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相关论文: A study of cops and robbers in oriented graphs

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We bound expected capture time and throttling number for the cop versus gambler game on a connected graph with $n$ vertices, a variant of the cop versus robber game that is played in darkness, where the adversary hops between vertices using…

离散数学 · 计算机科学 2019-06-03 Jesse Geneson , Carl Joshua Quines , Espen Slettnes , Shen-Fu Tsai

We consider a variant of Cops and Robbers in which the robber may traverse as many edges as he likes in each turn, with the constraint that he cannot pass through any vertex occupied by a cop. We study this model on several classes of…

组合数学 · 数学 2022-05-17 William B. Kinnersley , Nikolas Townsend

We show that the cop number of every generalized Petersen graph is at most 4. The strategy is to play a modified game of cops and robbers on an infinite cyclic covering space where the objective is to capture the robber or force the robber…

We theoretically analyze the Cops and Robber Game for the first time in a multidimensional grid. It is shown that for an $n$-dimensional grid, at least $n$ cops are necessary to ensure capture of the robber. We also present a set of cop…

离散数学 · 计算机科学 2015-06-12 Sayan Bhattacharya , Goutam Paul , Swagato Sanyal

We prove that every connected $P_5$-free graph has cop number at most two, solving a conjecture of Sivaraman. In order to do so, we first prove that every connected $P_5$-free graph $G$ with independence number at least three contains a…

组合数学 · 数学 2025-10-29 Maria Chudnovsky , Sergey Norin , Paul Seymour , Jérémie Turcotte

We study relations between diameter $D(G)$, domination number $\gamma(G)$, independence number $\alpha(G)$ and cop number $c(G)$ of a connected graph $G$, showing (i.) $c(G) \leq \alpha(G)-\lfloor \frac{D(G)-3}{2} \rfloor$, and (ii.) $c(G)…

组合数学 · 数学 2023-03-21 Jan Petr , Julien Portier , Leo Versteegen

The deduction game may be thought of as a variant on the classical game of cops and robber in which the cops (searchers) aim to capture an invisible robber (evader); each cop is allowed to move at most once, and cops situated on different…

We study a game of pursuit and evasion introduced by Seager in 2012, in which a cop searches the robber from outside the graph, using distance queries. A graph on which the cop wins is called locatable. In her original paper, Seager asked…

组合数学 · 数学 2014-02-13 Richard A. B. Johnson , Sebastian Koch

We study zombies and survivor, a variant of the game of cops and robber on graphs. In this variant, the single survivor plays the role of the robber and attempts to escape from the zombies that play the role of the cops. The zombies are…

组合数学 · 数学 2022-04-27 Prosenjit Bose , Jean-Lou De Carufel , Thomas Shermer

We adapt the Gy\'{a}rf\'{a}s path argument to prove that $t-2$ cops can capture a robber, in at most $t-1$ moves, in the game of cops and robbers played in a graph that does not contain the $t$-vertex path as an induced subgraph.

组合数学 · 数学 2019-03-06 Vaidy Sivaraman

We explore a variant of the game of Cops and Robber introduced by Bonato et al.~where the robber is invisible unless outside the common neighbourhood of the cops. The hyperopic cop number is analogous to the cop number and we investigate…

组合数学 · 数学 2021-07-16 Nancy E. Clarke , Stephen Finbow , Margaret-Ellen Messinger , Amanda Porter

The cops-and-robber (CR) game has been used in mobile robotics as a discretized model (played on a graph G) of pursuit/evasion problems. The "classic" CR version is a perfect information game: the cops' (pursuer's) location is always known…

离散数学 · 计算机科学 2014-02-26 Athanasios Kehagias , Dieter Mitsche , Pawel Pralat

A \emph{periodic graph} ${\cal G}=(G_0, G_1, G_2, \dots)$ with period $p$ is an infinite periodic sequence of graphs $G_i = G_{i + p} = (V,E_i)$, where $i \geq 0$. The graph $G=(V,\cup_i E_i)$ is called the footprint of ${\cal G}$.…

组合数学 · 数学 2024-10-30 Jean-Lou De Carufel , Paola Flocchini , Nicola Santoro , Frédéric Simard

In the `Covering' pursuit game on a graph, a robber and a set of cops play alternately, with the cops each moving to an adjacent vertex (or not moving) and the robber moving to a vertex at distance at most 2 from his current vertex. The aim…

组合数学 · 数学 2025-04-22 Benjamin Gillott

In this paper, we answer two open problems from [Breen et al., Throttling for the game of Cops and Robbers on graphs, Discrete Math., 341 (2018) 2418-2430]. The throttling number $th_c(G)$ of a graph $G$ is the minimum possible value of $k…

组合数学 · 数学 2019-10-23 Jesse Geneson

A cop tries to capture a robber in a topological space $X$ being unable to see him. For which spaces $X$ does the cop have a strategy which allows him to capture the robber independently of his efforts to escape? In other words, when is…

一般拓扑 · 数学 2022-10-24 Jonathan A. Barmak

We examine a version of the Cops and Robber (CR) game in which the robber is invisible, i.e., the cops do not know his location until they capture him. Apparently this game (CiR) has received little attention in the CR literature. We…

离散数学 · 计算机科学 2015-03-19 Athanasios Kehagias , Dieter Mitsche , Pawel Pralat

We introduce and study the Generalized Cops and Robbers game (GCR), an N-player pursuit game in graphs. The two-player version is essentially equivalent to the classic Cops and Robbers (CR) game. The three-player version can be understood…

离散数学 · 计算机科学 2018-07-24 Athanasios Kehagias

We introduce and study the game of "Selfish Cops and Active Robber" (SCAR) which can be seen as an multiplayer variant of the "classic" two-player Cops and Robbers (CR) game. In classic CR all cops are controlled by a single player, who has…

离散数学 · 计算机科学 2018-09-13 G. Konstantinidis , Ath. Kehagias

We show that the cop number of directed and undirected Cayley graphs on abelian groups has an upper bound of the form of $O(\sqrt{n})$, where $n$ is the number of vertices, by introducing a refined inductive method. With our method, we…

组合数学 · 数学 2025-10-29 Peter Bradshaw , Seyyed Aliasghar Hosseini , Jérémie Turcotte