中文
相关论文

相关论文: Designing Games for Enabling Co-creation with Soci…

200 篇论文

Creativity Support Tools (CSTs) are widely used across diverse creative domains, with generative AI recently increasing the abilities of CSTs. To better understand how the success of CSTs is determined in the literature, we conducted a…

人机交互 · 计算机科学 2026-02-02 Samuel Rhys Cox , Helena Bøjer Djernæs , Niels van Berkel

Creativity is increasingly recognized as an important skill in education, and storytelling can enhance motivation and engagement among students. However, conventional storytelling methods often lack the interactive elements necessary to…

人机交互 · 计算机科学 2026-01-06 Ka Yan Fung , Tze Leung Rick Lui , Yuxing Tao , Kuen Fung Sin

The application of generative artificial intelligence in Creativity Support Tools (CSTs) presents the challenge of interfacing two black boxes: the user's mind and the machine engine. According to Artificial Cognition, this challenge…

人机交互 · 计算机科学 2026-02-03 Umberto Domanti , Lorenzo Campidelli , Sergio Agnoli , Antonella De Angeli

Many children experience challenges in emotional regulation and social interaction, which can limit their participation in everyday activities and therapeutic programs. For socially assistive robots to be effective in this context, it is…

机器人学 · 计算机科学 2026-05-28 Morten Roed Frederiksen , Kasper Støy

Social robots, owing to their embodied physical presence in human spaces and the ability to directly interact with the users and their environment, have a great potential to support children in various activities in education, healthcare…

机器人学 · 计算机科学 2024-04-23 Irina Rudenko , Andrey Rudenko , Achim J. Lilienthal , Kai O. Arras , Barbara Bruno

There is an increasing need for young people to become critically AI literate, understanding not only how AI works but also its limitations and ethical nuances. Yet, designing learning experiences that make such complex, serious topics…

人机交互 · 计算机科学 2026-04-03 Jaemarie Solyst , Ruth Karen Nakigozi , Chloe Fong , R. Benjamin Shapiro

Iteratively building and testing machine learning models can help children develop creativity, flexibility, and comfort with machine learning and artificial intelligence. We explore how children use machine teaching interfaces with a team…

机器学习 · 计算机科学 2021-09-29 Utkarsh Dwivedi , Jaina Gandhi , Raj Parikh , Merijke Coenraad , Elizabeth Bonsignore , Hernisa Kacorri

In this work, we present (i) a novel approach how artificial intelligence can support in the therapy for better concentration of children with Attention Deficit Hyperactivity Disorder (ADHD) through motivational attention training with a…

This paper presents two studies on how Brazilian children (ages 9--11) use conversational agents (CAs) for schoolwork, discovery, and entertainment, and how structured scaffolds can enhance these interactions. In Study 1, a seven-week…

人机交互 · 计算机科学 2025-09-01 Vanessa Figueiredo

Learning to code, and more broadly, learning about computer science is a growing field of activity and research. Under the label of computational thinking, computational concepts are increasingly used as cognitive tools in many subject…

Creativity is individual, and it is social. The social aspects of creativity have become of increasing interest as systems have emerged that mobilize large numbers of people to engage in creative tasks. We examine research related to…

社会与信息网络 · 计算机科学 2012-04-19 Lixiu Yu , Jeffrey V. Nickerson , Yasuaki Sakamoto

Social-emotional learning (SEL) skills are essential for children to develop to provide a foundation for future relational and academic success. Using art as a medium for creation or as a topic to provoke conversation is a well-known method…

机器人学 · 计算机科学 2024-09-18 Isabella Pu , Golda Nguyen , Lama Alsultan , Rosalind Picard , Cynthia Breazeal , Sharifa Alghowinem

New interactive physical-digital play technologies are shaping the way children plan. These technologies refer to digital play technologies that engage children in analogue forms of behaviour, either alone or with others. Current…

We investigate a co-design problem, encompassing simultaneous design of system infrastructure and control, through a game-theoretical framework. To this end, we propose the co-design problem as a two-layer hierarchical strategic…

系统与控制 · 电气工程与系统科学 2025-08-18 Julian Barreiro-Gomez , Ye Wang

In recent years, there has been an increasing interest in the use of robotic technology at home. A number of service robots appeared on the market, supporting customers in the execution of everyday tasks. Roughly at the same time, consumer…

人机交互 · 计算机科学 2020-12-08 F. Gabriele Pratticò , Fabrizio Lamberti

Nowadays, technology has become dominant in the daily lives of most people around the world. From children to older people, technology is present, helping in the most diverse daily tasks and allowing accessibility. However, many times these…

人机交互 · 计算机科学 2022-08-09 Edelberto Franco Silva , Bruno José Dembogurski , Gustavo Silva Semaan

Historically, researchers have focused on analyzing WEIRD, adult perspectives on technology. This means we may not have technology developed appropriately for children and those from non-WEIRD countries. In this paper, we analyze children…

人机交互 · 计算机科学 2023-04-07 Jessica Van Brummelen , Maura Kelleher , Mingyan Claire Tian , Nghi Hoang Nguyen

Facial expressiveness plays a crucial role in a robot's ability to engage and interact with children. Prior research has shown that expressive robots can enhance child engagement during human-robot interactions. However, many robots used in…

机器人学 · 计算机科学 2025-04-14 Denielle Oliva , Joshua Knight , Tyler J Becker , Heather Amistani , Monica Nicolescu , David Feil-Seifer

Successful, enjoyable group interactions are important in public and personal contexts, especially for teenagers whose peer groups are important for self-identity and self-esteem. Social robots seemingly have the potential to positively…

机器人学 · 计算机科学 2025-04-10 Sarah Gillet , Katie Winkle , Giulia Belgiovine , Iolanda Leite

This paper describes the initial steps towards the design of a robotic system that intends to perform actions autonomously in a naturalistic play environment. At the same time it aims for social human-robot interaction~(HRI), focusing on…

机器人学 · 计算机科学 2017-08-23 Vicky Charisi , Bram Ridder , Jaebok Kim , Vanessa Evers