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In the last decade, stochastic models have shown to be very useful for quantitative modelling of social processes. Here, a configurational master equation for the description of behavioral changes by pair interactions of individuals is…

统计力学 · 物理学 2009-10-31 Dirk Helbing

In games with a large number of players where players may have overlapping objectives, the analysis of stable outcomes typically depends on player types. A special case is when a large part of the player population consists of imitation…

计算机科学与博弈论 · 计算机科学 2010-06-18 Soumya Paul , R. Ramanujam

Fueled by advances in both robust optimization theory and reinforcement learning (RL), robust Markov Decision Processes (RMDPs) have garnered increasing attention due to their powerful capability for sequential decision-making under…

最优化与控制 · 数学 2025-07-08 Wenfan Ou , Sheng Bi

Probabilistic programming (PP) is a programming paradigm that allows for writing statistical models like ordinary programs, performing simulations by running those programs, and analyzing and refining their statistical behavior using…

编程语言 · 计算机科学 2024-06-19 Martin Kuhn , Joscha Grüger , Christoph Matheja , Andrey Rivkin

Reinsurance decision-making exhibits the core structural properties that motivate multi-agent models: distributed and asymmetric information, partial observability, heterogeneous epistemic responsibilities, simulator-driven environment…

多智能体系统 · 计算机科学 2025-12-12 Stella C. Dong

Evolutionary game theory classically investigates which behavioral patterns are evolutionarily successful in a single game. More recently, a number of contributions have studied the evolution of preferences instead: which subjective…

计算机科学与博弈论 · 计算机科学 2015-05-27 Paolo Galeazzi , Michael Franke

When dealing with process calculi and automata which express both nondeterministic and probabilistic behavior, it is customary to introduce the notion of scheduler to solve the nondeterminism. It has been observed that for certain…

密码学与安全 · 计算机科学 2007-06-13 Konstantinos Chatzikokolakis , Catuscia Palamidessi

In this article, we study the decision-making process of chess players by using a chess engine to evaluate the moves across different pools of games. We quantified the decisiveness of each move during the games using a metric derived from…

物理与社会 · 物理学 2025-06-13 A. Chacoma , O. V. Billoni

Since the early 1900s, numerous research efforts have been devoted to developing quantitative solutions to stochastic mechanical systems. In general, the problem is perceived as solved when a complete or partial probabilistic description on…

机器学习 · 统计学 2020-03-05 Ziqi Wang , Marco Broccardo , Junho Song

Matrix games constitute a fundamental problem of game theory and describe a situation of two players with completely conflicting interests. We show how methods from statistical mechanics can be used to investigate the statistical properties…

无序系统与神经网络 · 物理学 2009-10-31 J. Berg , A. Engel

AI models are often evaluated based on their ability to predict the outcome of interest. However, in many AI for social impact applications, the presence of an intervention that affects the outcome can bias the evaluation. Randomized…

机器学习 · 计算机科学 2025-11-18 Winston Chen , Michael W. Sjoding , Jenna Wiens

Online customer data provides valuable information for product design and marketing research, as it can reveal the preferences of customers. However, analyzing these data using artificial intelligence (AI) for data-driven design is a…

机器学习 · 计算机科学 2024-02-12 Aigin Karimzadeh , Amir Zakery , Mohammadreza Mohammadi , Ali Yavari

We introduce the problem of ranking with slot constraints, which can be used to model a wide range of application problems -- from college admission with limited slots for different majors, to composing a stratified cohort of eligible…

信息检索 · 计算机科学 2023-10-30 Wentao Guo , Andrew Wang , Bradon Thymes , Thorsten Joachims

Formal analysis of functional and non-functional requirements is crucial in automotive systems. The behaviors of those systems often rely on complex dynamics as well as on stochastic behaviors. We have proposed a probabilistic extension of…

软件工程 · 计算机科学 2019-11-01 Li Huang , Tian Liang , Eun-Young Kang

We are often faced with the non-trivial task of designing incentive mechanisms in the era of Web3. As history has shown, many Web3 services failed mostly due to the lack of a rigorous incentive mechanism design based on token economics.…

计算机科学与博弈论 · 计算机科学 2023-01-30 Kentaroh Toyoda

This paper considers the discounted criterion of nonzero-sum decentralized stochastic games with prospect players. The state and action spaces are finite. The state transition probability is nonstationary. Each player independently controls…

最优化与控制 · 数学 2024-05-16 Yiting Wu , Junyu Zhang

The notion of Reactive Turing machine (RTM) was proposed as an orthogonal extension of Turing machines with interaction. RTMs are used to define the notion of executable transition system in the same way as Turing machines are used to…

计算机科学中的逻辑 · 计算机科学 2017-02-21 Bas Luttik , Fei Yang

The unprecedented access offered by the World Wide Web brings with it the potential to gather huge amounts of data on human activities. Here we exploit this by using a toy model of financial markets, the Minority Game (MG), to investigate…

适应与自组织系统 · 物理学 2007-05-23 Paolo Laureti , Peter Ruch , Joseph Wakeling , Yi-Cheng Zhang

Conventional methods of estimating latent behaviour generally use attitudinal questions which are subjective and these survey questions may not always be available. We hypothesize that an alternative approach can be used for latent variable…

机器学习 · 计算机科学 2018-09-18 Melvin Wong , Bilal Farooq , Guillaume-Alexandre Bilodeau

We introduce a way to parameterize automata and games on finite graphs with natural numbers. The parameters are accessed essentially by allowing counting down from the parameter value to 0 and branching depending on whether 0 has been…

计算机科学与博弈论 · 计算机科学 2018-09-11 Arno Pauly