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Post-merger integration states unique challenges for professionals responsible for information system integration aimed on alignment and combination diverse system architectures of merging organizations. Although the theoretical and…

人工智能 · 计算机科学 2025-10-09 Ksenija Lace , Marite Kirikova

Gamification is the use of game elements such as points, leaderboards, and badges in a non-game context to encourage a desired behavior from individuals interacting with an environment. Recently, gamification has found its way into software…

软件工程 · 计算机科学 2022-08-12 Patrick Ayoup , Diego Elias Costa , Emad Shihab

Architectural Education faces limitations due to its tactile approach to learning in classrooms with only 2-D and 3-D tools. At a higher level, virtual reality provides a potential for delivering more information to individuals undergoing…

人机交互 · 计算机科学 2022-01-26 Hassan Anifowose , Wei Yan , Manish Dixit

This paper presents results from the design and testing of an educational version of Quantum Moves, a Scientific Discovery Game that allows players to help solve authentic scientific challenges in the effort to develop a quantum computer.…

物理教育 · 物理学 2015-11-06 Rikke Magnussen , Sidse Damgaard Hansen , Tilo Planke , Jacob Friis Sherson

Most scientists are aware that, in addition to the traditional and subscription-based publication model, there is also the possibility of publishing their research in open access. Various surveys show that scientists are in favour of this…

人机交互 · 计算机科学 2020-02-11 Athanasios Mazarakis , Paula Bräuer

Understanding collaboration patterns in introductory programming courses is essential, as teamwork is a critical skill in computer science. In professional environments, software development relies on effective teamwork, navigating diverse…

软件工程 · 计算机科学 2024-10-29 Santiago Berrezueta-Guzman , Patrick Bassner , Stefan Wagner , Stephan Krusche

The IT industry provides supportive pathways such as returnship programs, coding boot camps, and buddy systems for women re-entering their job after a career break. Academia, however, offers limited opportunities to motivate women to…

软件工程 · 计算机科学 2025-09-29 Shalini Chakraborty , Sebastian Baltes

Video game localisation, a field highly impacted by the lack of visual environment and text linearity, forces translators to create inclusive solutions in terms of gender to overcome the hurdles created by variables. This paper will…

计算机与社会 · 计算机科学 2024-09-25 Maria Isabel Rivas Ginel , Sarah Theroine

Background: Using digital games for educational purposes has been associated with higher levels of motivation among learners of different educational levels. However, the underlying psychological factors involved in digital game based…

物理教育 · 物理学 2018-06-22 Jean-Nicolas Proulx , Margarida Romero , Sylvester Arnab

Accessibility education has been rarely incorporated into the high school curricula. This is a missed opportunity to equip next-generation software designers and decision-makers with knowledge, awareness, and empathy regarding accessibility…

人机交互 · 计算机科学 2024-06-10 Kyrie Zhixuan Zhou , Chunyu Liu , Jingwen Shan , Devorah Kletenik , Rachel F. Adler

An ever-widening workforce gap exists in the global cybersecurity industry but diverse talent is underutilized. The global cybersecurity workforce is only 25% female. Much research exists on the effect of gender bias on the hiring of women…

计算机与社会 · 计算机科学 2024-08-13 Joanne L. Hall , Asha Rao

Privacy Policy under GDPR law helps users understand how software developers handle their personal data. GDPR privacy education must be considered a vital aspect of combating privacy threats. In this paper, we present the design and…

密码学与安全 · 计算机科学 2023-06-14 Abdulrahman Hassan Alhazmi , Nalin Asanka Gamagedara Arachchilage

Promoting behavioural diversity is critical for solving games with non-transitive dynamics where strategic cycles exist, and there is no consistent winner (e.g., Rock-Paper-Scissors). Yet, there is a lack of rigorous treatment for defining…

人工智能 · 计算机科学 2021-06-11 Nicolas Perez Nieves , Yaodong Yang , Oliver Slumbers , David Henry Mguni , Ying Wen , Jun Wang

Motivations and challenges jointly shape how individuals enter, persist, and evolve within software engineering (SE), yet their interplay remains underexplored across the transition from education to professional practice. We conducted 15…

软件工程 · 计算机科学 2025-11-19 Aaliyah Chang , Mariam Guizani , Brittany Johnson

This work takes a pedagogical lens to explore the implications of generative AI (GenAI) models and tools, such as ChatGPT and GitHub Copilot, in a semester-long 2nd-year undergraduate Software Engineering Team Project. Qualitative findings…

软件工程 · 计算机科学 2024-10-31 Ahmed Kharrufa , Sami Alghamdi , Abeer Aziz , Christopher Bull

One of the main difficulties remains the collaboration between the various experts involved in designing the Learning Games (LG). Our literature review focuses on the pitfalls and principles that have been identified by various authors in…

人机交互 · 计算机科学 2024-01-12 Nadine Mandran , Estelle Prior , Eric Sanchez , Mathieu Vermeulen

In higher education, gamification offers the prospect of providing a pivotal shift from traditional asynchronous forms of engagement, to developing methods to foster greater levels of synchronous interactivity and partnership between and…

综合经济学 · 经济学 2021-04-20 Nicholas Dacre , Vasilis Gkogkidis , Peter Jenkins

Although personalization is widely advocated in gamified learning, empirical evidence on how learner characteristics and task context shape motivational preferences remains limited. This study examines how user characteristics and learning…

计算机与社会 · 计算机科学 2026-03-17 Anna Katharina Ricker , Kai Marquardt , Lucia Happe

This study examined the impact of Code.org's block-based coding curriculum on primary school students' computational thinking, motivation, attitudes, and academic performance. Twenty students participated, and a range of tools was used: the…

人机交互 · 计算机科学 2024-12-20 Wan Chong Choi , Iek Chong Choi

Coding theory plays a crucial role in enabling reliable communication, storage, and computation. Classical approaches assume a worst-case adversarial model and ensure error correction and data recovery only when the number of honest nodes…

机器学习 · 计算机科学 2026-01-06 Hanzaleh Akbari Nodehi , Viveck R. Cadambe , Mohammad Ali Maddah-Ali