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In-person instruction for professional development or other types of workplace training provides a social environment and immediate feedback mechanisms that typically ensure all participants are successful. Online, self-paced instruction…

计算机与社会 · 计算机科学 2020-09-01 Beth Porter , Burcin Bozkaya

Game-based technologies and mobile learning aids open up many opportunities for learners; however, evidence-based decisions on their appropriate use are necessary. This explorative study (N = 100) examines the role of game elements in…

人机交互 · 计算机科学 2018-11-27 Heinrich Söbke , Maria Reichelt

Recent work has demonstrated that problems-- particularly imitation learning and structured prediction-- where a learner's predictions influence the input-distribution it is tested on can be naturally addressed by an interactive approach…

机器学习 · 计算机科学 2014-06-24 Stephane Ross , J. Andrew Bagnell

In programming education, fostering self-regulated learning (SRL) skills is essential for both students and teachers. This paper introduces TrackThinkDashboard, an application designed to visualize the learning workflow by integrating web…

人机交互 · 计算机科学 2025-03-26 Ko Watanabe , Yuki Matsuda , Yugo Nakamura , Yutaka Arakawa , Shoya Ishimaru

We consider the problem of learning to perform a task from demonstrations given by teachers or experts, when some of the experts' demonstrations might be adversarial and demonstrate an incorrect way to perform the task. We propose a novel…

机器学习 · 计算机科学 2023-06-13 Prithviraj Dasgupta

Self-play is an unsupervised training procedure which enables the reinforcement learning agents to explore the environment without requiring any external rewards. We augment the self-play setting by providing an external memory where the…

机器学习 · 计算机科学 2018-06-04 Shagun Sodhani , Vardaan Pahuja

Gamification design has benefited from data-driven approaches to creating strategies based on students characteristics. However, these strategies need further validation to verify their effectiveness in e-learning environments. The…

人机交互 · 计算机科学 2020-08-14 Armando Toda , Paula Palomino , Luiz Rodrigues , Wilk Oliveira , Lei Shi , Seiji Isotani , Alexandra Cristea

Machine learning has achieved remarkable success across a wide range of applications, yet many of its most effective methods rely on access to large amounts of labeled data or extensive online interaction. In practice, acquiring…

机器学习 · 计算机科学 2026-01-01 Yinglun Zhu

Cooperation and competition between human players in repeated microeconomic games offer a powerful window onto social phenomena such as the establishment, breakdown and repair of trust. This offers the prospect of particular insight into…

神经元与认知 · 定量生物学 2018-07-04 Andreas Hula , Iris Vilares , Peter Dayan , P. Read Montague

Self-play post-training methods has emerged as an effective approach for finetuning large language models and turn the weak language model into strong language model without preference data. However, the theoretical foundations for…

机器学习 · 计算机科学 2026-02-03 Shangzhe Li , Xuchao Zhang , Chetan Bansal , Weitong Zhang

Results from a triple-blind mixed-method user study into the effectiveness of mixed-initiative tools for the procedural generation of game levels are presented. A tool which generates levels using interactive evolutionary optimisation was…

神经与进化计算 · 计算机科学 2021-06-03 Sean P. Walton , Alma A. M. Rahat , James Stovold

We present an approach to Intelligent Tutoring Systems which adaptively personalizes sequences of learning activities to maximize skills acquired by students, taking into account the limited time and motivational resources. At a given point…

人工智能 · 计算机科学 2019-07-17 Benjamin Clement , Didier Roy , Pierre-Yves Oudeyer , Manuel Lopes

Text-based adventure games provide a platform on which to explore reinforcement learning in the context of a combinatorial action space, such as natural language. We present a deep reinforcement learning architecture that represents the…

计算与语言 · 计算机科学 2019-03-26 Prithviraj Ammanabrolu , Mark O. Riedl

Despite recent progress in artificial intelligence and machine learning, many state-of-the-art methods suffer from a lack of explainability and transparency. The ability to interpret the predictions made by machine learning models and…

机器学习 · 计算机科学 2021-11-10 Zihan Wang , Jialin Lu , Oliver Snow , Martin Ester

Machine learning is an important tool for decision making, but its ethical and responsible application requires rigorous vetting of its interpretability and utility: an understudied problem, particularly for natural language processing…

人工智能 · 计算机科学 2019-06-11 Shi Feng , Jordan Boyd-Graber

Deep search agents have emerged as a promising paradigm for addressing complex information-seeking tasks, but their training remains challenging due to sparse rewards, weak credit assignment, and limited labeled data. Self-play offers a…

Children learn though play. We introduce the analogous idea of learning programs through play. In this approach, a program induction system (the learner) is given a set of tasks and initial background knowledge. Before solving the tasks,…

机器学习 · 计算机科学 2019-05-21 Andrew Cropper

Imitation learning, in which learning is performed by demonstration, has been studied and advanced for sequential decision-making tasks in which a reward function is not predefined. However, imitation learning methods still require numerous…

机器学习 · 计算机科学 2024-01-24 Dahuin Jung , Hyungyu Lee , Sungroh Yoon

Curiosity-driven learning has shown significant positive effects on students' learning experiences and outcomes. But despite this importance, reports show that children lack this skill, especially in formal educational settings. To address…

计算机与社会 · 计算机科学 2024-03-14 Rania Abdelghani , Edith Law , Chloé Desvaux , Pierre-Yves Oudeyer , Hélène Sauzéon

Studies of human cognition often rely on brief, highly controlled tasks that emphasize group-level effects but poorly capture the rich variability within and between individuals. A suite of minigames built on the novel pixelDOPA platform…

人机交互 · 计算机科学 2026-02-12 Dom CP Marticorena , Zeyu Lu , Chris Wissmann , Yash Agarwal , David Garrison , John M Zempel , Dennis L Barbour