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相关论文: Empowering Kids to Create and Share Programmable M…

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In this paper, I describe a platform for sharing programmable media on the web called ScratchR. As the backbone of an on-line community of creative learners, ScratchR will give members access to an audience and inspirational ideas from each…

人机交互 · 计算机科学 2015-07-07 Andrés Monroy-Hernández

Scratch is a programming environment and an online community where young people can create, share, learn, and communicate. In collaboration with the Scratch Team at MIT, we created a longitudinal dataset of public activity in the Scratch…

计算机与社会 · 计算机科学 2017-02-07 Benjamin Mako Hill , Andrés Monroy-Hernández

In this paper, we present Scratch Community Blocks, a new system that enables children to programmatically access, analyze, and visualize data about their participation in Scratch, an online community for learning computer programming. At…

人机交互 · 计算机科学 2017-02-03 Sayamindu Dasgupta , Benjamin Mako Hill

Although socializing is a powerful driver of youth engagement online, platforms struggle to leverage engagement to promote learning. We seek to understand this dynamic using a multi-stage analysis of over 14,000 comments on Scratch, an…

计算机与社会 · 计算机科学 2026-02-04 Samantha Shorey , Benjamin Mako Hill , Samuel C. Woolley

In this paper we describe the ways participants of the Scratch online community, primarily young people, engage in remixing of each others' shared animations, games, and interactive projects. In particular, we try to answer the following…

人机交互 · 计算机科学 2015-07-07 Benjamin Mako Hill , Andrés Monroy-Hernández , Kristina R. Olson

Through a mixed-method analysis of data from Scratch, we examine how novices learn to program with simple data structures by using community-produced learning resources. First, we present a qualitative study that describes how…

人机交互 · 计算机科学 2026-02-17 Ruijia Cheng , Sayamindu Dasgupta , Benjamin Mako Hill

Theorists and advocates of "remixing" have suggested that appropriation can act as a pathway for learning. We test this theory quantitatively using data from more than 2.4 million multimedia programming projects shared by more than 1…

计算机与社会 · 计算机科学 2021-08-02 Sayamindu Dasgupta , William Hale , Andrés Monroy-Hernández , Benjamin Mako Hill

Defining abstract algorithmic structures like functions and variables using self-made tangibles can enhance the usability and affordability of the tangible programming experience by maintaining the input modality and physical interaction…

人机交互 · 计算机科学 2022-10-13 Alpay Sabuncuoglu , T. Metin Sezgin

We developed a website for kids where they can share new as well as remixed animations and games, e.g., interactive music videos, which they created on their smartphones or tablets using a visual "LEGO-style" programming environment called…

计算机与社会 · 计算机科学 2012-05-01 Tobias Gritschacher , Wolfgang Slany

Learning to code, and more broadly, learning about computer science is a growing field of activity and research. Under the label of computational thinking, computational concepts are increasingly used as cognitive tools in many subject…

This paper presents a educational workshop in Scratch that is proposed for the active participation of undergraduate students in contexts of Artificial Intelligence. The main objective of the activity is to demystify the complexity of…

人工智能 · 计算机科学 2023-09-15 Julian Estevez , Gorka Garate , JM Lopez Guede , Manuel Graña

Societal matters like the Black Lives Matter (BLM) movement influence software engineering, as the recent debate on replacing certain discriminatory terms such as whitelist/blacklist has shown. Identifying relevant and trending societal…

软件工程 · 计算机科学 2022-04-13 Isabella Graßl , Gordon Fraser

Curiosity-driven learning has shown significant positive effects on students' learning experiences and outcomes. But despite this importance, reports show that children lack this skill, especially in formal educational settings. To address…

计算机与社会 · 计算机科学 2024-03-14 Rania Abdelghani , Edith Law , Chloé Desvaux , Pierre-Yves Oudeyer , Hélène Sauzéon

Block-based programming environments such as Scratch are an essential entry point to computer science. In order to create an effective learning environment that has the potential to address the gender imbalance in computer science, it is…

软件工程 · 计算机科学 2021-08-17 Isabella Graßl , Katharina Geldreich , Gordon Fraser

Social robots are increasingly introduced into children's lives as educational and social companions, yet little is known about how these products might best be introduced to their environments. The emergence of the "unboxing" phenomenon in…

机器人学 · 计算机科学 2022-05-06 Christine P Lee , Bengisu Cagiltay , Bilge Mutlu

Although informal online learning communities have proliferated over the last two decades, a fundamental question remains: What are the users of these communities expected to learn? Guided by the work of Etienne Wenger on communities of…

人机交互 · 计算机科学 2022-11-09 Ruijia Cheng , Benjamin Mako Hill

Promoting creativity is considered an important goal of education, but creativity is notoriously hard to measure.In this paper, we make the journey fromdefining a formal measure of creativity that is efficientlycomputable to applying the…

人机交互 · 计算机科学 2022-11-11 Anastasia Kovalkov , Benjamin Paaßen , Avi Segal , Niels Pinkwart , Kobi Gal

As pervasive data collection and powerful algorithms increasingly shape children's experience of the world and each other, their ability to interrogate computational algorithms has become crucially important. A growing body of work has…

人机交互 · 计算机科学 2023-07-18 Sayamindu Dasgupta , Benjamin Mako Hill

Nowadays, technology has become dominant in the daily lives of most people around the world. From children to older people, technology is present, helping in the most diverse daily tasks and allowing accessibility. However, many times these…

人机交互 · 计算机科学 2022-08-09 Edelberto Franco Silva , Bruno José Dembogurski , Gustavo Silva Semaan

Creative coding platforms like Scratch have democratized programming for children, yet translating imaginative ideas into functional code remains a significant hurdle for many young learners. While AI copilots assist adult programmers, few…

人机交互 · 计算机科学 2025-05-08 Stefania Druga , Amy J. Ko
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