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This work presents an exploration and imitation-learning-based agent capable of state-of-the-art performance in playing text-based computer games. Text-based computer games describe their world to the player through natural language and…

Research and development in computer science and statistics have produced increasingly sophisticated software interfaces for interactive and exploratory analysis, optimized for easy pattern finding and data exposure. But design philosophies…

人机交互 · 计算机科学 2021-07-08 Jessica Hullman , Andrew Gelman

The ongoing shortage of skilled developers, particularly in security-critical software development, has led organizations to increasingly adopt AI-powered development tools to boost productivity and reduce reliance on limited human…

软件工程 · 计算机科学 2026-03-18 Nadine Jost , Benjamin Berens , Manuel Karl , Stefan Albert Horstmann , Martin Johns , Alena Naiakshina

Robotics simulation provides many advantages during the development of an intelligent ground vehicle (IGV) such as testing the software components in varying scenarios without requiring a complete physical robot. This paper discusses a 3D…

机器人学 · 计算机科学 2022-08-10 Gordon Stein , Chan-Jin Chung

Gamification has been widely employed in the educational domain over the past eight years when the term became a trend. However, the literature states that gamification still lacks formal definitions to support the design and analysis of…

Developers spend a large portion of their time and effort on comprehending source code. While many studies have investigated how developers approach these comprehension tasks and what factors influence their success, less is known about how…

软件工程 · 计算机科学 2019-08-01 Chak Shun Yu , Christoph Treude , Maurício Aniche

We explore novel game mechanics and techniques in the domain of gamified and game-based mobile mental health applications. By combining modern game design elements with techniques applied by practitioners (e.g., therapists) and known…

人机交互 · 计算机科学 2021-11-12 Styliani Zygotegou , Georgios Anastassakis , Georgios Tsatiris , Kostas Karpouzis

Naturally, university courses should be designed to attract students, engaging them to achieve learning goals. Toward this end, the use of Serious Games has been proposed in the literature. To address positive effects, such as content…

人机交互 · 计算机科学 2023-11-29 Lea C. Brandl , Börge Kordts , Andreas Schrader

Context. GitHub has introduced a new gamification element through personal achievements, whereby badges are unlocked and displayed on developers' personal profile pages in recognition of their development activities. Objective. In this…

软件工程 · 计算机科学 2024-08-29 Fabio Calefato , Luigi Quaranta , Filippo Lanubile

We describe nearly fifteen years of General Game Playing experimental research history in the context of reproducibility and fairness of comparisons between various GGP agents and systems designed to play games described by different…

人工智能 · 计算机科学 2020-03-10 Jakub Kowalski , Marek Szykuła

Greybox fuzzing is a lightweight testing approach that effectively detects bugs and security vulnerabilities. However, greybox fuzzers randomly mutate program inputs to exercise new paths; this makes it challenging to cover code that is…

密码学与安全 · 计算机科学 2018-07-23 Valentin Wüstholz , Maria Christakis

Software engineering is extremely information-intensive. Every day developers work with source code, version repositories, issue trackers, documentation, web-based and other information resources. However, three key aspects of information…

软件工程 · 计算机科学 2016-07-18 Dimitar Asenov , Peter Müller , Lukas Vogel

We present a case study on using program verification tools, specifically model-checkers for C programs, to solve simple interactive fiction games from around 1980. Off-the-shelf model-checking tools are unable to handle the games in their…

编程语言 · 计算机科学 2021-01-01 Martin Mariusz Lester

Gamification of quantum theory can provide new inroads into the subject: by allowing users to experience simulated worlds that manifest obvious quantum behaviors they can potentially build intuition for quantum phenomena. The Qubit Factory…

物理教育 · 物理学 2024-06-19 Glen Evenbly

Contribution: This article analyzes the learning effectiveness of a virtual educational escape room for teaching software engineering and compares this activity with traditional teaching through a randomized controlled trial. Background:…

计算机与社会 · 计算机科学 2024-07-18 Aldo Gordillo , Daniel López-Fernández

Quantum software engineering is an emerging discipline with distinct challenges, particularly in testing and debugging. As quantum computing transitions from theory to implementation, developers face issues not present in classical software…

软件工程 · 计算机科学 2026-01-21 Jake Zappin , Trevor Stalnaker , Oscar Chaparro , Denys Poshyvanyk

Software engineering courses enable practical learning through assignments requiring contributions to open source software (OSS), allowing students to experience real-world projects, collaborate with global communities, and develop skills…

软件工程 · 计算机科学 2025-02-13 Italo Santos , Katia Romero Felizardo , Anita Sarma , Igor Steinmacher , Marco A. Gerosa

There is renewed interest in simulating language emergence among deep neural agents that communicate to jointly solve a task, spurred by the practical aim to develop language-enabled interactive AIs, as well as by theoretical questions…

计算与语言 · 计算机科学 2019-10-15 Eugene Kharitonov , Rahma Chaabouni , Diane Bouchacourt , Marco Baroni

Computer 3D games are complex software environments that require novel testing processes to ensure high-quality standards. The Intelligent Verification/Validation for Extended Reality Based Systems (iv4XR) framework addresses this need by…

Bug fixing is a complex and time-consuming task in software development. Bug localization research tends to focus on the accuracy of automated tools that suggest source code files for developers to look at. However, little is known about…

软件工程 · 计算机科学 2026-05-07 Pablo Diaz Pedreira , Tamara Lopez , Michel Wermelinger
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