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Recent successes of game-theoretic formulations in ML have caused a resurgence of research interest in differentiable games. Overwhelmingly, that research focuses on methods and upper bounds on their speed of convergence. In this work, we…

机器学习 · 计算机科学 2020-09-16 Adam Ibrahim , Waïss Azizian , Gauthier Gidel , Ioannis Mitliagkas

Counter reachability games are played by two players on a graph with labelled edges. Each move consists in picking an edge from the current location and adding its label to a counter vector. The objective is to reach a given counter value…

计算机科学与博弈论 · 计算机科学 2013-07-22 Julien Reichert

Objective: The study investigates the effect on cooperation in multiplayer games, when the population from which all individuals are drawn is structured - i.e. when a given individual is only competing with a small subset of the entire…

计算机科学与博弈论 · 计算机科学 2016-02-08 Kaare B. Mikkelsen , Lars A. Bach

This paper is a twofold contribution. First, it contributes to the problem of enumerating some classes of simple games and in particular provides the number of weighted games with minimum and the number of weighted games for the dual class…

组合数学 · 数学 2015-05-14 Josep Freixas , Sascha Kurz

In this paper, the author puts forward a variation of Feige's Hypothesis, which claims that it is hard on average refuting Unbalanced Max 3-XOR under biased assignments on a natural distribution. Under this hypothesis, the author…

计算复杂性 · 计算机科学 2014-12-16 Peng Cui

If $T$ is an $n$-vertex tournament with a given number of $3$-cycles, what can be said about the number of its $4$-cycles? The most interesting range of this problem is where $T$ is assumed to have $c\cdot n^3$ cyclic triples for some $c>0$…

组合数学 · 数学 2015-08-24 Nati Linial , Avraham Morgenstern

We analyze an $N+1$-player game and the corresponding mean field game with state space $\{0,1\}$. The transition rate of $j$-th player is the sum of his control $\alpha^j$ plus a minimum jumping rate $\eta$. Instead of working under…

概率论 · 数学 2020-03-18 Erhan Bayraktar , Xin Zhang

The class of algorithmically computable simple games (i) includes the class of games that have finite carriers and (ii) is included in the class of games that have finite winning coalitions. This paper characterizes computable games,…

计算机科学与博弈论 · 计算机科学 2011-11-09 Masahiro Kumabe , H. Reiju Mihara

Classic Rock-Paper-Scissors, RPS, has seen many variants and generalizations in the past several years. In the previous paper, we defined playability and balance for games. We used these definitions to show that different forms of imbalance…

理论经济学 · 经济学 2025-11-19 Itai Maimon

Forcing finite state mean field games by a relevant form of common noise is a subtle issue, which has been addressed only recently. Among others, one possible way is to subject the simplex valued dynamics of an equilibrium by a so-called…

概率论 · 数学 2021-11-03 Erhan Bayraktar , Alekos Cecchin , Asaf Cohen , François Delarue

Consider a well-shuffled deck of cards of $n$ different types where each type occurs $m$ times. In a complete feedback game, a player is asked to guess the top card from the deck. After each guess, the top card is revealed to the player and…

概率论 · 数学 2024-05-08 Andrea Ottolini , Raghavendra Tripathi

We consider the natural extension of two-player nonlocal games to an arbitrary number of players. An important question for such nonlocal games is their behavior under parallel repetition. For two-player nonlocal games, it is known that…

量子物理 · 物理学 2014-12-15 Harry Buhrman , Serge Fehr , Christian Schaffner

We present a game inspired by research on the possible number of billiard ball collisions in the whole Euclidean space. One player tries to place $n$ static "balls" with zero radius (i.e., points) in a way that will minimize the total…

动力系统 · 数学 2019-10-23 Jayadev Athreya , Krzysztof Burdzy

We looked at a method for estimating the complexity measure of game tree size (the number of legal games). It seems effective for a number of children's games such as Tic-Tac-Toe, Connect Four and Othello.

历史与综述 · 数学 2019-02-01 Alexander Yong , David Yong

A comply/constrain game or a game with a Muller twist is a game where the next player is allowed to place constraints on opponent's next move. We develop a closed form formula for the Grundy value of the single-pile subtraction game where…

组合数学 · 数学 2018-06-05 Archishman Sravankumar

This paper establishes that a class of $N$-player stochastic games with singular controls, either of bounded velocity or of finite variation, can both be approximated by mean field games (MFGs) with singular controls of bounded velocity.…

最优化与控制 · 数学 2025-09-23 Haoyang Cao , Xin Guo , Joon Seok Lee

A classical theorem on character degrees states that if a finite group has fewer than four character degrees, then the group is solvable. We prove a corresponding result on character values by showing that if a finite group has fewer than…

群论 · 数学 2021-06-30 Sesuai Y. Madanha

Non-local games are widely studied as a model to investigate the properties of quantum mechanics as opposed to classical mechanics. In this paper, we consider a subset of non-local games: symmetric XOR games of $n$ players with 0-1 valued…

量子物理 · 物理学 2013-02-12 Andris Ambainis , Jānis Iraids

This paper is about computing constrained approximate Nash equilibria in polymatrix games, which are succinctly represented many-player games defined by an interaction graph between the players. In a recent breakthrough, Rubinstein showed…

计算机科学与博弈论 · 计算机科学 2017-05-09 Argyrios Deligkas , John Fearnley , Rahul Savani

In the gift exchange game there are n players and n wrapped gifts. When a player's number is called, that person can either choose one of the remaining wrapped gifts, or can "steal" a gift from someone who has already unwrapped it, subject…

组合数学 · 数学 2017-02-06 Moa Apagodu , David Applegate , N. J. A. Sloane , Doron Zeilberger