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We consider a multilevel network game, where nodes can improve their communication costs by connecting to a high-speed network. The $n$ nodes are connected by a static network and each node can decide individually to become a gateway to the…

计算机科学与博弈论 · 计算机科学 2014-09-19 Sebastian Abshoff , Andreas Cord-Landwehr , Daniel Jung , Alexander Skopalik

In this study, we formulate positive and negative externalities caused by changes in the supply of shared vehicles as ride sharing games. The study aims to understand the price of anarchy (PoA) and its improvement via a coordination…

计算机科学与博弈论 · 计算机科学 2016-04-05 Tatsuya Iwase , Takahiro Shiga

We investigate traffic routing both from the perspective of theory as well as real world data. First, we introduce a new type of games: $\theta$-free flow games. Here, commuters only consider, in their strategy sets, paths whose free-flow…

计算机科学与博弈论 · 计算机科学 2022-03-22 Francisco Benita , Vittorio Bilò , Barnabé Monnot , Georgios Piliouras , Cosimo Vinci

This paper shows that the PoA in non-atomic congestion games is H{\"o}lder continuous w.r.t. combined disturbance on cost functions and demands. We then apply this result to the convergence analysis of the PoA.

计算机科学与博弈论 · 计算机科学 2021-08-24 Zijun Wu , Rolf Moehring

We consider clustering games in which the players are embedded in a network and want to coordinate (or anti-coordinate) their strategy with their neighbors. The goal of a player is to choose a strategy that maximizes her utility given the…

计算机科学与博弈论 · 计算机科学 2020-11-20 Pieter Kleer , Guido Schäfer

This paper studies a class of network games with linear-quadratic payoffs and externalities exerted through a strictly concave interaction function. This class of game is motivated by the diminishing marginal effects with peer influences.…

最优化与控制 · 数学 2024-06-04 Jiamin Cai , Chenyue Zhang , Hoi-To Wai

The price of anarchy (PoA) is a popular metric for analyzing the inefficiency of self-interested decision making. Although its study is widespread, characterizing the PoA can be challenging. A commonly employed approach is based on the…

计算机科学与博弈论 · 计算机科学 2021-05-26 Rahul Chandan , Dario Paccagnan , Jason R. Marden

A game theoretic approach is used to derive the optimal decentralized power allocation (PA) in fast fading multiple access channels where the transmitters and receiver are equipped with multiple antennas. The players (the mobile terminals)…

信息论 · 计算机科学 2016-11-18 Elena Veronica Belmega , Samson Lasaulce , Merouane Debbah

We consider a basic resource allocation game, where the players' strategy spaces are subsets of $R^m$ and cost/utility functions are parameterized by some common vector $u\in R^m$ and, otherwise, only depend on the own strategy choice. A…

计算机科学与博弈论 · 计算机科学 2020-02-24 Tobias Harks

We investigate a traffic assignment problem on a transportation network, considering both the demands of individual drivers and of a large fleet controlled by a central operator (minimizing the fleet's average travel time). We formulate…

计算机科学与博弈论 · 计算机科学 2025-07-02 Tommaso Toso , Francesca Parise , Paolo Frasca , Alain Y. Kibangou

Cooperative game theory deals with systems where players want to cooperate to improve their payoffs. But players may choose coalitions in a non-cooperative manner, leading to a coalition-formation game. We consider such a game with several…

计算机科学与博弈论 · 计算机科学 2020-12-08 Shiksha Singhal , Veeraruna Kavitha

In this paper, we introduce a family of games called concave pro-rata games. In such a game, players place their assets into a pool, and the pool pays out some concave function of all assets placed into it. Each player then receives a…

计算机科学与博弈论 · 计算机科学 2023-02-07 Nicholas A. G Johnson , Theo Diamandis , Alex Evans , Henry de Valence , Guillermo Angeris

We introduce natural strategic games on graphs, which capture the idea of coordination in a local setting. We study the existence of equilibria that are resilient to coalitional deviations of unbounded and bounded size (i.e., strong…

计算机科学与博弈论 · 计算机科学 2016-10-19 Krzysztof R. Apt , Bart de Keijzer , Mona Rahn , Guido Schaefer , Sunil Simon

There have been great efforts in studying the cascading behavior in social networks such as the innovation diffusion, etc. Game theoretically, in a social network where individuals choose from two strategies: A (the innovation) and B (the…

计算机科学与博弈论 · 计算机科学 2014-07-29 Xilun Chen , Chenxia Wu

We study the efficiency of the proportional allocation mechanism, that is widely used to allocate divisible resources. Each agent submits a bid for each divisible resource and receives a fraction proportional to her bids. We quantify the…

计算机科学与博弈论 · 计算机科学 2015-07-28 George Christodoulou , Alkmini Sgouritsa , Bo Tang

Studying the impact of cooperation in strategic settings is one of the cornerstones of algorithmic game theory. Intuitively, allowing more cooperation yields equilibria that are more beneficial for the society of agents. However, for many…

计算机科学与博弈论 · 计算机科学 2025-10-02 Hans Gawendowicz , Pascal Lenzner , Lukas Weyand

We consider the min-cost multicast problem (under network coding) with multiple correlated sources where each terminal wants to losslessly reconstruct all the sources. We study the inefficiency brought forth by the selfish behavior of the…

计算机科学与博弈论 · 计算机科学 2009-03-01 Aditya Ramamoorthy , Vwani Roychowdhury , Sudhir Kumar Singh

Game-theoretic models relevant for computer science applications usually feature a large number of players. The goal of this paper is to develop an analytical framework for bounding the price of anarchy in such models. We demonstrate the…

计算机科学与博弈论 · 计算机科学 2015-04-06 Michal Feldman , Nicole Immorlica , Brendan Lucier , Tim Roughgarden , Vasilis Syrgkanis

When many independent users try to route traffic through a network, the flow can easily become suboptimal as a consequence of congestion of the most efficient paths. The degree of this suboptimality is quantified by the so-called "price of…

无序系统与神经网络 · 物理学 2015-05-19 Brian Skinner

We study {\em bottleneck routing games} where the social cost is determined by the worst congestion on any edge in the network. In the literature, bottleneck games assume player utility costs determined by the worst congested edge in their…

计算机科学与博弈论 · 计算机科学 2015-05-18 Rajgopal Kannan , Costas Busch