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Modern game studios deliver new builds and patches at a rapid pace, generating thousands of bug reports, many of which embed gameplay videos. To verify and triage these bug reports, developers must watch the submitted videos. This manual…

软件工程 · 计算机科学 2025-08-08 Wentao Lu , Alexander Senchenko , Abram Hindle , Cor-Paul Bezemer

An approach for game bot detection in MMORPGs is proposed based on the analysis of game playing behavior. Since MMORPGs are large scale games, users can play in various ways. This variety in playing behavior makes it hard to detect game…

机器学习 · 计算机科学 2015-09-09 Yeounoh Chung , Chang-yong Park , Noo-ri Kim , Hana Cho , Taebok Yoon , Hunjoo Lee , Jee-Hyong Lee

There has been an increasing interest in the debate on the value and relevance using video games for learning. Some of the interest stems from frustration with current educational methods. However, some of this interest also stems from the…

计算机与社会 · 计算机科学 2015-07-07 Allan Fowler

In recent years, 3D object perception has become a crucial component in the development of autonomous driving systems, providing essential environmental awareness. However, as perception tasks in autonomous driving evolve, their variants…

计算机视觉与模式识别 · 计算机科学 2024-08-30 Yu Wang , Shaohua Wang , Yicheng Li , Mingchun Liu

Most object detectors operate under a closed-world assumption, recognizing only the classes annotated in the training dataset and failing when encountering novel objects. Open-World Object Detection (OWOD) relaxes this assumption by…

计算机视觉与模式识别 · 计算机科学 2026-03-09 Yuchen Zhang , Yao Lu , Johannes Betz

Open-world perception aims to develop a model adaptable to novel domains and various sensor configurations and can understand uncommon objects and corner cases. However, current research lacks sufficiently comprehensive open-world 3D…

计算机视觉与模式识别 · 计算机科学 2025-05-27 Zhongyu Xia , Jishuo Li , Zhiwei Lin , Xinhao Wang , Yongtao Wang , Ming-Hsuan Yang

Visual sensory anomaly detection (AD) is an essential problem in computer vision, which is gaining momentum recently thanks to the development of AI for good. Compared with semantic anomaly detection which detects anomaly at the label level…

计算机视觉与模式识别 · 计算机科学 2022-02-16 Xi Jiang , Guoyang Xie , Jinbao Wang , Yong Liu , Chengjie Wang , Feng Zheng , Yaochu Jin

In active visual tracking, it is notoriously difficult when distracting objects appear, as distractors often mislead the tracker by occluding the target or bringing a confusing appearance. To address this issue, we propose a mixed…

计算机视觉与模式识别 · 计算机科学 2021-06-21 Fangwei Zhong , Peng Sun , Wenhan Luo , Tingyun Yan , Yizhou Wang

Autonomous artificial agents must be able to learn behaviors in complex environments without humans to design tasks and rewards. Designing these functions for each environment is not feasible, thus, motivating the development of intrinsic…

机器学习 · 计算机科学 2025-02-20 Alana Santana , Paula P. Costa , Esther L. Colombini

Videogames are nowadays one of the biggest entertainment industries in the world. Being part of this industry means competing against lots of other companies and developers, thus, making fanbases of vital importance. They are a group of…

人工智能 · 计算机科学 2020-07-15 Gabriel K. Sepulveda , Felipe Besoain , Nicolas A. Barriga

Game-playing AI research has focused for a long time on learning to play video games from visual input or symbolic information. However, humans benefit from a wider array of sensors which we utilise in order to navigate the world around us.…

人工智能 · 计算机科学 2019-06-12 Raluca D. Gaina , Matthew Stephenson

Being able to explore an environment and understand the location and type of all objects therein is important for indoor robotic platforms that must interact closely with humans. However, it is difficult to evaluate progress in this area…

机器人学 · 计算机科学 2020-09-14 David Hall , Ben Talbot , Suman Raj Bista , Haoyang Zhang , Rohan Smith , Feras Dayoub , Niko Sünderhauf

Embodied computer vision considers perception for robots in novel, unstructured environments. Of particular importance is the embodied visual exploration problem: how might a robot equipped with a camera scope out a new environment? Despite…

计算机视觉与模式识别 · 计算机科学 2020-08-24 Santhosh K. Ramakrishnan , Dinesh Jayaraman , Kristen Grauman

Debugging a machine learning model is hard since the bug usually involves the training data and the learning process. This becomes even harder for an opaque deep learning model if we have no clue about how the model actually works. In this…

计算与语言 · 计算机科学 2021-12-14 Piyawat Lertvittayakumjorn , Francesca Toni

Knowledge-based systems reason over some knowledge base. Hence, an important issue for such systems is how to acquire the knowledge needed for their inference. This paper assesses active learning methods for acquiring knowledge for "static…

软件工程 · 计算机科学 2020-10-23 Xueqi Yang , Zhe Yu , Junjie Wang , Tim Menzies

Playing games is inherently human, and a lot of games are created to challenge different human characteristics. However, these tasks are often left out when evaluating the human-like nature of artificial models. The objective of this work…

AI-assisted tools support developers in performing cognitively demanding tasks such as bug detection and code readability assessment. Despite the advancements in the technical characteristics of these tools, little is known about how…

Autonomous driving is regarded as one of the most promising remedies to shield human beings from severe crashes. To this end, 3D object detection serves as the core basis of perception stack especially for the sake of path planning, motion…

计算机视觉与模式识别 · 计算机科学 2026-02-09 Rui Qian , Xin Lai , Xirong Li

Static bug detection tools help developers detect problems in the code, including bad programming practices and potential defects. Recent efforts to integrate static bug detectors in modern software development workflows, such as in code…

软件工程 · 计算机科学 2024-01-24 Junjie Li , Jinqiu Yang

Recent improvements in deep reinforcement learning have allowed to solve problems in many 2D domains such as Atari games. However, in complex 3D environments, numerous learning episodes are required which may be too time consuming or even…

机器学习 · 计算机科学 2017-12-13 Nicolas Bougie , Ryutaro Ichise