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相关论文: Reconciling Selfish Routing with Social Good

200 篇论文

In routing games, the network performance at equilibrium can be significantly improved if we remove some edges from the network. This counterintuitive fact, widely known as Braess's paradox, gives rise to the (selfish) network design…

计算机科学与博弈论 · 计算机科学 2012-07-24 Dimitris Fotakis , Alexis C. Kaporis , Thanasis Lianeas , Paul G. Spirakis

When multiple users share a common link in direct transmission, packet loss and network collision may occur due to the simultaneous arrival of traffics at the source node. To tackle this problem, users may resort to an indirect path: the…

信号处理 · 电气工程与系统科学 2023-07-18 Qiong Liu , Chehao Wang , Ce Zheng

We study {\em bottleneck routing games} where the social cost is determined by the worst congestion on any edge in the network. In the literature, bottleneck games assume player utility costs determined by the worst congested edge in their…

计算机科学与博弈论 · 计算机科学 2015-05-18 Rajgopal Kannan , Costas Busch

In this paper, we study a routing and travel-mode choice problem for mobility systems with a multimodal transportation network as a ``mobility game" with coupled action sets. We develop a game-theoretic framework to study the impact on…

计算机科学与博弈论 · 计算机科学 2022-12-15 Ioannis Vasileios Chremos , Andreas A. Malikopoulos

Network congestion games are a convenient model for reasoning about routing problems in a network: agents have to move from a source to a target vertex while avoiding congestion, measured as a cost depending on the number of players using…

计算机科学与博弈论 · 计算机科学 2022-07-05 Aline Goeminne , Nicolas Markey , Ocan Sankur

Flow scheduling tends to be one of the oldest and most stubborn problems in networking. It becomes more crucial in the next generation network, due to fast changing link states and tremendous cost to explore the global structure. In such…

计算机科学与博弈论 · 计算机科学 2012-12-18 Yaoqing Yang , Keqin Liu , Qing Zhao

Congestion games are popular models often used to study the system-level inefficiencies caused by selfish agents, typically measured by the price of anarchy. One may expect that aligning the agents' preferences with the system-level…

计算机科学与博弈论 · 计算机科学 2024-09-04 Bryce L Ferguson , Dario Paccagnan , Bary S R Pradelski , Jason R Marden

This paper is concerned with a conservation law model of traffic flow on a network of roads, where each driver chooses his own departure time in order to minimize the sum of a departure cost and an arrival cost. The model includes various…

偏微分方程分析 · 数学 2016-03-28 Alberto Bressan , Ke Han

This paper examines the behavior of the price of anarchy as a function of the traffic inflow in nonatomic congestion games with multiple origin-destination (O/D) pairs. Empirical studies in real-world networks show that the price of anarchy…

计算机科学与博弈论 · 计算机科学 2018-04-12 Riccardo Colini-Baldeschi , Roberto Cominetti , Panayotis Mertikopoulos , Marco Scarsini

In this work we propose a macroscopic model for studying routing on networks shared between human-driven and autonomous vehicles that captures the effects of autonomous vehicles forming platoons. We use this to study inefficiency due to…

最优化与控制 · 数学 2018-09-06 Daniel A. Lazar , Sam Coogan , Ramtin Pedarsani

The decisions that human beings make to allocate time has significant bearing on economic output and to the sustenance of social networks. The time allocation problem motivates our formal analysis of the resource allocation game, where…

计算机科学与博弈论 · 计算机科学 2018-08-28 Wei-Chun Lee , Vasilis Livanos , Ruta Mehta , Hari Sundaram

We study a routing game in which one of the players unilaterally acts altruistically by taking into consideration the latency cost of other players as well as his own. By not playing selfishly, a player can not only improve the other…

计算机科学与博弈论 · 计算机科学 2011-08-16 Amar Prakash Azad , John Musacchio

We study the traffic routing game among a large number of selfish drivers over a traffic network. We consider a specific scenario where the strategic drivers can be classified into teams, where drivers in the same team have identical payoff…

最优化与控制 · 数学 2019-10-03 Ali Reza Pedram , Takashi Tanaka

In this paper, we consider a heterogeneous traffic network with multiple users classes which differ considerably in their path selection objective. In particular, we consider two classes of users: ones who seek to minimize social cost…

计算机科学与博弈论 · 计算机科学 2019-10-08 Abhishek k Gupta , Adrish Banerjee

Today mobile users are intensively interconnected thanks to the emerging mobile social networks, where they share location-based information with each other when traveling on different routes and visit different areas of the city. In our…

计算机科学与博弈论 · 计算机科学 2016-08-12 Yunpeng Li , Costas Courcoubetis , Lingjie Duan

In this paper we present a new competitive packet routing model with edge priorities. We consider players that route selfishly through a network over time and try to reach their destinations as fast as possible. If the number of players who…

计算机科学与博弈论 · 计算机科学 2018-08-22 Robert Scheffler , Martin Strehler , Laura Vargas Koch

Predicting selfish behavior in public environments by considering Nash equilibria is a central concept of game theory. For the dynamic traffic assignment problem modeled by a flow over time game, in which every particle tries to reach its…

最优化与控制 · 数学 2020-07-06 Hoang Minh Pham , Leon Sering

This paper focuses on two commonly used path assignment policies for agents traversing a congested network: self-interested routing, and system-optimum routing. In the self-interested routing policy each agent selects a path that optimizes…

多智能体系统 · 计算机科学 2017-09-28 Guni Sharon , Michael Albert , Tarun Rambha , Stephen Boyles , Peter Stone

We propose average unfairness as a new measure of fairness in routing games, defined as the ratio between the average latency and the minimum latency experienced by users. This measure is a natural complement to two existing unfairness…

多智能体系统 · 计算机科学 2026-01-23 Pan-Yang Su , Arwa Alanqary , Bryce L. Ferguson , Manxi Wu , Alexandre M. Bayen , Shankar Sastry

We introduce a unifying model to study the impact of worst-case latency deviations in non-atomic selfish routing games. In our model, latencies are subject to (bounded) deviations which are taken into account by the players. The quality…

计算机科学与博弈论 · 计算机科学 2016-06-23 Pieter Kleer , Guido Schäfer