Computing Equilibria in Atomic Splittable Polymatroid Congestion Games with Convex Costs
Abstract
In this paper, we compute -approximate Nash equilibria in atomic splittable polymatroid congestion games with convex Lipschitz continuous cost functions. The main approach relies on computing a pure Nash equilibrium for an associated integrally-splittable congestion game, where players can only split their demand in integral multiples of a common packet size. It is known that one can compute pure Nash equilibria for integrally-splittable congestion games within a running time that is pseudo-polynomial in the aggregated demand of the players. As the main contribution of this paper, we decide for every , a packet size and prove that the associated -splittable Nash equilibrium is an -approximate Nash equilibrium for the original game. We further show that our result applies to multimarket oligopolies with decreasing, concave Lipschitz continuous price functions and quadratic production costs: there is a polynomial time transformation to atomic splittable polymatroid congestion games implying that we can compute -approximate Cournot-Nash equilibria within pseudo-polynomial time.
Keywords
Cite
@article{arxiv.1808.04712,
title = {Computing Equilibria in Atomic Splittable Polymatroid Congestion Games with Convex Costs},
author = {Tobias Harks and Veerle Timmermans},
journal= {arXiv preprint arXiv:1808.04712},
year = {2018}
}
Comments
10 pages. arXiv admin note: text overlap with arXiv:1612.00190