相关论文: The Freeze-Tag Problem: How to Wake Up a Swarm of …
The freeze tag problem (FTP) aims to awaken a swarm of robots with one or more initial awake robots as soon as possible. Each awake robot must touch a sleeping robot to wake it up. Once a robot is awakened, it can assist in awakening other…
The Freeze-Tag Problem (FTP) involves activating a set of initially asleep robots as quickly as possible, starting from a single awake robot. Once activated, a robot can assist in waking up other robots. Each active robot moves at unit…
The Freeze Tag Problem consists in waking up a swarm of robots starting with one initially awake robot. Whereas there is a wide literature of the centralized setting, where the location of the robots is known in advance, we focus in the…
We study the Freeze-Tag Problem (FTP), introduced by Arkin et al. (SODA'02), where the goal is to wake up a group of $n$ robots, starting from a single active robot. Our focus is on the geometric version of the problem, where robots are…
Arkin et al. in 2002 introduced a scheduling-like problem called Freeze-Tag Problem (FTP) motivated by robot swarm activation. The input consists of the locations of n mobile punctual robots in some metric space or graph. Only one begins…
The Freeze-Tag Problem (FTP) is a scheduling problem with application in robot swarm activation and was introduced by Arkin et al. in 2002. This problem seeks an efficient way of activating a robot swarm, starting with a single active…
The Freeze-Tag Problem, introduced in Arkin et al. (SODA'02) consists of waking up a swarm of $n$ robots, starting from a single active robot. In the basic geometric version, every robot is given coordinates in the plane. As soon as a robot…
In the freeze-tag problem, one active robot must wake up many frozen robots. The robots are considered as points in a metric space, where active robots move at a constant rate and activate other robots by visiting them. In the…
A graph environment must be explored by a collection of mobile robots. Some of the robots, a priori unknown, may turn out to be unreliable. The graph is weighted and each node is assigned a deadline. The exploration is successful if each…
The Gathering problem for a swarm of robots asks for a distributed algorithm that brings such entities to a common place, not known in advance. We consider the well-known OBLOT model with robots constrained to move along the edges of a…
In this paper, we solve the local gathering problem of a swarm of $n$ indistinguishable, point-shaped robots on a two dimensional grid in asymptotically optimal time $\mathcal{O}(n)$ in the fully synchronous $\mathcal{FSYNC}$ time model.…
We consider the following variant of the two dimensional gathering problem for swarms of robots: Given a swarm of $n$ indistinguishable, point shaped robots on a two dimensional grid. Initially, the robots form a closed chain on the grid…
This paper discusses the graph covering problem in which a set of edges in an edge- and node-weighted graph is chosen to satisfy some covering constraints while minimizing the sum of the weights. In this problem, because of the large…
Multi-Robot Coverage problems have been extensively studied in robotics, planning and multi-agent systems. In this work, we consider the coverage problem when there are constraints on the proximity (e.g., maximum distance between the…
In the network activation problem, each edge in a graph is associated with an activation function, that decides whether the edge is activated from node-weights assigned to its end-nodes. The feasible solutions of the problem are the…
In the field of swarm robotics, one of the most studied problem is Gathering. It asks for a distributed algorithm that brings the robots to a common location, not known in advance. We consider the case of robots constrained to move along…
We study the algorithmic problem of optimally covering a tree with $k$ mobile robots. The tree is known to all robots, and our goal is to assign a walk to each robot in such a way that the union of these walks covers the whole tree. We…
The trapping problem on graph (or network) as a typical focus of great interest has attracted more attention from various science fields, including applied mathematics and theoretical computer science, in the past. Here, we first study this…
Gathering is a fundamental coordination problem in swarm robotics, where the objective is to bring robots together at a point not known to them at the beginning. While most research focuses on continuous domains, some studies also examine…
In this paper we consider a robot patrolling problem in which events arrive randomly over time at the vertices of a graph. When an event arrives it remains active for a random amount of time. If that time active exceeds a certain threshold,…