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Text input in extended reality (XR) applications remains inefficient and tedious. Most solutions are derived from the traditional keyboard layout, yet fail to translate its positive characteristics to the spatial digital realm. This limits…

人机交互 · 计算机科学 2025-07-29 Fabian Rücker , Torben Storch

Virtual reality (VR) has been increasingly utilised as a simulation tool for human-robot interaction (HRI) studies due to its ability to facilitate fast and flexible prototyping. Despite efforts to achieve high validity in VR studies,…

人机交互 · 计算机科学 2026-01-09 Xinyan Yu , Marius Hoggenmüller , Tram Thi Minh Tran , Martin Tomitsch

Text entry is a common activity in virtual reality (VR) systems. There is a limited number of available hands-free techniques, which allow users to carry out text entry when users' hands are busy such as holding items or hand-based devices…

人机交互 · 计算机科学 2020-10-08 Xueshi Lu , Difeng Yu , Hai-Ning Liang , Wenge Xu , Yuzheng Chen , Xiang Li , Khalad Hasan

The capacity to create realistic virtual humans has progressed significantly, and such characters can be found in many applications across entertainment, education and health. As an essential element of interactive virtual humans,…

图形学 · 计算机科学 2026-05-12 Haoyang Du , Yinghan Xu , John Dingliana , Brian Keegan , Rachel McDonnell , Cathy Ennis

Frustrating text entry interface has been a major obstacle in participating in social activities in augmented reality (AR). Popular options, such as mid-air keyboard interface, wireless keyboards or voice input, either suffer from poor…

计算机视觉与模式识别 · 计算机科学 2023-11-03 Xingyu Fu , Mingze Xi

Despite steady progress, text entry in Extended Reality (XR) often remains slower and more effortful than typing on a physical keyboard or touchscreen. We explore a simple idea: use gaze to swipe through a virtual keyboard for the fast,…

人机交互 · 计算机科学 2026-04-07 Ziheng "Leo" Li , Xichen He , Mengyuan "Millie" Wu , Zeyi Tong , Haowen Wei , Benjamin Yang , Steven Feiner , Paul Sajda

The human hand is the main medium through which we interact with our surroundings, making its digitization an important problem. While there are several works modeling the geometry of hands, little attention has been paid to capturing…

Virtual Reality (VR) has gained popularity by providing immersive and interactive experiences without geographical limitations. It also provides a sense of personal privacy through physical separation. In this paper, we show that despite…

密码学与安全 · 计算机科学 2023-10-26 Zhuolin Yang , Zain Sarwar , Iris Hwang , Ronik Bhaskar , Ben Y. Zhao , Haitao Zheng

Mobile devices with touch keyboards have become ubiquitous, but text entry on these devices remains slow and errorprone. Understanding touch patterns during text entry could be useful in designing robust error-correction algorithms for soft…

人机交互 · 计算机科学 2015-04-10 Christopher Thomas , Brandon Jennings

From colored pixels to hyper-realistic 3D landscapes of virtual reality, video games have evolved immensely over the last few decades. However, video game input still requires two-handed dexterous finger manipulations for simultaneous…

人机交互 · 计算机科学 2021-09-06 Atieh Taheri , Ziv Weissman , Misha Sra

Text selection is an essential activity in interactive systems, including virtual reality (VR) head-mounted displays (HMDs). It is useful for: sharing information across apps or platforms, highlighting and making notes while reading…

人机交互 · 计算机科学 2022-10-18 Wenge Xu , Xuanru Meng , Kangyou Yu , Sayan Sacar , Hai-Ning Liang

We propose augmenting immersive telepresence by adding a virtual body, representing the user's own arm motions, as realized through a head-mounted display and a 360-degree camera. Previous research has shown the effectiveness of having a…

Physical touch, a fundamental aspect of human social interaction, remains largely absent in real-time virtual communication. We present a haptic-enabled multi-user Virtual Reality (VR) system that facilitates real-time, bi-directional…

人机交互 · 计算机科学 2025-10-23 Premankur Banerjee , Jiaxuan Wang , Lauren Tomita , Mia P Montiel , Heather Culbertson

Surface visualizations are essential in analyzing three-dimensional spatiotemporal phenomena. Given its ability to provide enhanced spatial perception and scene maneuverability, virtual reality (VR) is an essential medium for surface…

人机交互 · 计算机科学 2024-12-11 Hamza Afzaal , Usman Alim

Over the past decade, the demand for communication devices has increased among individuals with mobility and speech impairments. Eye-gaze tracking has emerged as a promising solution for hands-free communication; however, traditional…

人机交互 · 计算机科学 2025-08-26 Yogesh Kumar Meena , Manish Salvi

Human sensory processing is sensitive to the proximity of stimuli to the body. It is therefore plausible that these perceptual mechanisms also modulate the detectability of content in VR, depending on its location. We evaluate this in a…

人机交互 · 计算机科学 2020-09-07 Sofia Seinfeld , Tiare Feuchtner , Johannes Pinzek , Jörg Müller

The ongoing usage of artificial intelligence technologies in virtual reality has led to a large number of researchers exploring immersive virtual reality interaction. Gesture controllers and head-mounted displays are the primary pieces of…

人机交互 · 计算机科学 2024-05-28 Jindi Wang

In this paper, we propose a new interface for virtual reality headset: a touchpad in front of the headset. To demonstrate the feasibility of the front touch interface, we built a prototype device, explored VR UI design space expansion, and…

人机交互 · 计算机科学 2016-08-02 Jihyun Lee , Byungmoon Kim , Bongwon Suh , Eunyee Koh

Virtual Reality (VR) has recently gained traction with many new and ever more affordable devices being released. The increase in popularity of this paradigm of interaction has given birth to new applications and has attracted casual…

人机交互 · 计算机科学 2024-05-07 Rafael Kuffner dos Anjos , João Madeiras Pereira

Natural user interfaces are on the rise. Manufacturers for Augmented, Virtual, and Mixed Reality head mounted displays are increasingly integrating new sensors into their consumer grade products, allowing gesture recognition without…

人机交互 · 计算机科学 2022-07-05 Alexander Schäfer , Gerd Reis , Didier Stricker