English

Computing Optimal Strategies for a Search Game in Discrete Locations

Optimization and Control 2023-05-18 v1 Probability

Abstract

Consider a two-person zero-sum search game between a hider and a searcher. The hider hides among nn discrete locations, and the searcher successively visits individual locations until finding the hider. Known to both players, a search at location ii takes tit_i time units and detects the hider -- if hidden there -- independently with probability αi\alpha_i, for i=1,,ni=1,\ldots,n. The hider aims to maximize the expected time until detection, while the searcher aims to minimize it. We present an algorithm to compute an optimal strategy for each player. We demonstrate the algorithm's efficiency in a numerical study, in which we also study the characteristics of the optimal hiding strategy.

Keywords

Cite

@article{arxiv.2305.10342,
  title  = {Computing Optimal Strategies for a Search Game in Discrete Locations},
  author = {Jake Clarkson and Kyle Y Lin},
  journal= {arXiv preprint arXiv:2305.10342},
  year   = {2023}
}

Comments

32 pages, 2 figures. arXiv admin note: substantial text overlap with arXiv:2103.09310

R2 v1 2026-06-28T10:37:18.512Z