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Modern AAA video games feature huge game levels and maps which are increasingly hard for level testers to cover exhaustively. As a result, games often ship with catastrophic bugs such as the player falling through the floor or being stuck…

人工智能 · 计算机科学 2022-09-02 Cong Lu , Raluca Georgescu , Johan Verwey

Organizations highly depend on enterprise systems (ES), which are unlikely to develop their full potential if end-users neglect system usage. Accordingly, organizations attempt to overcome barriers to end-user acceptance in the ES context,…

软件工程 · 计算机科学 2019-06-05 M. Schmidt-Kraepelin , S. Lins , S. Thiebes , A. Sunyaev

Context: While most research shows positive effects of gamification, the focus on its adverse effects is considerably smaller and further understanding is needed. Objective: To provide a comprehensive overview on research reporting negative…

软件工程 · 计算机科学 2023-05-16 Clauvin Almeida , Marcos Kalinowski , Anderson Uchoa , Bruno Feijo

We provide ongoing results from the development of a personalized learning system integrated into a serious game. Given limited instructor resources, the use of computerized systems to help tutor students offers a way to provide higher…

计算机与社会 · 计算机科学 2023-05-29 Ying Tang , Ryan Hare

In games, as in and many other domains, design validation and testing is a huge challenge as systems are growing in size and manual testing is becoming infeasible. This paper proposes a new approach to automated game validation and testing.…

软件工程 · 计算机科学 2022-08-22 Alessandro Sestini , Joakim Bergdahl , Konrad Tollmar , Andrew D. Bagdanov , Linus Gisslén

In DevOps Course, the Installation and configuration of the various software tools are useful in the context of application development. To teach DevOps Tools precisely to achieve the learning outcome is a skilled task for a trainer. From…

软件工程 · 计算机科学 2022-04-12 Manoj Devare

Social software solutions in enterprises such as IBM Connections are said to have the potential to support communication and collaboration among employees. However, companies are faced to manage the adoption of such collaborative tools and…

计算机与社会 · 计算机科学 2016-06-07 Christian Meske , Tobias Brockmann , Konstantin Wilms , Stefan Stieglitz

Many researchers have studied the behaviour of successful developers while debugging desktop software. In this paper, we investigate the embedded-software debugging by intermediate programmers through an exploratory study. The bugs are…

软件工程 · 计算机科学 2017-04-12 Pansy Arafa , Daniel Solomon , Samaneh Navabpour , Sebastian Fischmeister

This study explores the role of gamification in enhancing academic library services in India by surveying library leaders across various institutions. Using game-like elements in non-game contexts, gamification can boost user engagement and…

计算机与社会 · 计算机科学 2025-08-05 Subaveerapandiyan A , Pragya Lohia , Dattatraya Kalbande , Naved Ahmad , Kailash Chand Sharma

Experimentation is a cornerstone of successful game development and live operations, enabling teams to optimize player engagement, retention, and monetization. This article provides a comprehensive guide to implementing experimentation in…

人机交互 · 计算机科学 2025-04-22 Julian Runge

The need for data preservation and reproducible research is widely recognized in the scientific community. Yet, researchers often struggle to find the motivation to contribute to data repositories and to use tools that foster…

人机交互 · 计算机科学 2019-03-07 Sebastian S. Feger , Sünje Dallmeier-Tiessen , Paweł W. Woźniak , Albrecht Schmidt

Most scientists are aware that, in addition to the traditional and subscription-based publication model, there is also the possibility of publishing their research in open access. Various surveys show that scientists are in favour of this…

人机交互 · 计算机科学 2020-02-11 Athanasios Mazarakis , Paula Bräuer

Highly interactive development environments (HIDEs) enable uninterrupted development flow through continuous program evolution and rapid hypothesis checking. However, traditional testing approaches -- typically executed separately via CLI…

软件工程 · 计算机科学 2025-08-05 Andrew Tropin

This study employs gamified experiments to investigate and refine the Schelling Model of Segregation, a framework that demonstrates how individual preferences can lead to systemic segregation. Using a movement selection algorithm derived…

物理与社会 · 物理学 2025-01-15 Aleix Nicolás Olivé , Luce Prignano , Dimitri Marinelli , Emanuele Cozzo

Despite significant popularity, the bug bounty process has remained broadly unchanged since its inception, with limited implementation of gamification aspects. Existing literature recognises that current methods generate intensive resource…

密码学与安全 · 计算机科学 2020-09-23 Jamie O'Hare , Lynsay A. Shepherd

Promotion of healthy habits help maintain and improve people health, reduce disease risks, and manage chronic illness. Regular healthy activities like walking, exercising, healthy eating, drinking water or taking medication on time require…

人机交互 · 计算机科学 2017-08-22 Anna Iurchenko

With the advent of smart grid (SG) systems, electricity networks have been able to ensure greater efficiency and utility by interconnecting their grids through cloud-based technology. As SGs become increasingly complex, a wide range of…

密码学与安全 · 计算机科学 2024-04-16 Yussuf Ahmed , Micheal Ezealor , Haitham Mahmoud , MohamedAjmal Azad , Mohamed BenFarah , Mehdi Yousefi

Gamification applies game mechanics to non-game environments to motivate and engage users. Artificial Intelligence (AI) offers powerful tools for personalizing and optimizing gamification, adapting to users' needs, preferences, and…

人机交互 · 计算机科学 2024-11-19 Carlos J. Costa , Joao Tiago Aparicio , Manuela Aparicio , Sofia Aparicio

Detecting and fixing compatibility issues is critical for mobile game development. The rapid evolution of mobile operating systems and device fragmentation make it challenging for developers to timely address these issues across diverse…

软件工程 · 计算机科学 2025-04-30 Zihe Song , Yingfeng Chen , Lei Ma , Shangjie Lu , Honglei Lin , Changjie Fan , Wei Yang

Gamification is a technological, economic, cultural, and societal development toward promoting a more game-like reality. As this emergent phenomenon has been gradually consolidated into our daily lives, especially in educational settings,…

计算机与社会 · 计算机科学 2023-09-27 Ana Carolina Tomé Klock , Brenda Salenave Santana , Juho Hamari