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This paper studies two fundamental problems in regularized Graphon Mean-Field Games (GMFGs). First, we establish the existence of a Nash Equilibrium (NE) of any $\lambda$-regularized GMFG (for $\lambda\geq 0$). This result relies on weaker…

计算机科学与博弈论 · 计算机科学 2023-10-13 Fengzhuo Zhang , Vincent Y. F. Tan , Zhaoran Wang , Zhuoran Yang

We present a deterministic polynomial-time algorithm for computing $d^{d+o(d)}$-approximate (pure) Nash equilibria in (proportional sharing) weighted congestion games with polynomial cost functions of degree at most $d$. This is an…

计算机科学与博弈论 · 计算机科学 2020-11-26 Yiannis Giannakopoulos , Georgy Noarov , Andreas S. Schulz

This paper studies the sensor placement problem in a networked control system for improving its security against cyber-physical attacks. The problem is formulated as a zero-sum game between an attacker and a detector. The attacker's…

最优化与控制 · 数学 2018-09-25 Mohammad Pirani , Ehsan Nekouei , Henrik Sandberg , Karl Henrik Johansson

Congestion games offer a primary model in the study of pure Nash equilibria in non-cooperative games, and a number of generalized models have been proposed in the literature. One line of generalization includes weighted congestion games, in…

计算机科学与博弈论 · 计算机科学 2024-01-09 Kenjiro Takazawa

Computing Nash equilibrium in multi-agent games is a longstanding challenge at the interface of game theory and computer science. It is well known that a general normal form game in N players and k strategies requires exponential space…

计算机科学与博弈论 · 计算机科学 2021-12-09 Morris Yau

We study multiplayer turn-based games played on a finite directed graph such that each player aims at satisfying an omega-regular Boolean objective. Instead of the well-known notions of Nash equilibrium (NE) and subgame perfect equilibrium…

计算机科学与博弈论 · 计算机科学 2018-09-12 Thomas Brihaye , Véronique Bruyère , Aline Goeminne , Jean-François Raskin

We consider a weighted Shapley network design game, where selfish players choose paths in a network to minimize their cost. The cost function of each edge in the network is affine linear with respect to the sum of weights of the players who…

计算机科学与博弈论 · 计算机科学 2023-12-19 Hangxin Gan , Xianhao Meng , Chunying Ren , Yongtang Shi

In this paper, we investigate offline and online algorithms for rufpp, the problem of minimizing the number of rounds required to schedule a set of unsplittable flows of non-uniform sizes on a given path with non-uniform edge capacities.…

数据结构与算法 · 计算机科学 2017-08-02 Hamidreza Jahanjou , Erez Kantor , Rajmohan Rajaraman

A central question in routing games has been to establish conditions for the uniqueness of the equilibrium, either in terms of network topology or in terms of costs. This question is well understood in two classes of routing games. The…

计算机科学与博弈论 · 计算机科学 2016-01-01 Eitan Altman , Corinne Touati

We study a novel control problem in the context of network coordination games: the individuation of the smallest set of players capable of driving the system, globally, from one Nash equilibrium to another one. Our main contribution is the…

计算机科学与博弈论 · 计算机科学 2019-12-18 Stephane Durand , Giacomo Como , Fabio Fagnani

We study the problem of finding Stackelberg equilibria in games with a massive number of players. So far, the only known game instances in which the problem is solved in polynomial time are some particular congestion games. However, a…

计算机科学与博弈论 · 计算机科学 2019-05-31 Alberto Marchesi , Matteo Castiglioni , Nicola Gatti

This paper considers a networked aggregative game (NAG) where the players are distributed over a communication network. By only communicating with a subset of players, the goal of each player in the NAG is to minimize an individual cost…

最优化与控制 · 数学 2021-05-13 Rongping Zhu , Jiaqi Zhang , Keyou You

In this paper, we propose a multi-player extension of the minimum cost flow problem inspired by a transportation problem that arises in modern transportation industry. We associate one player with each arc of a directed network, each trying…

最优化与控制 · 数学 2019-05-23 Shuvomoy Das Gupta , Lacra Pavel

Sensor network localization (SNL) is a challenging problem due to its inherent non-convexity and the effects of noise in inter-node ranging measurements and anchor node position. We formulate a non-convex SNL problem as a multi-player…

最优化与控制 · 数学 2024-07-08 Gehui Xu , Guanpu Chen , Baris Fidan , Yiguang Hong , Hongsheng Qi , Thomas Parisini , Karl H. Johansson

This paper investigates the distributed Nash equilibrium seeking problem for two-network zero-sum games with set constraints, where the two networks have the opposite nonsmooth cost functions. The interaction of the agents in each network…

最优化与控制 · 数学 2019-12-03 Dandan Yue , Ziyang Meng

We study a game-theoretic variant of the maximum circulation problem. In a flow allocation game, we are given a directed flow network. Each node is a rational agent and can strategically allocate any incoming flow to the outgoing edges.…

计算机科学与博弈论 · 计算机科学 2023-12-22 Nils Bertschinger , Martin Hoefer , Daniel Schmand

Two kinds of approximation algorithms exist for the k-BALANCED PARTITIONING problem: those that are fast but compute unsatisfying approximation ratios, and those that guarantee high quality ratios but are slow. In this paper we prove that…

计算复杂性 · 计算机科学 2019-04-29 Andreas Emil Feldmann

We consider a nonzero-sum Markov game on an abstract measurable state space with compact metric action spaces. The goal of each player is to maximize his respective discounted payoff function under the condition that some constraints on a…

最优化与控制 · 数学 2021-09-28 François Dufour , Tomás Prieto-Rumeau

This paper concerns computing approximate pure Nash equilibria in weighted congestion games, which has been shown to be PLS-complete. With the help of $\hat{\Psi}$-game and approximate potential functions, we propose two algorithms based on…

计算机科学与博弈论 · 计算机科学 2022-08-25 Ren Chunying , Wu Zijun , Xu Dachuan , Yang Xiaoguang

This paper presents a new distributed algorithm that leverages heavy-ball momentum and a consensus-based gradient method to find a Nash equilibrium (NE) in a class of non-cooperative convex games with unconstrained action sets. In this…

计算机科学与博弈论 · 计算机科学 2023-06-06 Duong Thuy Anh Nguyen , Duong Tung Nguyen , Angelia Nedich