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相关论文: A note on hyperopic cops and robber

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A \emph{periodic graph} ${\cal G}=(G_0, G_1, G_2, \dots)$ with period $p$ is an infinite periodic sequence of graphs $G_i = G_{i + p} = (V,E_i)$, where $i \geq 0$. The graph $G=(V,\cup_i E_i)$ is called the footprint of ${\cal G}$.…

组合数学 · 数学 2024-10-30 Jean-Lou De Carufel , Paola Flocchini , Nicola Santoro , Frédéric Simard

We consider the cop-throttling number of a graph $G$ for the game of Cops and Robbers, which is defined to be the minimum of $(k + \text{capt}_k(G))$, where $k$ is the number of cops and $\text{capt}_k(G)$ is the minimum number of rounds…

The localization game is a pursuit-evasion game analogous to Cops and Robbers, where the robber is invisible and the cops send distance probes in an attempt to identify the location of the robber. We present a novel graph parameter called…

\textit{Pursuit-evasion games} have been intensively studied for several decades due to their numerous applications in artificial intelligence, robot motion planning, database theory, distributed computing, and algorithmic theory.…

离散数学 · 计算机科学 2023-07-11 Harmender Gahlawat , Meirav Zehavi

This paper is a contribution to the classical cops and robber problem on a graph, directed to two-dimensional grids and toroidal grids. These studies are generally aimed at determining the minimum number of cops needed to capture the robber…

分布式、并行与集群计算 · 计算机科学 2019-01-24 Fabrizio Luccio , Linda Pagli

We bound expected capture time and throttling number for the cop versus gambler game on a connected graph with $n$ vertices, a variant of the cop versus robber game that is played in darkness, where the adversary hops between vertices using…

离散数学 · 计算机科学 2019-06-03 Jesse Geneson , Carl Joshua Quines , Espen Slettnes , Shen-Fu Tsai

We consider a variation of a cops and robbers game in which the cop---here referred to as "hunter"---is not constrained by the graph but must play in the dark against a "mole." We characterize the graphs---which we will call…

组合数学 · 数学 2014-05-15 Natasha Komarov , Peter Winkler

We investigate the game of cops and robber, played on a finite graph, between one cop and one robber. If the cop can force a win on a graph, the graph is called cop-win. We describe a procedure we call corner ranking, performed on a graph,…

组合数学 · 数学 2017-03-14 David Offner , Kerry Ojakian

The game of cops and robber is a two-player turn-based game played on a graph where the cops try to capture the robber. The cop number of a graph $G$, denoted by $c(G)$ is the minimum number of cops required to capture the robber. For a…

离散数学 · 计算机科学 2025-05-22 Arnab Char , Paras Vinubhai Maniya , Dinabandhu Pradhan

A relational characterization of cop-win graphs was provided by Nowakowski and Winkler in their seminal paper on the game of Cops and Robbers. As a by-product of that characterization, each cop-win graph is assigned a unique ordinal, which…

组合数学 · 数学 2019-05-16 Anthony Bonato , Przemysław Gordinowicz , Gena Hahn

The guarding game is a game in which several cops try to guard a region in a (directed or undirected) graph against Robber. Robber and the cops are placed on the vertices of the graph; they take turns in moving to adjacent vertices (or…

计算机科学与博弈论 · 计算机科学 2013-11-15 R. Samal , T. Valla

In this paper, we consider a variant of the cops and robbers game on a graph, introduced by Kinnersley and Peterson, in which every time the robber uses an edge, it is removed from the graph, known as bridge-burning cops and robbers. In…

组合数学 · 数学 2020-11-21 Rebekah Herrman , Peter van Hintum , Stephen G. Z. Smith

The localization game is a two player combinatorial game played on a graph $G=(V,E)$. The cops choose a set of vertices $S_1 \subseteq V$ with $|S_1|=k$. The robber then chooses a vertex $v \in V$ whose location is hidden from the cops, but…

组合数学 · 数学 2022-09-07 Lyuben Lichev , Dieter Mitsche , Pawel Pralat

We study the localization number of incidence graphs of designs. In the localization game played on a graph, the cops attempt to determine the location of an invisible robber via distance probes. The localization number of a graph $G$,…

组合数学 · 数学 2020-05-27 Anthony Bonato , Melissa A. Huggan , Trent Marbach

We provide a sublinear bound on the cop throttling number of a connected graph. Related to the graph searching game Cops and Robbers, the cop throttling number, written $\mathrm{th}_c(G)$, is given by…

组合数学 · 数学 2019-01-28 Anthony Bonato , Sean English

We introduce a variant of the Localization game in which the cops only have visibility one, along with the corresponding optimization parameter, the one-visibility localization number $\zeta_1$. By developing lower bounds using…

组合数学 · 数学 2024-09-24 Anthony Bonato , Trent G. Marbach , Michael Molnar , JD Nir

Lee, Mart\'inez-Pedroza and Rodr\'iguez-Quinche define two new group invariants, the strong cop number $\operatorname{sCop}$ and the weak cop number $\operatorname{wCop}$, by examining winning strategies for certain combinatorial games…

群论 · 数学 2025-02-10 Raphael Appenzeller , Kevin Klinge

A gambler moves on the vertices $1, \ldots, n$ of a graph using the probability distribution $p_{1}, \ldots, p_{n}$. A cop pursues the gambler on the graph, only being able to move between adjacent vertices. What is the expected number of…

离散数学 · 计算机科学 2017-01-09 Jesse Geneson

We consider the localization game played on graphs, wherein a set of cops attempt to determine the exact location of an invisible robber by exploiting distance probes. The corresponding optimization parameter for a graph $G$ is called the…

组合数学 · 数学 2020-01-27 Anthony Bonato , William B. Kinnersley

We consider the game of Cops and Robber played on the Cartesian product of two trees. Assuming the players play perfectly, it is shown that if there are two cops in the game, then the length of the game (known as the 2-capture time of the…

组合数学 · 数学 2010-11-02 Abbas Mehrabian