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We present polynomial-time algorithms as well as hardness results for equilibrium computation in atomic splittable routing games, for the case of general convex cost functions. These games model traffic in freight transportation, market…

计算机科学与博弈论 · 计算机科学 2018-04-27 Umang Bhaskar , Phani Raj Lolakapuri

In this paper, we compute $\epsilon$-approximate Nash equilibria in atomic splittable polymatroid congestion games with convex Lipschitz continuous cost functions. The main approach relies on computing a pure Nash equilibrium for an…

计算机科学与博弈论 · 计算机科学 2018-08-15 Tobias Harks , Veerle Timmermans

We study the equilibrium computation problem for two classical resource allocation games: atomic splittable congestion games and multimarket Cournot oligopolies. For atomic splittable congestion games with singleton strategies and…

计算机科学与博弈论 · 计算机科学 2022-05-10 Veerle Tan-Timmermans , Tobias Harks

We study uniqueness of Nash equilibria in atomic splittable congestion games and derive a uniqueness result based on polymatroid theory: when the strategy space of every player is a bidirectional flow polymatroid, then equilibria are…

计算机科学与博弈论 · 计算机科学 2018-08-09 Tobias Harks , Veerle Timmermans

We study the complexity of computing equilibria in two classes of network games based on flows - fractional BGP (Border Gateway Protocol) games and fractional BBC (Bounded Budget Connection) games. BGP is the glue that holds the Internet…

计算机科学与博弈论 · 计算机科学 2008-12-05 Laura J. Poplawski , Rajmohan Rajaraman , Ravi Sundaram , Shang-Hua Teng

We develop an algorithm that computes for a given undirected or directed network with flow-dependent piece-wise linear edge cost functions all Wardrop equilibria as a function of the flow demand. Our algorithm is based on Katzenelson's…

计算机科学与博弈论 · 计算机科学 2018-07-13 Max Klimm , Philipp Warode

The complexity of computing equilibrium refinements has been at the forefront of algorithmic game theory research, but it has remained open in the seminal class of potential games; we close this fundamental gap in this paper. We first show…

计算机科学与博弈论 · 计算机科学 2026-02-11 Ioannis Anagnostides , Maria-Florina Balcan , Kiriaki Fragkia , Tuomas Sandholm , Emanuel Tewolde , Brian Hu Zhang

We provide a unifying, black-box tool for establishing existence of approximate equilibria in weighted congestion games and, at the same time, bounding their Price of Stability. Our framework can handle resources with general…

计算机科学与博弈论 · 计算机科学 2022-03-31 Yiannis Giannakopoulos , Diogo Poças

We study the computational complexity of computing or approximating a quasi-proper equilibrium for a given finite extensive form game of perfect recall. We show that the task of computing a symbolic quasi-proper equilibrium is…

计算机科学与博弈论 · 计算机科学 2021-07-12 Kristoffer Arnsfelt Hansen , Troels Bjerre Lund

We study the computational complexity of finding stable outcomes in hedonic games, which are a class of coalition formation games. We restrict our attention to symmetric additively-separable hedonic games, which are a nontrivial subclass of…

计算机科学与博弈论 · 计算机科学 2015-09-18 Martin Gairing , Rahul Savani

We consider infinite duration alternating move games. These games were previously studied by Roth, Balcan, Kalai and Mansour. They presented an FPTAS for computing an approximated equilibrium, and conjectured that there is a polynomial…

计算机科学与博弈论 · 计算机科学 2013-04-25 Yaron Velner

We present a fully polynomial-time approximation scheme (FPTAS) for computing equilibria in congestion games, under smoothed running-time analysis. More precisely, we prove that if the resource costs of a congestion game are randomly…

计算机科学与博弈论 · 计算机科学 2024-05-21 Yiannis Giannakopoulos

In a landmark paper, Papadimitriou and Roughgarden described a polynomial-time algorithm ("Ellipsoid Against Hope") for computing sample correlated equilibria of concisely-represented games. Recently, Stein, Parrilo and Ozdaglar showed that…

计算机科学与博弈论 · 计算机科学 2015-03-17 Albert Xin Jiang , Kevin Leyton-Brown

We consider a nonatomic congestion game on a graph, with several classes of players. Each player wants to go from its origin vertex to its destination vertex at the minimum cost and all players of a given class share the same…

计算机科学与博弈论 · 计算机科学 2014-12-22 Frédéric Meunier , Thomas Pradeau

We show that, by using multiplicative weights in a game-theoretic thought experiment (and an important convexity result on the composition of multiplicative weights with the relative entropy function), a symmetric bimatrix game (that is, a…

计算机科学与博弈论 · 计算机科学 2025-04-24 Ioannis Avramopoulos

This paper presents a technique for approximating, up to any precision, the set of subgame-perfect equilibria (SPE) in discounted repeated games. The process starts with a single hypercube approximation of the set of SPE. Then the initial…

计算机科学与博弈论 · 计算机科学 2010-02-10 Andriy Burkov , Brahim Chaib-draa

This paper studies the monotonicity of equilibrium costs and equilibrium loads in nonatomic congestion games, in response to variations of the demands. The main goal is to identify conditions under which a paradoxical non-monotone behavior…

计算机科学与博弈论 · 计算机科学 2024-02-07 Roberto Cominetti , Valerio Dose , Marco Scarsini

We study the computation of approximate pure Nash equilibria in Shapley value (SV) weighted congestion games, introduced in [19]. This class of games considers weighted congestion games in which Shapley values are used as an alternative (to…

计算机科学与博弈论 · 计算机科学 2017-11-28 Matthias Feldotto , Martin Gairing , Grammateia Kotsialou , Alexander Skopalik

We study the problem of finding equilibrium strategies in multi-agent games with incomplete payoff information, where the payoff matrices are only known to the players up to some bounded uncertainty sets. In such games, an ex-post…

计算机科学与博弈论 · 计算机科学 2020-07-14 Wenshuo Guo , Mihaela Curmei , Serena Wang , Benjamin Recht , Michael I. Jordan

We study the problem of computing Stackelberg equilibria Stackelberg games whose underlying structure is in congestion games, focusing on the case where each player can choose a single resource (a.k.a. singleton congestion games) and one of…

计算机科学与博弈论 · 计算机科学 2018-08-31 Matteo Castiglioni , Alberto Marchesi , Nicola Gatti , Stefano Coniglio
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