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Rationalization, a data-centric framework, aims to build self-explanatory models to explain the prediction outcome by generating a subset of human-intelligible pieces of the input data. It involves a cooperative game model where a generator…

人工智能 · 计算机科学 2025-10-16 Yunxiao Zhao , Zhiqiang Wang , Xingtong Yu , Xiaoli Li , Jiye Liang , Ru Li

Role-playing has emerged as an effective technique for enhancing the reasoning capabilities of large language models (LLMs). However, existing methods primarily rely on prompt engineering, which often lacks stability and interpretability.…

计算与语言 · 计算机科学 2025-09-30 Anyi Wang , Dong Shu , Yifan Wang , Yunpu Ma , Mengnan Du

The topics treated in this thesis are inherently two-fold. The first part considers the problem of a market maker optimally setting bid/ask quotes over a finite time horizon, to maximize her expected utility. The intensities of the orders…

最优化与控制 · 数学 2020-09-15 Diego Zabaljauregui

Poker is a challenging problem for artificial intelligence, with non-deterministic dynamics, partial observability, and the added difficulty of unknown adversaries. Modelling all of the uncertainties in this domain is not an easy task. In…

计算机科学与博弈论 · 计算机科学 2012-07-09 Finnegan Southey , Michael P. Bowling , Bryce Larson , Carmelo Piccione , Neil Burch , Darse Billings , Chris Rayner

We study cautious reasoning in finite sequential games played by agents with perfect recall. Our contribution lies in formulating a definition of prudent rationalizability (Heifetz et al. 2021, BEJTE) as an iterative reduction procedure of…

计算机科学与博弈论 · 计算机科学 2025-12-01 Nicodemo De Vito

We consider a deterministic realization of Parrondo games and use periodic orbit theory to analyze their asymptotic behavior.

混沌动力学 · 物理学 2007-05-23 Roberto Artuso , Lucia Cavallasca , Giampaolo Cristadoro

This paper offers a natural stochastic semantics of Networks of Priced Timed Automata (NPTA) based on races between components. The semantics provides the basis for satisfaction of probabilistic Weighted CTL properties (PWCTL),…

We study Recursive Concurrent Stochastic Games (RCSGs), extending our recent analysis of recursive simple stochastic games to a concurrent setting where the two players choose moves simultaneously and independently at each state. For…

计算机科学与博弈论 · 计算机科学 2015-07-01 Kousha Etessami , Mihalis Yannakakis

Difficulty is one of the key drivers of player engagement and it is often one of the aspects that designers tweak most to optimise the player experience; operationalising it is, therefore, a crucial task for game development studios. A…

人工智能 · 计算机科学 2025-03-20 Jeppe Theiss Kristensen , Paolo Burelli

A new approach for the study of social games and communications is proposed. Games are simulated between cognitive players who build the opponent's internal model and decide their next strategy from predictions based on the model. In this…

adap-org · 物理学 2009-10-30 Makoto Taiji , Takashi Ikegami

The Refinement Calculus of Reactive Systems (RCRS) is a compositional formal framework for modeling and reasoning about reactive systems. RCRS provides a language which allows to describe atomic components as symbolic transition systems or…

计算机科学中的逻辑 · 计算机科学 2018-02-09 Viorel Preoteasa , Iulia Dragomir , Stavros Tripakis

Purpose: We propose a model to present a possible mechanism for obtaining sizeable behavioural structures by simulating an agent based on the evolutionary public good game with available social learning. Methods: The model considered a…

计算机科学与博弈论 · 计算机科学 2019-10-29 Chulwook Park

A player's payoff is modeled as consisting of two parts: a rational-value part and a distortion-value part. It is argued that the (total) payoff function should be used to explain and predict the behaviors of the players, while the rational…

理论经济学 · 经济学 2025-06-23 Fang-Fang Tang , Yongsheng Xu

One common assumption in game theory is that any player optimizes a utility function that takes into account only its own payoff. However, it has long been observed that in real life players may adopt an altruistic or even spiteful…

计算机科学与博弈论 · 计算机科学 2025-11-25 Michail Fasoulakis , Leonidas Bakopoulos , Charilaos Akasiadis , Georgios Chalkiadakis

Probabilistic programs encode stochastic models as ordinary-looking programs with primitives for sampling numbers from predefined distributions and conditioning. Their applications include, among many others, machine learning and modeling…

形式语言与自动机理论 · 计算机科学 2025-12-16 Dominik Geißler , Tobias Winkler

We present an exact approach to analyze and quantify the sensitivity of higher moments of probabilistic loops with symbolic parameters, polynomial arithmetic and potentially uncountable state spaces. Our approach integrates methods from…

编程语言 · 计算机科学 2023-09-06 Marcel Moosbrugger , Julian Müllner , Laura Kovács

We introduce a class of extensive form games where players might not be able to foresee the possible consequences of their decisions and form a model of their opponents which they exploit to achieve a more profitable outcome. We improve…

人工智能 · 计算机科学 2016-05-31 Paolo Turrini

Recent advancements in algorithms for sequential decision-making under imperfect information have shown remarkable success in large games such as limit- and no-limit poker. These algorithms traditionally formalize the games using the…

计算机科学与博弈论 · 计算机科学 2023-12-07 Vojtěch Kovařík , David Milec , Michal Šustr , Dominik Seitz , Viliam Lisý

Robotic Process Automation (RPA) is a technology to automate routine work such as copying data across applications or filling in document templates using data from multiple applications. RPA tools allow organizations to automate a wide…

Automata expressiveness is an essential feature in understanding which of the formalisms available should be chosen for modelling a particular problem. Probabilistic and stochastic automata are suitable for modelling systems exhibiting…

计算机科学中的逻辑 · 计算机科学 2019-03-19 Valentin Bura , Tim French , Mark Reynolds