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Researchers often attribute social media's appeal to its ability to elicit flow experiences of deep absorption and effortless engagement. Yet prolonged use has also been linked to distraction, fatigue, and lower mood. This paradox remains…

Dwell time indicates how long a user looked at a page, and this is used especially in fields where ratings from users such as search engines, recommender systems, and advertisements are important. Despite the importance of this index,…

计算机与社会 · 计算机科学 2019-09-05 Yoshifumi Seki , Mitsuo Yoshida

Social media platforms are revolutionizing the way users communicate by increasing the exposure to highly stigmatized issues in the society. Sexual abuse is one such issue that recently took over social media via attaching the hashtag…

社会与信息网络 · 计算机科学 2018-03-22 Lydia Manikonda , Ghazaleh Beigi , Huan Liu , Subbarao Kambhampati

Social media has enabled users and organizations to obtain information about technology usage like software usage and even security feature usage. However, on the dark side it has also allowed an adversary to potentially exploit the users…

社会与信息网络 · 计算机科学 2019-09-09 Soumajyoti Sarkar , Paulo Shakarian , Mika Armenta , Danielle Sanchez , Kiran Lakkaraju

Social botnets have become an important phenomenon on social media. There are many ways in which social bots can disrupt or influence online discourse, such as, spam hashtags, scam twitter users, and astroturfing. In this paper we…

计算机与社会 · 计算机科学 2016-04-14 Norah Abokhodair , Daisy Yoo , David W. McDonald

Preliminary research indicated that an increasing number of young adults end up in debt collection. Yet, debt collection agencies (DCAs) are still lacking knowledge on how to approach these consumers. A large-scale mixed-methods survey of…

综合经济学 · 经济学 2023-03-10 Minou Goetze , Christina Herdt , Ricarda Conrad , Stephan Stricker

The broad proliferation of mobile devices in recent years has drastically changed the means of accessing the World Wide Web. Describing a shift away from the desktop computer era for content consumption, predictions indicate that the main…

人机交互 · 计算机科学 2013-09-10 Troy Johnson , Patrick Seeling

With the rise of digital communication, memes have become a significant medium for cultural and political expression that is often used to mislead audiences. Identification of such misleading and persuasive multimodal content has become…

计算与语言 · 计算机科学 2024-10-08 Firoj Alam , Abul Hasnat , Fatema Ahmed , Md Arid Hasan , Maram Hasanain

This study explores how emotions and sentiments differ in customer reviews of products and services on e-commerce platforms. Unlike earlier research that treats all reviews uniformly, this study distinguishes between reviews of products,…

计算机与社会 · 计算机科学 2025-07-30 Vinh Truong

Understanding the framing of political issues is of paramount importance as it significantly shapes how individuals perceive, interpret, and engage with these matters. While prior research has independently explored framing within news…

计算与语言 · 计算机科学 2023-09-19 Jinsheng Pan , Zichen Wang , Weihong Qi , Hanjia Lyu , Jiebo Luo

Augmented Reality (AR) is evolving to become the next frontier in social media, merging physical and virtual reality into a living metaverse, a Social MediARverse. With this transition, we must understand how different contexts (public,…

人机交互 · 计算机科学 2025-08-25 Linda Hirsch , Florian Müller , Mari Kruse , Andreas Butz , Robin Welsch

Generative AI tools are widely used by youth and have introduced new privacy and safety challenges. While prior research has explored youth's safety in GenAI within western context, it often overlooks the cultural, religious, and social…

人机交互 · 计算机科学 2026-04-30 Aljawharah Alzahrani , Tory Park , Tanusree Sharma

Recent developments in the use of technologies in education have provided unique opportunities for teaching and learning. This paper describes the results of a survey conducted at Western University (Canada) in 2013, regarding the use of…

计算机与社会 · 计算机科学 2015-08-04 Gerd Gidion , Michael Grosch , Luiz Fernando Capretz , Ken Meadows

The aim of this article is to provide an understanding of social networks as a useful addition to the standard tool-box of techniques used by system designers. To this end, we give examples of how data about social links have been collected…

社会与信息网络 · 计算机科学 2017-07-18 Changtao Zhong , Nishanth Sastry

The popular conception is that data traffic nearly, if not already, exceeds voice traffic on backbone networks. However, the results of research reported in this paper imply that voice traffic greatly exceeds data traffic when real users…

计算机与社会 · 计算机科学 2007-05-23 A. Michael Noll

Online social networking services (SNSs) involve communication activities between large number of individuals over the public Internet and their crawled records are often regarded as proxies of real (i.e., offline) interaction structure.…

物理与社会 · 物理学 2014-11-27 Taro Takaguchi , Takanori Maehara , Masashi Toyoda , Ken-ichi Kawarabayashi

Polarization, declining trust, and wavering support for democratic norms are pressing threats to U.S. democracy. Exposure to verified and quality news may lower individual susceptibility to these threats and make citizens more resilient to…

社会与信息网络 · 计算机科学 2024-04-02 Hadi Askari , Anshuman Chhabra , Bernhard Clemm von Hohenberg , Michael Heseltine , Magdalena Wojcieszak

The increasing prevalence of location-sharing features on social media has enabled researchers to ground computational social science research using geolocated data, affording opportunities to study human mobility, the impact of real-world…

社会与信息网络 · 计算机科学 2023-02-15 Julie Jiang , Jesse Thomason , Francesco Barbieri , Emilio Ferrara

News consumption behavior is shaped by the coupling between temporal dynamics and content selection. This study proposes a multi-scale temporal-content framework and validates it on two large real-world news datasets, MIND and Adressa.…

社会与信息网络 · 计算机科学 2026-05-01 Jipeng Tan , Mengye Yang , Zhanghao Li , Yong Min

User engagement on social media platforms is influenced by historical context, time constraints, and reward-driven interactions. This study presents an agent-based simulation approach that models user interactions, considering past…

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