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相关论文: Computational Hardness of the Hylland-Zeckhauser S…

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In 1979, Hylland and Zeckhauser \cite{hylland} gave a simple and general scheme for implementing a one-sided matching market using the power of a pricing mechanism. Their method has nice properties -- it is incentive compatible in the large…

计算机科学与博弈论 · 计算机科学 2020-04-24 Vijay V. Vazirani , Mihalis Yannakakis

The Arrow-Debreu extension of the classic Hylland-Zeckhauser scheme for a one-sided matching market -- called ADHZ in this paper -- has natural applications but has instances which do not admit equilibria. By introducing approximation, we…

计算机科学与博弈论 · 计算机科学 2021-07-22 Jugal Garg , Thorben Tröbst , Vijay V. Vazirani

We study the problem of computing approximate market equilibria in Fisher markets with separable piecewise-linear concave (SPLC) utility functions. In this setting, the problem was only known to be PPAD-complete for inverse-polynomial…

计算机科学与博弈论 · 计算机科学 2026-05-12 Argyrios Deligkas , John Fearnley , Alexandros Hollender , Themistoklis Melissourgos

We study the problem of computing a competitive equilibrium with approximately optimal bundles in Fisher markets with separable piecewise-linear concave (SPLC) utility functions, meaning that every buyer receives a $(1-\delta)$-optimal…

计算机科学与博弈论 · 计算机科学 2026-05-01 Argyrios Deligkas , John Fearnley , Alexandros Hollender , Themistoklis Melissourgos

We show that the existence of a computationally efficient calibration algorithm, with a low weak calibration rate, would imply the existence of an efficient algorithm for computing approximate Nash equilibria - thus implying the unlikely…

计算机科学与博弈论 · 计算机科学 2012-02-23 Elad Hazan , Sham Kakade

The Hylland-Zeckhauser gave a classic pricing-based mechanism (HZ) for a one-sided matching market; it yields allocations satisfying Pareto optimality and envy-freeness (Hylland and Zeckhauser, 1979), and the mechanism is incentive…

计算机科学与博弈论 · 计算机科学 2023-10-26 Thorben Tröbst , Vijay V Vazirani

We study the consensus-halving problem of dividing an object into two portions, such that each of $n$ agents has equal valuation for the two portions. The $\epsilon$-approximate consensus-halving problem allows each agent to have an…

计算机科学与博弈论 · 计算机科学 2018-08-09 Aris Filos-Ratsikas , Soren Kristoffer Stiil Frederiksen , Paul W. Goldberg , Jie Zhang

We conjecture that PPAD has a PCP-like complete problem, seeking a near equilibrium in which all but very few players have very little incentive to deviate. We show that, if one assumes that this problem requires exponential time, several…

计算复杂性 · 计算机科学 2025-09-08 Yakov Babichenko , Christos Papadimitriou , Aviad Rubinstein

We examine the complexity of computing welfare- and revenue-maximizing equilibria in autobidding second-price auctions subject to return-on-spend (RoS) constraints. We show that computing an autobidding equilibrium that approximates the…

计算机科学与博弈论 · 计算机科学 2026-02-11 Ioannis Anagnostides , Ian Gemp , Georgios Piliouras , Kelly Spendlove

This paper addresses two deficiencies of models in the area of matching-based market design. The first arises from the recent realization that the most prominent solution that uses cardinal utilities, namely the Hylland-Zeckhauser (HZ)…

计算机科学与博弈论 · 计算机科学 2023-04-24 Mojtaba Hosseini , Vijay V. Vazirani

In the area of matching-based market design, existing models using cardinal utilities suffer from two deficiencies: First, the Hylland-Zeckhauser (HZ) mechanism, which has remained a classic in economics for one-sided matching markets, is…

计算机科学与博弈论 · 计算机科学 2024-11-05 Ioannis Panageas , Thorben Tröbst , Vijay V. Vazirani

In recent work of Hazan and Krauthgamer (SICOMP 2011), it was shown that finding an $\eps$-approximate Nash equilibrium with near-optimal value in a two-player game is as hard as finding a hidden clique of size $O(\log n)$ in the random…

计算复杂性 · 计算机科学 2011-04-20 Per Austrin , Mark Braverman , Eden Chlamtac

We show that the BIMATRIX game does not have a fully polynomial-time approximation scheme, unless PPAD is in P. In other words, no algorithm with time polynomial in n and 1/\epsilon can compute an \epsilon-approximate Nash equilibrium of an…

计算复杂性 · 计算机科学 2007-05-23 Xi Chen , Xiaotie Deng , Shang-Hua Teng

We prove that the classic problem of finding a competitive equilibrium in an exchange economy with indivisible goods, money, and unit-demand agents is PPAD-complete. In this "housing market", agents have preferences over the house and…

计算机科学与博弈论 · 计算机科学 2024-02-22 Edwin Lock , Zephyr Qiu , Alexander Teytelboym

We study the stable matching problem in non-bipartite graphs with incomplete but strict preference lists, where the edges have weights and the goal is to compute a stable matching of minimum or maximum weight. This problem is known to be…

计算机科学与博弈论 · 计算机科学 2017-03-28 Linda Farczadi , Natália Guričanová

The Hylland-Zeckhauser (HZ) rule is a well-known rule for random assignment of items. The complexity of the rule has received renewed interest recently with Vazirani and Yannakakis (2020) proposing a strongly polynomial-time algorithm for…

计算机科学与博弈论 · 计算机科学 2021-03-04 Haris Aziz , Ethan Brown

The Steiner tree problem is one of the classic and most fundamental $\mathcal{NP}$-hard problems: given an arbitrary weighted graph, seek a minimum-cost tree spanning a given subset of the vertices (terminals). Byrka \emph{et al}. proposed…

数据结构与算法 · 计算机科学 2018-11-02 Chi-Yeh Chen

We prove that it is PPAD-hard to compute a Nash equilibrium in a tree polymatrix game with twenty actions per player. This is the first PPAD hardness result for a game with a constant number of actions per player where the interaction graph…

计算机科学与博弈论 · 计算机科学 2020-02-28 Argyrios Deligkas , John Fearnley , Rahul Savani

We study the problem of allocating a set of indivisible items to agents with supermodular utilities to maximize the Nash social welfare. We show that the problem is NP-hard for any approximation factor.

计算机科学与博弈论 · 计算机科学 2025-10-31 Alon Bebchuk

We settle a long-standing open question in algorithmic game theory. We prove that Bimatrix, the problem of finding a Nash equilibrium in a two-player game, is complete for the complexity class PPAD Polynomial Parity Argument, Directed…

计算机科学与博弈论 · 计算机科学 2007-05-23 Xi Chen , Xiaotie Deng , Shang-Hua Teng
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