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We study a truthful two-facility location problem in which a set of agents have private positions on the line of real numbers and known approval preferences over two different facilities. Given the locations of the two facilities, the cost…

计算机科学与博弈论 · 计算机科学 2024-01-10 Panagiotis Kanellopoulos , Alexandros A. Voudouris , Rongsen Zhang

We study the complexity of computing equilibria in binary public goods games on undirected graphs. In such a game, players correspond to vertices in a graph and face a binary choice of performing an action, or not. Each player's decision…

计算机科学与博弈论 · 计算机科学 2023-05-22 Max Klimm , Maximilian J. Stahlberg

Consider a setting where selfish agents are to be assigned to coalitions or projects from a fixed set P. Each project k is characterized by a valuation function; v_k(S) is the value generated by a set S of agents working on project k. We…

计算机科学与博弈论 · 计算机科学 2015-08-28 Elliot Anshelevich , Shreyas Sekar

Recently Bramoulle and Kranton presented a model for the provision of public goods over a network and showed the existence of a class of Nash equilibria called specialized equilibria wherein some agents exert maximum effort while other…

计算机科学与博弈论 · 计算机科学 2022-01-25 Parthe Pandit , Ankur A. Kulkarni

We investigate a non-cooperative game-theoretic model for the formation of communication networks by selfish agents. Each agent aims for a central position at minimum cost for creating edges. In particular, the general model (Fabrikant et…

计算机科学与博弈论 · 计算机科学 2015-06-09 Andreas Cord-Landwehr , Pascal Lenzner

We present efficient approximation algorithms for finding Nash equilibria in anonymous games, that is, games in which the players utilities, though different, do not differentiate between other players. Our results pertain to such games…

计算机科学与博弈论 · 计算机科学 2007-10-31 Constantinos Daskalakis , Christos Papadimitriou

We consider the dynamic behavior of several variants of the Network Creation Game, introduced by Fabrikant et al. [PODC'03]. Equilibrium networks in these models have desirable properties like low social cost and small diameter, which makes…

计算机科学与博弈论 · 计算机科学 2013-05-29 Bernd Kawald , Pascal Lenzner

A central decision maker (CDM), who seeks an efficient allocation of scarce resources among a finite number of players, often has to incorporate fairness criteria to avoid unfair outcomes. Indeed, the Price of Fairness (POF), a term coined…

计算机科学与博弈论 · 计算机科学 2024-10-31 Yifeng Cao , Yichuan Ding , Daniel Granot

In this paper we study a generalization of the classic \emph{network creation game} in the scenario in which the $n$ players sit on a given arbitrary \emph{host graph}, which constrains the set of edges a player can activate at a cost of…

计算机科学与博弈论 · 计算机科学 2014-07-03 Davide Bilò , Luciano Gualà , Stefano Leucci , Guido Proietti

We investigate packet routing games in which network users selfishly route themselves through a network over discrete time, aiming to reach the destination as quickly as possible. Conflicts due to limited capacities are resolved by the…

计算机科学与博弈论 · 计算机科学 2025-02-10 Daniel Schmand , Torben Schürenberg , Martin Strehler

As the communication network is in transition towards a commercial one controlled by service providers (SP), the present paper considers a pricing game in a communication market covered by several wireless access points sharing the same…

计算机科学与博弈论 · 计算机科学 2013-04-04 Feng Zhang , Wenyi Zhang

We consider Online Facility Location in the framework of learning-augmented online algorithms. In Online Facility Location (OFL), demands arrive one-by-one in a metric space and must be (irrevocably) assigned to an open facility upon…

数据结构与算法 · 计算机科学 2024-08-20 Dimitris Fotakis , Evangelia Gergatsouli , Themis Gouleakis , Nikolas Patris , Thanos Tolias

We consider strategic games that are inspired by Schelling's model of residential segregation. In our model, the agents are partitioned into k types and need to select locations on an undirected graph. Agents can be either stubborn, in…

计算机科学与博弈论 · 计算机科学 2021-08-24 Edith Elkind , Jiarui Gan , Ayumi Igarashi , Warut Suksompong , Alexandros A. Voudouris

We consider the facility location problem in the one-dimensional setting where each facility can serve a limited number of agents from the algorithmic and mechanism design perspectives. From the algorithmic perspective, we prove that the…

计算机科学与博弈论 · 计算机科学 2019-11-25 Haris Aziz , Hau Chan , Barton E. Lee , Bo Li , Toby Walsh

We study techniques to incentivize self-interested agents to form socially desirable solutions in scenarios where they benefit from mutual coordination. Towards this end, we consider coordination games where agents have different intrinsic…

计算机科学与博弈论 · 计算机科学 2014-04-21 Elliot Anshelevich , Shreyas Sekar

Designing an optimal network topology while balancing multiple, possibly conflicting objectives like cost, performance, and resiliency to viruses is a challenging endeavor, let alone in the case of decentralized network formation. We…

计算机科学与博弈论 · 计算机科学 2017-10-03 Stojan Trajanovski , Fernando A. Kuipers , Yezekael Hayel , Eitan Altman , Piet Van Mieghem

Federated learning is a distributed learning paradigm where multiple agents, each only with access to local data, jointly learn a global model. There has recently been an explosion of research aiming not only to improve the accuracy rates…

计算机科学与博弈论 · 计算机科学 2021-06-18 Kate Donahue , Jon Kleinberg

Studying the impact of cooperation in strategic settings is one of the cornerstones of algorithmic game theory. Intuitively, allowing more cooperation yields equilibria that are more beneficial for the society of agents. However, for many…

计算机科学与博弈论 · 计算机科学 2025-10-02 Hans Gawendowicz , Pascal Lenzner , Lukas Weyand

Collaboration is crucial for reaching collective goals. However, its effectiveness is often undermined by the strategic behavior of individual agents -- a fact that is captured by a high Price of Stability (PoS) in recent literature [Blum…

计算机科学与博弈论 · 计算机科学 2024-11-21 Nika Haghtalab , Mingda Qiao , Kunhe Yang

We focus on the problem of placing two facilities along a linear space to serve a group of agents. Each agent is committed to minimizing the distance between her location and the closest facility. A mechanism is an algorithm that maps the…

计算机科学与博弈论 · 计算机科学 2024-04-11 Pinyan Lu , Zihan Luo , Jialin Zhang