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We consider a perimeter defense problem in a planar conical environment comprising a single turret that has a finite range and non-zero service time. The turret seeks to defend a concentric perimeter against $N\geq 2$ intruders. Upon…

系统与控制 · 电气工程与系统科学 2023-02-07 Shivam Bajaj , Shaunak D. Bopardikar , Alexander Von Moll , Eric Torng , David W. Casbeer

The purpose of this tutorial is to help individuals use the \underline{FireCommander} game environment for research applications. The FireCommander is an interactive, probabilistic joint perception-action reconnaissance environment in which…

机器人学 · 计算机科学 2021-10-29 Esmaeil Seraj , Xiyang Wu , Matthew Gombolay

A team of $r$ {\it revolutionaries} and a team of $s$ {\it spies} play a game on a graph $G$. Initially, revolutionaries and then spies take positions at vertices. In each subsequent round, each revolutionary may move to an adjacent vertex…

组合数学 · 数学 2015-08-06 Daniel W. Cranston , Clifford D. Smyth , Douglas B. West

Graph burning is a simple model for the spread of social influence in networks. The objective is to measure how quickly a fire (e.g., a piece of fake news) can be spread in a network. The burning process takes place in discrete rounds. In…

组合数学 · 数学 2019-09-05 Shahin Kamali , Avery Miller , Kenny Zhang

We study the m-Eternal Domination problem, which is the following two-player game between a defender and an attacker on a graph: initially, the defender positions k guards on vertices of the graph; the game then proceeds in turns between…

离散数学 · 计算机科学 2025-07-15 Tiziana Calamoneri , Federico Corò , Neeldhara Misra , Saraswati G. Nanoti , Giacomo Paesani

We study a variation of the classical pursuit-evasion game of Cops and Robbers in which agents are required to move to an adjacent vertex on every turn. We explore how the minimum number of cops needed to catch the robber can change when…

组合数学 · 数学 2018-08-22 Ilya Gromovikov , William B. Kinnersley , Ben Seamone

The connected domination game is played just as the domination game, with an additional requirement that at each stage of the game the vertices played induce a connected subgraph. The number of moves in a D-game (an S-game, resp.) on a…

组合数学 · 数学 2021-12-21 Csilla Bujtás , Vesna Iršič , Sandi Klavžar

The parallel chip-firing game is an automaton on graphs in which vertices "fire" chips to their neighbors when they have enough chips to do so. The game is always periodic, and we concern ourselves with the firing sequences of vertices. We…

组合数学 · 数学 2014-11-21 Tian-Yi Jiang , Ziv Scully , Yan X Zhang

We study a variant of the chip-firing game called \emph{diffusion}. In diffusion on a graph, each vertex of the graph is initially labelled with an integer interpreted as the number of chips at that vertex, and at each subsequent step, each…

组合数学 · 数学 2017-06-06 Jason Long , Bhargav Narayanan

In this short paper we study the game of cops and robbers, which is played on the vertices of some fixed graph $G$. Cops and a robber are allowed to move along the edges of $G$ and the goal of cops is to capture the robber. The cop number…

组合数学 · 数学 2010-04-13 Alex Scott , Benny Sudakov

This paper introduced a pursuit and evasion game to be played on a connected graph. One player moves invisibly around the graph, and the other player must guess his position. At each time step the second player guesses a vertex, winning if…

组合数学 · 数学 2017-01-24 John Haslegrave

The isolation game is played on a graph $G$ by two players who take turns playing a vertex such that if $X$ is the set of already played vertices, then a vertex can be selected only if it dominates a vertex from a nontrivial component of $G…

组合数学 · 数学 2026-04-02 Csilla Bujtás , Tanja Dravec , Michael A. Henning , Sandi Klavžar

We consider a variation of the Cops and Robber game where the cops can only see the robber when the distance between them is at most a fixed parameter $\ell$. We consider the basic consequences of this definition for some simple graph…

离散数学 · 计算机科学 2017-08-25 N. E. Clarke , D. Cox , C. Duffy , D. Dyer , S. Fitzpatrick , M. E. Messinger

Two-player games on graphs are widely studied in formal methods as they model the interaction between a system and its environment. The game is played by moving a token throughout a graph to produce an infinite path. There are several…

计算机科学中的逻辑 · 计算机科学 2019-06-10 Guy Avni , Thomas A. Henzinger , Ventsislav Chonev

As a fire erupts, the first few minutes can be critical, and first respondents must race to the scene to analyze the situation and act fast before it gets out of hand. Factors such as road traffic condition and distance may not allow quick…

机器人学 · 计算机科学 2021-04-19 Hajer Ben Mnaouer , Mohammad Faieq , Adel Yousefi , Sarra Ben Mnaouer

We consider a search problem in which one or more targets must be rescued by a search party, or Searcher. The targets may be survivors of some natural disaster, or prisoners held by an adversary. The targets are hidden among a finite set of…

数据结构与算法 · 计算机科学 2019-12-25 Thomas Lidbetter

Given a non-decreasing function $f \colon \mathbb{N} \to \mathbb{N}$ we define a single player game on (infinite) connected graphs that we call fire retaining. If a graph $G$ admits a winning strategy for any initial configuration (initial…

组合数学 · 数学 2023-02-14 Eduardo Martínez-Pedroza , Tomasz Prytuła

In the last decade, wildfires have become wider and more destructive. The climate change and the growth of urban areas may further increase the probability of incidence of large-scale fires. The risk of fire can be lowered with preventive…

组合数学 · 数学 2021-03-19 Marc Demange , Alessia Di Fonso , Gabriele Di Stefano , Pierpaolo Vittorini

Mobile guards on the vertices of a graph are used to defend it against attacks on either its vertices or its edges. Various models for this problem have been proposed. In this survey we describe a number of these models with particular…

组合数学 · 数学 2015-04-03 William F. Klostermeyer , Christina M. Mynhardt

Graph burning is a discrete process that models the spread of influence through a network using a fire as a proxy for the type of influence being spread. This process was recently extended to hypergraphs. We introduce a variant of…