相关论文: Variants of the Gale-Berlekamp Switching Game and …
The Gale-Berlekamp switching game is played on the following device: $G_n=\{1,2,\ldots,n\} \times \{1,2,\ldots,n\}$ is an $n \times n$ array of lights is controlled by $2n$ switches, one for each row or column. Given an (arbitrary) initial…
Let an $n\times n$ array $\left( a_{ij}\right) $ of lights be given, each either on (when $a_{ij}=1$) or off (when $a_{ij}=-1$). For each row and each column there is a switch so that if the switch is pulled ($x_{i}=-1$ for row $i$ and…
We introduce the following variant of the Gale-Berlekamp switching game. Let $P$ be a set of n noncollinear points in the plane, each of them having weight $+1$ or $-1$. At each step, we pick a line $\ell$ passing through at least two…
We propose a continuous version of the classical Gale--Berlekamp switching game. We also study a weighted version of this new continuous game. The main results of this paper concern growth estimates for the corresponding optimization…
I adapt Berlekamp's light bulb switching game to finite projective plans and finite affine planes, then find the worst arrangement of lit bulbs for planes of even and odd orders. The results are then extended from the planes to spaces of…
We design a linear time approximation scheme for the Gale-Berlekamp Switching Game and generalize it to a wider class of dense fragile minimization problems including the Nearest Codeword Problem (NCP) and Unique Games Problem. Further…
Associated to a complex Hadamard matrix $H\in M_N(\mathbb C)$ is the complex probability measure $\mu\in\mathcal P(\mathbb C)$ describing the distribution of $\varphi(a,b)=<a,Hb>$, where $a,b\in\mathbb T^N$ are random. This measure is…
In this paper we study a variant of the solitaire game Lights-Out, where the player's goal is to turn off a grid of lights. This variant is a two-player impartial game where the goal is to make the final valid move. This version is playable…
We model the Lights Out game on general simple graphs in the framework of linear algebra over the field $\mathbb F_2$. Based upon a version of the Fredholm alternative, we introduce a separating invariant of the game, i.e., an initial state…
Lights Out! is a game played on a $5 \times 5$ grid of lights, or more generally on a graph. Pressing lights on the grid allows the player to turn off neighboring lights. The goal of the game is to start with a given initial configuration…
A configuration of a graph is an assignment of one of two states, on or off, to each vertex of it. A regular move at a vertex changes the states of the neighbors of that vertex. A valid move is a regular move at an on vertex. The following…
In this work, we study a triangular variant of the Lights Out game, proposed in the 2025 Capixaba Mathematics Olympiad. We present a combinatorial description of the game, formally characterize its operations, and introduce the notion of a…
Finding a counterfeit coin with the different weight from a set of visually identical coin using a balance, usually a two-armed balance, known as the balance question, is an intersting and inspiring question. Its variants involve…
Lights Out is a single-player electronic handheld game from the 1990s that features a 5 by 5 grid of light-up buttons. The game begins with some lights on and others off. The goal is to turn off all lights but pressing a button changes its…
The theory behind the Lights Out game has been developed by several authors. The aim of this work is to present some results related to this game using Linear Algebra. We establish a criterion for the solubility of this game in the case of…
Self-testing is a method to verify that one has a particular quantum state from purely classical statistics. For practical applications, such as device-independent delegated verifiable quantum computation, it is crucial that one self-tests…
Motivated by problems in percolation theory, we study the following 2-player positional game. Let $\Lambda_{m \times n}$ be a rectangular grid-graph with $m$ vertices in each row and $n$ vertices in each column. Two players, Maker and…
Lights Out is a game played on a graph $G$ where every vertex has a light bulb that is either on or off, and pressing a vertex $v$ toggles the state of every vertex in the closed neighborhood of $v$. The goal is to find a subset of vertices…
The following game in a similar formulation to Petri nets and chip-firing games is studied: Given a finite collection of baskets, each has an infinite number of balls of the same value. Initially, a ball from some basket is chosen to put on…
For any odd integer $n\geq3$ a board (of size $n$) is a square array of $n\times n$ positions with a simple rule of how to move between positions. The goal of the game we introduce is to find a path from the upper left corner of a board to…