the exact location of an invisible robber by exploiting distance probes. The corresponding optimization parameter for a graph $G$ is called the…

组合数学 · 数学 2020-01-27 Anthony Bonato , William B. Kinnersley

We highlight new results on the localization number of a graph, a parameter derived from the localization graph searching game. After introducing the game and providing an overview of existing results, we describe recent results on the…

组合数学 · 数学 2021-03-22 Anthony Bonato , Melissa A. Huggan , Trent G. Marbach

We consider a variant of Cops and Robbers in which the robber may traverse as many edges as he likes in each turn, with the constraint that he cannot pass through any vertex occupied by a cop. We study this model on several classes of…

组合数学 · 数学 2022-05-17 William B. Kinnersley , Nikolas Townsend

We develop a limit theory of Latin squares, paralleling the recent limit theories of dense graphs and permutations. We introduce a notion of density, an appropriate version of the cut distance, and a space of limit objects - so-called…

组合数学 · 数学 2024-11-15 Frederik Garbe , Robert Hancock , Jan Hladký , Maryam Sharifzadeh