中文
相关论文

相关论文: Mis\`ere canonical forms of partizan games

200 篇论文

The winning condition of a parity game with costs requires an arbitrary, but fixed bound on the cost incurred between occurrences of odd colors and the next occurrence of a larger even one. Such games quantitatively extend parity games…

计算机科学中的逻辑 · 计算机科学 2023-06-22 Alexander Weinert , Martin Zimmermann

We analyze the computational complexity of optimally playing the two-player board game Push Fight, generalized to an arbitrary board and number of pieces. We prove that the game is PSPACE-hard to decide who will win from a given position,…

计算复杂性 · 计算机科学 2018-03-13 Jeffrey Bosboom , Erik D. Demaine , Mikhail Rudoy

The focus of this essay is a rigorous treatment of infinite games. An infinite game is defined as a play consisting of a fixed number of players whose sequence of moves is repeated, or iterated ad infinitum. Each sequence corresponds to a…

范畴论 · 数学 2010-01-12 Thomas Kellam Meyer

Given an impartial combinatorial game G, we create a class of related games (CIS-G) by specifying a finite set of positions in G and forbidding players from moving to those positions (leaving all other game rules unchanged). Such…

组合数学 · 数学 2012-01-04 Scott M. Garrabrant , Eric J. Friedman , Adam Scott Landsberg

In this paper, we study nonzero-sum separable games, which are continuous games whose payoffs take a sum-of-products form. Included in this subclass are all finite games and polynomial games. We investigate the structure of equilibria in…

计算机科学与博弈论 · 计算机科学 2010-04-26 Noah D. Stein , Asuman Ozdaglar , Pablo A. Parrilo

Leadership games provide a powerful paradigm to model many real-world settings. Most literature focuses on games with a single follower who acts optimistically, breaking ties in favour of the leader. Unfortunately, for real-world…

人工智能 · 计算机科学 2018-08-01 Giuseppe De Nittis , Alberto Marchesi , Nicola Gatti

In classical game theory, optimal strategies are determined for games with complete information; this requires knowledge of the opponent's goals. We analyze games when a player is mistaken about their opponents goals. For definitiveness, we…

计算机科学与博弈论 · 计算机科学 2023-07-21 Dan Zwillinger , Paul San Clemente

We introduce the category of optiongraphs and option-preserving maps as a model to study impartial combinatorial games. Outcomes, remoteness, and extended nim-values are preserved under option-preserving maps. We show that the four…

组合数学 · 数学 2025-10-23 Mikhail Baltushkin , Dana C. Ernst , Nándor Sieben

These lecture notes are based on a short course on mis\`ere quotients offered at the Weizmann Institute of Science in Rehovot, Israel, in November 2006. They include an introduction to impartial games, starting from the beginning; the basic…

组合数学 · 数学 2007-05-23 Aaron N. Siegel

A poset game is a two-player game played over a partially ordered set (poset) in which the players alternate choosing an element of the poset, removing it and all elements greater than it. The first player unable to select an element of the…

计算复杂性 · 计算机科学 2015-03-20 Daniel Grier

A matrix-based framework for Bayesian games is presented, using semi-tensor product of matrices. Static Bayesian games are considered first. Matrix expression of Bayesian games is proposed. Three kinds of conversions, which convert Bayesian…

最优化与控制 · 数学 2021-06-24 Daizhan Cheng , Changxi Li

Inspired by asynchronous cooperative Parrondo's games we introduce two new types of games in which all players simultaneously play game A or game B or a combination of these two games. These two types of games differ in the way a…

统计力学 · 物理学 2007-05-23 Zoran Mihailovic , Milan Rajkovic

We determine the consistency strength of determinacy for projective games of length $\omega^2$. Our main theorem is that $\boldsymbol\Pi^1_{n+1}$-determinacy for games of length $\omega^2$ implies the existence of a model of set theory with…

逻辑 · 数学 2020-04-22 Juan P. Aguilera , Sandra Müller

We solve the problem of automatically computing a new class of environment assumptions in two-player turn-based finite graph games which characterize an ``adequate cooperation'' needed from the environment to allow the system player to win.…

计算机科学与博弈论 · 计算机科学 2024-01-23 Ashwani Anand , Kaushik Mallik , Satya Prakash Nayak , Anne-Kathrin Schmuck

We provide game-theoretic proofs of some well-known existence theorems of Friedberg numberings for the class of all partial computable functions, including (1) the existence of two incomparable Friedberg numberings; (2) the existence of a…

逻辑 · 数学 2020-03-23 Takuma Imamura

Procedural generation is used across game design to achieve a wide variety of ends, and has led to the creation of several game subgenres by injecting variance, surprise or unpredictability into otherwise static designs. Information games…

人工智能 · 计算机科学 2020-04-07 Michael Cook

We characterize the assignment games which admit a population monotonic allocation scheme (PMAS) in terms of efficiently verifiable structural properties of the nonnegative matrix that induces the game. We prove that an assignment game is…

计算机科学与博弈论 · 计算机科学 2022-11-01 Tamás Solymosi

We consider two-player games with imperfect information and the synthesis of a randomized strategy for one player that ensures the objective is satisfied almost-surely (i.e., with probability 1), regardless of the strategy of the other…

计算机科学与博弈论 · 计算机科学 2024-07-30 Laurent Doyen , Thomas Soullard

We prove the existence and computability of optimal strategies in weighted limit games, zero-sum infinite-duration games with a B\"uchi-style winning condition requiring to produce infinitely many play prefixes that satisfy a given regular…

计算机科学与博弈论 · 计算机科学 2020-09-08 Aniello Murano , Sasha Rubin , Martin Zimmermann

The parallel chip-firing game is an automaton on graphs in which vertices "fire" chips to their neighbors when they have enough chips to do so. The game is always periodic, and we concern ourselves with the firing sequences of vertices. We…

组合数学 · 数学 2014-11-21 Tian-Yi Jiang , Ziv Scully , Yan X Zhang