相关论文: A holographic mobile-based application for practic…
This paper describes a case study and the insights gained from prototyping an Intelligent Virtual Agent (IVA) for English vocabulary building for Spanish-speaking preschool children. After an initial exploration to evaluate the feasibility…
Vocabulary acquisition in early education often relies on rote memorization and passive screen-based tools, which can fail to engage students kinesthetically and collaboratively. This paper introduces Vocabuild, an augmented tangible…
In this paper, we present HoloBoard, an interactive large-format pseudo-holographic display system for lecture-based classes. With its unique properties of immersive visual display and transparent screen, we designed and implemented a rich…
During medicine studies, visualization of certain elements is common and indispensable in order to get more information about the way they work. Currently, we resort to the use of photographs -which are insufficient due to being static- or…
We introduce Vocal Sandbox, a framework for enabling seamless human-robot collaboration in situated environments. Systems in our framework are characterized by their ability to adapt and continually learn at multiple levels of abstraction…
This article explores into the intricate design and meticulous construction of a digital platform aimed at revolutionizing early-age English education, particularly for Spanish-speaking children. The focus of this work used an innovative…
Recently, introducing computer science and educational robots in compulsory education has received increasing attention. However, the use of screens in classrooms is often met with resistance, especially in primary school. To address this…
Audio recordings of collaborative learning environments contain a constant presence of cross-talk and background noise. Dynamic speech recognition between Spanish and English is required in these environments. To eliminate the standard…
Dyslexia is a neurodevelopmental disorder estimated to strike approximately 5 to 10 per cent of the population. In particular, phonological dyslexia causes problems in connecting the sounds of words with their written forms. Consequently,…
Encouraging children to read frequently and helping them to develop their reading skills as effectively as possible can be a challenge for some primary schools. This research questions whether the use of a game-based intervention can…
This study explores the transfer learning capabilities of the TrOCR architecture to Spanish. TrOCR is a transformer-based Optical Character Recognition (OCR) model renowned for its state-of-the-art performance in English benchmarks.…
Despite renewed awareness of the importance of articulation, it remains a challenge for instructors to handle the pronunciation needs of language learners. There are relatively scarce pedagogical tools for pronunciation teaching and…
In 2012, a pedagogic tool for monochromatic holography was realized for pedagogic and popular science purposes [Th. Voslion and A. Escarguel, Eur. J. Phys 33, 1803 (2012)]. Following its success, we decided to upgrade it to make larger…
Animating virtual characters with holistic co-speech gestures is a challenging but critical task. Previous systems have primarily focused on the weak correlation between audio and gestures, leading to physically unnatural outcomes that…
Children with Autism commonly face difficulties in vocabulary acquisition, which can have an impact on their social communication. Using digital tools for vocabulary learning can prove beneficial for these children, as they can provide a…
English has a convoluted relationship between its pronunciation and spelling, which obscures its phonological structure for early literacy learners. This convoluted relationship has implications for early literacy software, particularly for…
Lack of proper English pronunciations is a major problem for immigrant population in developed countries like U.S. This poses various problems, including a barrier to entry into mainstream society. This paper presents a research study that…
In this paper, we present a solution for providing personalized and instant feedback to English learners through a mobile application, called Flowchase, that is connected to a speech technology able to segment and analyze speech segmental…
Dyslexia is a neurodevelopmental disorder that is estimated to affect about 5-10% of the population. In particular, phonological dyslexia causes problems in connecting the sounds of words with their written forms. This results in…
Holography is capable of rendering three-dimensional scenes with full-depth control, and delivering transformative experiences across numerous domains, including virtual and augmented reality, education, and communication. However,…