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Consider a two-person zero-sum search game between a hider and a searcher. The hider hides among $n$ discrete locations, and the searcher successively visits individual locations until finding the hider. Known to both players, a search at…

最优化与控制 · 数学 2023-05-18 Jake Clarkson , Kyle Y Lin

In this article we discuss network growth based on Prisoner's Dilemma(PD) where palyers on nodes in a network palay with its linked players. The players estimate total profits in the PD. When a new node is attached, the node make linkes to…

物理与社会 · 物理学 2009-09-29 Norihito Toyota

We study a binary hypothesis testing problem in which a defender must decide whether or not a test sequence has been drawn from a given memoryless source $P_0$ whereas, an attacker strives to impede the correct detection. With respect to…

计算机科学与博弈论 · 计算机科学 2019-01-30 Benedetta Tondi , Neri Merhav , Mauro Barni

We study online fair division when there are a finite number of item types and the player values for the items are drawn randomly from distributions with unknown means. In this setting, a sequence of indivisible items arrives according to a…

计算机科学与博弈论 · 计算机科学 2025-01-14 Benjamin Schiffer , Shirley Zhang

In this article an $n$-pursuer versus $m$-evader reach-avoid differential game in 3D space is studied. A team of evaders aim to reach a stationary target while avoiding capture by a team of pursuers. The multiplayer scenario is formulated…

最优化与控制 · 数学 2024-02-06 Abinash Agasti , Puduru Viswanadha Reddy , Bharath Bhikkaji

We study a generalized binary search problem on the line and general trees. On the line (e.g., a sorted array), binary search finds a target node in $O(\log n)$ queries in the worst case, where $n$ is the number of nodes. In situations with…

数据结构与算法 · 计算机科学 2024-06-19 Agustín Caracci , Christoph Dürr , José Verschae

We study biased Maker-Breaker games on a graph system $\{G_1,\ldots,G_s\}$, in which Maker's goal is to claim certain rainbow structures, i.e., specified subgraphs consisting of at most one edge from each graph $G_i$. We consider the…

In this paper we investigate the problem of designing a spectrum scanning strategy to detect an intelligent Invader who wants to utilize spectrum undetected for his/her unapproved purposes. To deal with this problem we apply…

计算机科学与博弈论 · 计算机科学 2013-10-29 Andrey Garnaev , Wade Trappe , Chun-Ta Kung

This work introduces the dynamic Defender-Attacker Blotto (dDAB) game, extending the classical static Blotto game to a dynamic resource allocation setting over graphs. In the dDAB game, a defender is required to maintain numerical…

多智能体系统 · 计算机科学 2026-03-26 Yue Guan , Daigo Shishika , Jason R. Marden , Michael Dorothy , Panagiotis Tsiotras , Vijay Kumar

We study computability-theoretic aspects of differential games. Our focus is on pursuit and evasion games played in Euclidean spaces in the tradition of Rado's "Lion versus Man" game. In some ways, these games can be viewed as continuous…

最优化与控制 · 数学 2019-03-05 Gafurjan Ibragimov , Bakh Khoussainov , Arno Pauly

Many physical systems have underlying safety considerations that require that the strategy deployed ensures the satisfaction of a set of constraints. Further, often we have only partial information on the state of the system. We study the…

In this paper we consider a Target-guarding differential game where the Defender must protect a linearly moving line segment by intercepting the Attacker who tries to reach it. In contrast to common Target-guarding problems, we assume that…

系统与控制 · 电气工程与系统科学 2022-07-12 Goutam Das , Daigo Shishika

Stealthy attacks are a major cyber-security threat. In practice, both attackers and defenders have resource constraints that could limit their capabilities. Hence, to develop robust defense strategies, a promising approach is to utilize…

计算机科学与博弈论 · 计算机科学 2019-10-22 Ming Zhang , Zizhan Zheng , Ness B. Shroff

The pursuit-evasion game with two persons is considered. Both players are moving in a metric space, have equal maximum speeds and complete information about the location of each other. We study the sufficient conditions for a capture (with…

最优化与控制 · 数学 2017-12-15 Olga Yufereva

We consider a class of jump games in which agents of different types occupy the nodes of a graph aiming to maximize the variety of types in their neighborhood. In particular, each agent derives a utility equal to the number of types…

计算机科学与博弈论 · 计算机科学 2025-05-16 Lata Narayanan , Jaroslav Opatrny , Shanmukha Tummala , Alexandros A. Voudouris

The Explorer-Director game, first introduced by Nedev and Muthukrishnan, can be described as a game where two players -- Explorer and Director -- determine the movement of a token on the vertices of a graph. At each time step, the Explorer…

组合数学 · 数学 2021-04-20 Pat Devlin , Erin Meger , Abigail Raz , Polymath REU Participants

In many problem settings, most notably in game playing, an agent receives a possibly delayed reward for its actions. Often, those rewards are handcrafted and not naturally given. Even simple terminal-only rewards, like winning equals one…

人工智能 · 计算机科学 2021-01-27 Tobias Joppen , Johannes Fürnkranz

We consider "Containment": a variation of the graph pursuit game of Cops and Robber in which cops move from edge to adjacent edge, the robber moves from vertex to adjacent vertex (but cannot move along an edge occupied by a cop), and the…

组合数学 · 数学 2019-03-19 Danny Crytser , Natasha Komarov , John Mackey

In the Firefighter problem, a fire breaks out at a vertex of a graph and at each subsequent time step, the firefighter chooses a vertex to protect and then the fire spreads from each burned vertex to every unprotected neighbour. The problem…

组合数学 · 数学 2021-08-03 Margaret-Ellen Messinger , Spencer Yarnell

We consider a multi-player multi-armed bandit setting in the presence of adversaries that attempt to negatively affect the rewards received by the players in the system. The reward distributions for any given arm are heterogeneous across…

机器学习 · 统计学 2025-01-31 Akshayaa Magesh , Venugopal V. Veeravalli