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相关论文: On the Hardness of Red-Blue Pebble Games

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We study an extension of the well-known red-blue pebble game (RBP) with partial computation steps, inspired by the recent work of Sobczyk. While the original RBP assumes that we need to have all the inputs of an operation in fast memory at…

分布式、并行与集群计算 · 计算机科学 2025-12-11 Pál András Papp , Aleksandros Sobczyk , A. N. Yzelman

The well-studied red-blue pebble game models the execution of an arbitrary computational DAG by a single processor over a two-level memory hierarchy. We present a natural generalization to a multiprocessor setting where each processor has…

分布式、并行与集群计算 · 计算机科学 2024-09-09 Toni Böhnlein , Pál András Papp , A. N. Yzelman

Optimizing data movements during program executions is essential for achieving high performance in modern computing systems. This has been classically modeled with the Red-Blue Pebble Game and its variants. In existing models, it is…

数据结构与算法 · 计算机科学 2026-03-10 Aleksandros Sobczyk

Pebble games were originally formulated to study time-space tradeoffs in computation, modeled by games played on directed acyclic graphs (DAGs). Close connections between pebbling and cryptography have been known for decades. A series of…

密码学与安全 · 计算机科学 2018-03-13 Thaddeus Dryja , Quanquan C. Liu , Sunoo Park

"Pebble games," an abstraction from classical reversible computing, have found use in the design of quantum circuits for inherently sequential tasks. Gidney showed that allowing Hadamard basis measurements during pebble games can…

量子物理 · 物理学 2026-04-14 Gregory D. Kahanamoku-Meyer , Seyoon Ragavan , Katherine Van Kirk

Pebble games are popular models for analyzing time-space trade-offs. In particular, the reversible pebble game is often applied in quantum algorithms like Grover's search to efficiently simulate classical computation on inputs in…

量子物理 · 物理学 2025-02-19 Niels Kornerup , Jonathan Sadun , David Soloveichik

The last decade has seen a revival of interest in pebble games in the context of proof complexity. Pebbling has proven a useful tool for studying resolution-based proof systems when comparing the strength of different subsystems, showing…

计算复杂性 · 计算机科学 2015-03-13 Jakob Nordström

Technology trends will cause data movement to account for the majority of energy expenditure and execution time on emerging computers. Therefore, computational complexity will no longer be a sufficient metric for comparing algorithms, and a…

计算复杂性 · 计算机科学 2014-11-11 Venmugil Elango , Fabrice Rastello , Louis-Noel Pouchet , J. Ramanujam , P. Sadayappan

A fast computer algorithm, the pebble game, has been used successfully to study rigidity percolation on 2D elastic networks, as well as on a special class of 3D networks, the bond-bending networks. Application of the pebble game approach to…

无序系统与神经网络 · 物理学 2009-11-13 M. V. Chubynsky , M. F. Thorpe

Pebble games were extensively studied in the 1970s and 1980s in a number of different contexts. The last decade has seen a revival of interest in pebble games coming from the field of proof complexity. Pebbling has proven to be a useful…

计算复杂性 · 计算机科学 2015-07-01 Jakob Nordstrom

We propose COSMA: a parallel matrix-matrix multiplication algorithm that is near communication-optimal for all combinations of matrix dimensions, processor counts, and memory sizes. The key idea behind COSMA is to derive an optimal (up to a…

计算复杂性 · 计算机科学 2019-12-16 Grzegorz Kwasniewski , Marko Kabić , Maciej Besta , Joost VandeVondele , Raffaele Solcà , Torsten Hoefler

We study scheduling of computation graphs to minimize peak memory consumption, an increasingly critical task due to the surge in popularity of large deep-learning models. This problem corresponds to the weighted version of the classical…

数据结构与算法 · 计算机科学 2023-12-22 Ce Jin , Manish Purohit , Zoya Svitkina , Erik Vee , Joshua R. Wang

Analyzing refutations of the well known 0pebbling formulas Peb$(G)$ we prove some new strong connections between pebble games and algebraic proof system, showing that there is a parallelism between the reversible, black and black-white…

计算机科学中的逻辑 · 计算机科学 2026-05-06 Lisa-Marie Jaser , Jacobo Toran

We study a general scenario of simultaneous contests that allocate prizes based on equal sharing: each contest awards its prize to all players who satisfy some contest-specific criterion, and the value of this prize to a winner decreases as…

计算机科学与博弈论 · 计算机科学 2022-07-19 Edith Elkind , Abheek Ghosh , Paul W. Goldberg

Many popular puzzle and matching games have been analyzed through the lens of computational complexity. Prominent examples include Sudoku, Candy Crush, and Flood-It. A common theme among these widely played games is that their generalized…

计算复杂性 · 计算机科学 2026-03-03 Linus Klocker , Simon D. Fink

Stackelberg Pricing Games is a two-level combinatorial pricing problem studied in the Economics, Operation Research, and Computer Science communities. In this paper, we consider the decade-old shortest path version of this problem which is…

计算机科学与博弈论 · 计算机科学 2009-10-05 Parinya Chalermsook , Bundit Laekhanukit , Danupon Nanongkai

Pebble games are single-player games on DAGs involving placing and moving pebbles on nodes of the graph according to a certain set of rules. The goal is to pebble a set of target nodes using a minimum number of pebbles. In this paper, we…

计算复杂性 · 计算机科学 2018-07-16 Erik D. Demaine , Quanquan C. Liu

We consider the computational complexity of finding a legal black pebbling of a DAG $G=(V,E)$ with minimum cumulative cost. A black pebbling is a sequence $P_0,\ldots, P_t \subseteq V$ of sets of nodes which must satisfy the following…

密码学与安全 · 计算机科学 2018-01-23 Jeremiah Blocki , Samson Zhou

The cumulative pebbling complexity of a directed acyclic graph $G$ is defined as $\mathsf{cc}(G) = \min_P \sum_i |P_i|$, where the minimum is taken over all legal (parallel) black pebblings of $G$ and $|P_i|$ denotes the number of pebbles…

计算复杂性 · 计算机科学 2019-11-19 Jeremiah Blocki , Seunghoon Lee , Samson Zhou

We establish the first hardness results for the problem of computing the value of one-round games played by a verifier and a team of provers who can share quantum entanglement. In particular, we show that it is NP-hard to approximate within…

量子物理 · 物理学 2007-11-21 Julia Kempe , Hirotada Kobayashi , Keiji Matsumoto , Ben Toner , Thomas Vidick
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