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Understanding the properties of games played under computational constraints remains challenging. For example, how do we expect rational (but computationally bounded) players to play games with a prohibitively large number of states, such…

计算机科学与博弈论 · 计算机科学 2021-05-20 Thomas Orton

We study a random game in which two players in turn play a fixed number of moves. For each move, there are two possible choices. To each possible outcome of the game we assign a winner in an i.i.d. fashion with a fixed parameter p. In the…

概率论 · 数学 2024-09-05 Natalia Cardona-Tobón , Anja Sturm , Jan M. Swart

Hand abstraction has been instrumental in developing powerful AI for Texas Hold'em poker, a widely studied testbed for imperfect information games (IIGs). Despite its success, the hand abstraction task lacks robust theoretical tools,…

计算机科学与博弈论 · 计算机科学 2025-01-07 Yanchang Fu , Pei Xu , Dongdong Bai , Lingyun Zhao , Kaiqi Huang

We study the problems of sequential nonparametric two-sample and independence testing. Sequential tests process data online and allow using observed data to decide whether to stop and reject the null hypothesis or to collect more data,…

机器学习 · 统计学 2023-07-21 Aleksandr Podkopaev , Aaditya Ramdas

Advancements in technology have recently allowed us to collect and analyse large-scale fine-grained data about human performance, drastically changing the way we approach sports. Here, we provide the first comprehensive analysis of…

物理与社会 · 物理学 2024-07-22 Onkar Sadekar , Sandeep Chowdhary , M. S. Santhanam , Federico Battiston

Adversarial board games, as a paradigmatic domain of strategic reasoning and intelligence, have long served as both a popular competitive activity and a benchmark for evaluating artificial intelligence (AI) systems. Building on this…

Empirical research plays a fundamental role in the machine learning domain. At the heart of impactful empirical research lies the development of clear research hypotheses, which then shape the design of experiments. The execution of…

机器学习 · 计算机科学 2024-05-29 Daniel Vranješ , Oliver Niggemann

Experience of live video streaming can be improved if future available bandwidth can be predicted more accurately at the video uploader side. Thus follows a natural question which is how to make predictions both easily and precisely in an…

网络与互联网体系结构 · 计算机科学 2021-12-13 Weijia Zheng

Recent techniques for analyzing sports precisely has stimulated various approaches to improve player performance and fan engagement. However, existing approaches are only able to evaluate offline performance since testing in real-time…

机器学习 · 计算机科学 2022-11-23 Li-Chun Huang , Nai-Zen Hseuh , Yen-Che Chien , Wei-Yao Wang , Kuang-Da Wang , Wen-Chih Peng

We consider the problem of designing incentive-compatible, ex-post individually rational (IR) mechanisms for covering problems in the Bayesian setting, where players' types are drawn from an underlying distribution and may be correlated,…

计算机科学与博弈论 · 计算机科学 2016-09-30 Hadi Minooei , Chaitanya Swamy

We study the problem of implementing equilibria of complete information games in settings of incomplete information, and address this problem using "recommender mechanisms." A recommender mechanism is one that does not have the power to…

计算机科学与博弈论 · 计算机科学 2015-12-11 Michael Kearns , Mallesh M. Pai , Aaron Roth , Jonathan Ullman

Although there is now a large literature on policy evaluation and learning, much of the prior work assumes that the treatment assignment of one unit does not affect the outcome of another unit. Unfortunately, ignoring interference can lead…

统计方法学 · 统计学 2025-04-02 Yi Zhang , Kosuke Imai

Recently a strong poker-playing algorithm called DeepStack was published, which is able to find an approximate Nash equilibrium during gameplay by using heuristic values of future states predicted by deep neural networks. This paper…

人工智能 · 计算机科学 2018-10-15 Patryk Hopner , Eneldo Loza Mencía

The analysis of practical probabilistic models on the computer demands a convenient representation for the available knowledge and an efficient algorithm to perform inference. An appealing representation is the influence diagram, a network…

人工智能 · 计算机科学 2013-04-15 Ross D. Shachter

In games with a large number of players where players may have overlapping objectives, the analysis of stable outcomes typically depends on player types. A special case is when a large part of the player population consists of imitation…

计算机科学与博弈论 · 计算机科学 2010-06-18 Soumya Paul , R. Ramanujam

State-of-the-art digital circuit design tools almost exclusively rely on pure and inertial delay for timing simulations. While these provide reasonable estimations at very low execution time in the average case, their ability to cover…

其他计算机科学 · 计算机科学 2021-07-20 Jürgen Maier

This paper develops a novel econometric framework for static discrete choice games with costly information acquisition. In traditional discrete games, players are assumed to perfectly know their own payoffs when making decisions, ignoring…

计量经济学 · 经济学 2025-10-23 Youngjae Jeong

Game theory provides an effective way to model strategic interactions among rational agents. In the context of formal verification, these ideas can be used to produce guarantees on the correctness of multi-agent systems, with a diverse…

计算机科学与博弈论 · 计算机科学 2024-11-11 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

Stochastic dominance is a crucial tool for the analysis of choice under risk. It is typically analyzed as a property of two gambles that are taken in isolation. We study how additional independent sources of risk (e.g. uninsurable labor…

概率论 · 数学 2020-05-14 Luciano Pomatto , Philipp Strack , Omer Tamuz

Many organizations use algorithms that have a disparate impact, i.e., the benefits or harms of the algorithm fall disproportionately on certain social groups. Addressing an algorithm's disparate impact can be challenging, however, because…

计量经济学 · 经济学 2025-01-13 Eric Auerbach , Annie Liang , Kyohei Okumura , Max Tabord-Meehan