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In previous work, we introduced median decompositions, a generalisation of tree decompositions where a graph can be modelled after any median graph, along with a hierarchy of $i$-medianwidth parameters $(mw_i)_{i\geq 1}$ starting from…

组合数学 · 数学 2016-03-23 Konstantinos Stavropoulos

We consider a variation of a cops and robbers game in which the cop---here referred to as "hunter"---is not constrained by the graph but must play in the dark against a "mole." We characterize the graphs---which we will call…

组合数学 · 数学 2014-05-15 Natasha Komarov , Peter Winkler

We introduce and study the game of "Selfish Cops and Active Robber" (SCAR) which can be seen as an multiplayer variant of the "classic" two-player Cops and Robbers (CR) game. In classic CR all cops are controlled by a single player, who has…

离散数学 · 计算机科学 2018-09-13 G. Konstantinidis , Ath. Kehagias

The recently introduced variation of the game of cops and robber is played on geodesic spaces. In this paper we establish some general strategies for the players, in particular the generalized radial strategy and the covering space…

度量几何 · 数学 2022-11-07 Vesna Iršič , Bojan Mohar , Alexandra Wesolek

The cop throttling number of a graph, introduced in 2018 by Breen et al., optimizes the balance between the number of cops used and the number of rounds required to catch the robber in a game of Cops and Robbers. In 2019, Cox and Sanaei…

We introduce and study the Generalized Cops and Robbers game (GCR), an N-player pursuit game in graphs. The two-player version is essentially equivalent to the classic Cops and Robbers (CR) game. The three-player version can be understood…

离散数学 · 计算机科学 2018-07-24 Athanasios Kehagias

In this paper, the notions of {\em trapping} and {\em confining} the robber on a graph are introduced. We present some structural necessary conditions for graphs $G$ not containing the path on $k$ vertices (referred to as $P_k$-free graphs)…

组合数学 · 数学 2020-09-15 Masood Masjoody

We consider the cops and robber game variant consisting of one cop and one robber on time-varying graphs (TVG). The considered TVGs are edge periodic graphs, i.e., for each edge, a binary string $s_e$ determines in which time step the edge…

计算复杂性 · 计算机科学 2021-07-13 Nils Morawietz , Petra Wolf

We consider the localization game played on graphs in which a cop tries to determine the exact location of an invisible robber by exploiting distance probes. The corresponding graph parameter $\zeta(G)$ for a given graph $G$ is called the…

组合数学 · 数学 2020-09-07 Andrzej Dudek , Sean English , Alan Frieze , Calum MacRury , Pawel Pralat

Shmuel Gal and Jerome Casas have recently introduced a game theoretic model that combines search and pursuit by a predator for a prey animal. The prey (hider) can hide in a finite number of locations. The predator (searcher) can inspect any…

计算机科学与博弈论 · 计算机科学 2019-12-10 Steve Alpern , Viciano Lee

We introduce a variant of the Localization game in which the cops only have visibility one, along with the corresponding optimization parameter, the one-visibility localization number $\zeta_1$. By developing lower bounds using…

组合数学 · 数学 2024-09-24 Anthony Bonato , Trent G. Marbach , Michael Molnar , JD Nir

We study the localization number of incidence graphs of designs. In the localization game played on a graph, the cops attempt to determine the location of an invisible robber via distance probes. The localization number of a graph $G$,…

组合数学 · 数学 2020-05-27 Anthony Bonato , Melissa A. Huggan , Trent Marbach

This paper describes a 720-vertex connected planar graph G such that cop1(G), denoting the minimum number of cops needed to catch the robber in the 1-cop-move game on G, is at least 4 and at most 7. Furthermore, G has a connected subgraph H…

离散数学 · 计算机科学 2019-12-17 Wei Quan Lim

A hole in a graph is an induced cycle of length at least 4. We give a simple winning strategy for t-3 cops to capture a robber in the game of cops and robbers played in a graph that does not contain a hole of length at least t. This…

组合数学 · 数学 2020-01-03 Vaidy Sivaraman

We introduce a new game played on graphs, ``Agents and Adversary". This game is reminiscent of ``Cops and Robbers" but has some fundamental differences. We classify infinite families of graphs as Agents-win and Adversary-win. We then define…

组合数学 · 数学 2026-03-13 William K. Moses , Amanda Redlich , Frederick Stock

The cop throttling number $th_c(G)$ of a graph $G$ for the game of Cops and Robbers is the minimum of $k + capt_k(G)$, where $k$ is the number of cops and $capt_k(G)$ is the minimum number of rounds needed for $k$ cops to capture the robber…

We consider the game of Zombies and Survivors as introduced by Fitzpatrick, Howell, Messinger and Pike (2016) This is a variation of the game Cops and Robber where the zombies (in the cops' role) are of limited intelligence and will always…

组合数学 · 数学 2018-06-13 Shannon L. Fitzpatrick

We study zombies and survivor, a variant of the game of cops and robber on graphs. In this variant, the single survivor plays the role of the robber and attempts to escape from the zombies that play the role of the cops. The zombies are…

组合数学 · 数学 2022-04-27 Prosenjit Bose , Jean-Lou De Carufel , Thomas Shermer

The cop number of a graph $G$ is the smallest $k$ such that $k$ cops win the game of cops and robber on $G$. We investigate the maximum cop number of geometric intersection graphs, which are graphs whose vertices are represented by…

The localization game is played by two players: a Cop with a team of $k$ cops, and a Robber. The game is initialised by the Robber choosing a vertex $r \in V$, unknown to the Cop. Thereafter, the game proceeds turn based. At the start of…

组合数学 · 数学 2020-10-16 Jeandré Boshoff , Adriana Roux