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相关论文: Sensitivity of Wardrop Equilibria: Revisited

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We investigate the price of anarchy (PoA) in non-atomic congestion games when the total demand $T$ gets very large. First results in this direction have recently been obtained by \cite{Colini2016On, Colini2017WINE, Colini2017arxiv} for…

计算机科学与博弈论 · 计算机科学 2021-07-20 Wu Zijun , Moehring Rolf H. , Chen Yanyan , Xu Dachuan

We introduce a framework for studying the effect of cooperation on the quality of outcomes in utility games. Our framework is a coalitional analog of the smoothness framework of non-cooperative games. Coalitional smoothness implies bounds…

计算机科学与博弈论 · 计算机科学 2013-07-10 Yoram Bachrach , Vasilis Syrgkanis , Eva Tardos , Milan Vojnovic

We study the efficiency of allocations in large markets with a network structure where every seller owns an edge in a graph and every buyer desires a path connecting some nodes. While it is known that stable allocations in such settings can…

计算机科学与博弈论 · 计算机科学 2015-10-06 Elliot Anshelevich , Shreyas Sekar

Motivated by recent progress on pricing in the AI literature, we study marketplaces that contain multiple vendors offering identical or similar products and unit-demand buyers with different valuations on these vendors. The objective of…

We consider a network pricing game on a parallel network with congestion effects in which link owners set tolls for travel so as to maximize profit. A central authority is able to regulate this competition by means of a (uniform) price cap.…

计算机科学与博弈论 · 计算机科学 2019-02-14 Tobias Harks , Marc Schroder , Dries Vermeulen

There have been great efforts in studying the cascading behavior in social networks such as the innovation diffusion, etc. Game theoretically, in a social network where individuals choose from two strategies: A (the innovation) and B (the…

计算机科学与博弈论 · 计算机科学 2014-07-29 Xilun Chen , Chenxia Wu

We study selfish routing games where users can choose between regular and priority service for each network edge on their chosen path. Priority users pay an additional fee, but in turn they may travel the edge prior to non-priority users,…

计算机科学与博弈论 · 计算机科学 2026-02-09 Yang Li , Alexander Skopalik , Marc Uetz

The need for improved functionalities is driving the search for more complicated multi-component materials. Despite the factorially increasing composition space, ordered compounds with 4 or more species are rare. Here, we unveil the…

材料科学 · 物理学 2019-06-05 Cormac Toher , Corey Oses , David Hicks , Stefano Curtarolo

We study Nash equilibria and the price of anarchy in the classical model of Network Creation Games introduced by Fabrikant et al. In this model every agent (node) buys links at a prefixed price $\alpha>0$ in order to get connected to the…

计算机科学与博弈论 · 计算机科学 2017-07-25 Carme Àlvarez , Arnau Messegué

We study Nash equilibria and the price of anarchy in the classic model of Network Creation Games introduced by Fabrikant et al. In this model every agent (node) buys links at a prefixed price $\alpha > 0$ in order to get connected to the…

计算机科学与博弈论 · 计算机科学 2018-09-24 C. Àlvarez , A. Messegué

We study fair mechanisms for the (asymmetric) one-sided allocation problem with m items and n multi-unit demand agents with additive, unit-sum valuations. The symmetric case (m=n), the one-sided matching problem, has been studied…

计算机科学与博弈论 · 计算机科学 2023-05-16 Sissi Jiang , Ndiame Ndiaye , Adrian Vetta , Eggie Wu

Flows over time enable a mathematical modeling of traffic that changes as time progresses. In order to evaluate these dynamic flows from a game theoretical perspective we consider the price of anarchy (PoA). In this paper we study the…

计算机科学与博弈论 · 计算机科学 2020-07-09 Jonas Israel , Leon Sering

In this paper we extend a popular non-cooperative network creation game (NCG) to allow for disconnected equilibrium networks. There are n players, each is a vertex in a graph, and a strategy is a subset of players to build edges to. For…

计算机科学与博弈论 · 计算机科学 2008-10-28 Ulrik Brandes , Martin Hoefer , Bobo Nick

We investigate the containment of epidemic spreading in networks from a normative point of view. We consider a susceptible/infected model in which agents can invest in order to reduce the contagiousness of network links. In this setting, we…

理论经济学 · 经济学 2020-07-16 Geraldine Bouveret , Antoine Mandel

We study {\em bottleneck routing games} where the social cost is determined by the worst congestion on any edge in the network. In the literature, bottleneck games assume player utility costs determined by the worst congested edge in their…

计算机科学与博弈论 · 计算机科学 2015-05-18 Rajgopal Kannan , Costas Busch

To choose between two discrete goods, a consumer pays attention to only those with prices below a threshold. From these, she chooses her most preferred good. We assume consumers in a population have the same preference but may have…

理论经济学 · 经济学 2025-11-07 Kaushil Patel

We study an Arrow-Debreu economy with externalities generated by multiplex networks. Market equilibrium prices reflect both the preferences and scarcity of goods, consumers' network centralities arising from goods' externalities, as well as…

理论经济学 · 经济学 2026-05-21 Chengqing Li , Yves Zenou , Junjie Zhou

The price of anarchy, originally introduced to quantify the inefficiency of selfish behavior in routing games, is extended to mean field games. The price of anarchy is defined as the ratio of a worst case social cost computed for a mean…

最优化与控制 · 数学 2018-08-31 Rene Carmona , Christy V. Graves , Zongjun Tan

We study the liquid welfare in sequential first-price auctions with budget-limited buyers. We focus on first-price auctions, which are increasingly commonly used in many settings, and consider liquid welfare, a natural and well-studied…

计算机科学与博弈论 · 计算机科学 2024-05-15 Giannis Fikioris , Éva Tardos

In the network design game with $n$ players, every player chooses a path in an edge-weighted graph to connect her pair of terminals, sharing costs of the edges on her path with all other players fairly. We study the price of stability of…

计算机科学与博弈论 · 计算机科学 2014-06-16 Akaki Mamageishvili , Matúš Mihalák , Simone Montemezzani