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This paper presents REMind, an innovative educational robot-mediated role-play game designed to support anti-bullying bystander intervention among children. REMind invites players to observe a bullying scenario enacted by social robots,…

机器人学 · 计算机科学 2026-04-02 Elaheh Sanoubari , Neil Fernandes , Keith Rebello , Alicia Pan , Andrew Houston , Kerstin Dautenhahn

Social robots are increasingly used in education, but most applications cast them as tutors offering explanation-based instruction. We explore an alternative: Robot-Mediated Applied Drama (RMAD), in which robots function as life-like…

人机交互 · 计算机科学 2026-03-26 Elaheh Sanoubari , Alicia Pan , Keith Rebello , Neil Fernandes , Andrew Houston , Kerstin Dautenhahn

Engagement in educational games, a recently popular academic topic, has been shown to increase learning performance, as well as a number of attitudinal factors, such as intrinsic interest and motivation. However, there is a lack of research…

人机交互 · 计算机科学 2017-09-29 Angela He

In the evolving landscape of education, robotics has emerged as a powerful tool for fostering creativity, critical thinking, and problem-solving skills among students of all ages. This innovative approach to learning seamlessly integrates…

机器人学 · 计算机科学 2023-12-12 Athanasios Karagounis

Social robots are emerging as learning companions for children, and research shows that they facilitate the development of interest and learning even through brief interactions. However, little is known about how such technologies might…

机器人学 · 计算机科学 2023-01-13 Bengisu Cagiltay , Nathan White , Rabia Ibtasar , Bilge Mutlu , Joseph Michaelis

We aim to design robotic educational support systems that can promote socially and intellectually meaningful learning experiences for students while they complete school work outside of class. To pursue this goal, we conducted participatory…

人机交互 · 计算机科学 2023-05-05 Bengisu Cagiltay , Bilge Mutlu , Joseph E Michaelis

Social robots are increasingly introduced into children's lives as educational and social companions, yet little is known about how these products might best be introduced to their environments. The emergence of the "unboxing" phenomenon in…

机器人学 · 计算机科学 2022-05-06 Christine P Lee , Bengisu Cagiltay , Bilge Mutlu

With advances in artificial intelligence, research is increasingly exploring the potential functions that social robots can play in education. As teachers are a critical stakeholder in the use and application of educational technologies, we…

机器人学 · 计算机科学 2021-11-02 Jessy Ceha , Edith Law , Dana Kulić , Pierre-Yves Oudeyer , Didier Roy

Robotics education fosters computational thinking, creativity, and problem-solving, but remains challenging due to technical complexity. Game-based learning (GBL) and gamification offer engagement benefits, yet their comparative impact…

Socialization is an essential development skill for preschool children. In collaboration with the LEGO Group, we developed Robert Robot, a simplified robot, which enables socialization between children and facilitates shared experiences…

人机交互 · 计算机科学 2025-03-12 Nicklas Lind , Nilan Paramarajah , Timothy Merritt

Understanding how children design and what they value in AI interfaces that allow them to explicitly train their models such as teachable machines, could help increase such activities' impact and guide the design of future technologies. In…

人机交互 · 计算机科学 2023-09-28 Utkarsh Dwivedi , Salma Elsayed-ali , Elizabeth Bonsignore , Hernisa Kacorri

This paper presents an innovative pedagogical framework employing tangible interactive games to enhance artificial intelligence (AI) knowledge and literacy among elementary education students. Recognizing the growing importance of AI…

计算机与社会 · 计算机科学 2025-07-22 Nikolaos Sampanis

When using security questions most users still trade-off security for the convenience of memorability. This happens because most users find strong answers to security questions difficult to remember. Previous research in security education…

密码学与安全 · 计算机科学 2017-10-12 Nicholas Micallef , Nalin Asanka Gamagedara Arachchilage

This article surveys reinforcement learning approaches in social robotics. Reinforcement learning is a framework for decision-making problems in which an agent interacts through trial-and-error with its environment to discover an optimal…

机器人学 · 计算机科学 2021-02-12 Neziha Akalin , Amy Loutfi

This paper presents different possibilities of using mobile robots in education. Through the application of mobile mechatronic robotic system "Robotino" this paper shows the possibilities of developing interactive lectures and exercises in…

机器人学 · 计算机科学 2017-10-10 Boris Crnokic , Miroslav Grubisic , Tomislav Volaric

Parent-child interaction is critical for child development, yet parents may need guidance in some aspects of their engagement with their children. Current research on educational math robots focuses on child-robot interactions but falls…

机器人学 · 计算机科学 2023-05-05 Hui-Ru Ho , Nathan White , Edward Hubbard , Bilge Mutlu

Understanding and modelling children's cognitive processes and their behaviour in the context of their interaction with robots and social artificial intelligence systems is a fundamental prerequisite for meaningful and effective robot…

机器人学 · 计算机科学 2022-10-21 Serge Thill , Vicky Charisi , Tony Belpaeme , Ana Paiva

Learning to code, and more broadly, learning about computer science is a growing field of activity and research. Under the label of computational thinking, computational concepts are increasingly used as cognitive tools in many subject…

Game-based technologies and mobile learning aids open up many opportunities for learners; however, evidence-based decisions on their appropriate use are necessary. This explorative study (N = 100) examines the role of game elements in…

人机交互 · 计算机科学 2018-11-27 Heinrich Söbke , Maria Reichelt

Reflection is a critical aspect of the learning process. However, educational games tend to focus on supporting learning concepts rather than supporting reflection. While reflection occurs in educational games, the educational game design…

人机交互 · 计算机科学 2020-06-22 Jennifer Villareale , Colan F. Biemer , Magy Seif El-Nasr , Jichen Zhu
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