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As Computational Thinking (CT) continues to permeate younger age groups in K-12 education, established CT platforms such as Scratch face challenges in catering to these younger learners, particularly those in the elementary school (ages…

人机交互 · 计算机科学 2024-02-08 Liuqing Chen , Shuhong Xiao , Yunnong Chen , Ruoyu Wu , Yaxuan Song , Lingyun Sun

This paper addresses the critical issue of deceptive design elements prevalent in technology, and their potential impact on children. Recent research highlights the impact of dark patterns on adults and adolescents, while studies involving…

人机交互 · 计算机科学 2025-07-01 Noverah Khan , Hira Eiraj Daud , Suleman Shahid

Iteratively building and testing machine learning models can help children develop creativity, flexibility, and comfort with machine learning and artificial intelligence. We explore how children use machine teaching interfaces with a team…

机器学习 · 计算机科学 2021-09-29 Utkarsh Dwivedi , Jaina Gandhi , Raj Parikh , Merijke Coenraad , Elizabeth Bonsignore , Hernisa Kacorri

We present a case study and an experience report on teaching engineering skills to young learners in the 7 to 10 years age group. Teaching engineering skills through a constructivist approach involving hands-on activities by designing and…

物理教育 · 物理学 2018-01-19 Vishnu Agrawal , Ashish Sureka

Children today encounter social issues -- climate change, conflict, inequality -- through digital technologies, and the design of that encounter shapes whether young people move toward lasting civic engagement or toward anxiety and…

人机交互 · 计算机科学 2026-05-22 JaeWon Kim , Aayushi Dangol , Rotem Landesman , Alexis Hiniker , McKenna F. Parnes

While the body of research focusing on Intelligent Environments (IEs) programming by adults is steadily growing, informed insights about children as programmers of such environments are limited. Previous work already established that young…

Since computer science is still mainly male dominated, academia, industry and education jointly seek ways to motivate and inspire girls, for example by introducing them to programming at an early age. The recent COVID-19 pandemic has forced…

软件工程 · 计算机科学 2022-08-30 Isabella Graßl , Gordon Fraser

Background: A growing amount of software is available to children today. Children use both software that has been explicitly developed for them and software for general users. While they obtain clear benefits from software, such as access…

软件工程 · 计算机科学 2021-01-08 Letizia Jaccheri , Sandro Morasca

Programming is a craft which often demands that learners engage in a significantly high level of individual practice and experimentation in order to acquire basic competencies. However, practice behaviours can be undermined during the early…

计算机与社会 · 计算机科学 2013-11-05 Michael James Scott , Gheorghita Ghinea

Emphasizing problem formulation in AI literacy activities with children is vital, yet we lack empirical studies on their structure and affordances. We propose that participatory design involving teachable machines facilitates problem…

人机交互 · 计算机科学 2024-03-01 Utkarsh Dwivedi , Salma Elsayed-Ali , Elizabeth Bonsignore , Hernisa Kacorri

As social media are becoming increasingly popular among young children, it is important to explore this population's needs and requirements from these platforms. As a first step to this, we conducted an exploratory design workshop with…

人机交互 · 计算机科学 2020-12-15 Di "Chelsea" Sun , Vaishnavi Melkote , Ahmed Sabbir Arif

Social robots are emerging as learning companions for children, and research shows that they facilitate the development of interest and learning even through brief interactions. However, little is known about how such technologies might…

机器人学 · 计算机科学 2023-01-13 Bengisu Cagiltay , Nathan White , Rabia Ibtasar , Bilge Mutlu , Joseph Michaelis

In this paper, we explore the role that attribution plays in shaping user reactions to content reuse, or remixing, in a large user-generated content community. We present two studies using data from the Scratch online community -- a social…

人机交互 · 计算机科学 2026-02-26 Andrés Monroy-Hernández , Benjamin Mako Hill , Jazmin Gonzalez-Rivero , danah boyd

Algorithmic thinking is a central concept in the context of computational thinking, and it is commonly taught by computer programming. A recent trend is to introduce basic programming concepts already very early on at primary school level.…

计算机与社会 · 计算机科学 2021-08-17 Nina Körber , Lisa Bailey , Luisa Greifenstein , Gordon Fraser , Barbara Sabitzer , Marina Rottenhofer

Digital tools have long been used for supporting children's creativity. Digital games that allow children to create artifacts and express themselves in a playful environment serve as efficient Creativity Support Tools (or CSTs). Creativity…

机器人学 · 计算机科学 2021-05-04 Safinah Ali , Nisha Devasia , Cynthia Breazeal

Research on children's online experience and computer interaction often overlooks the relationship children have with hidden algorithms that control the content they encounter. Furthermore, it is not only about how children interact with…

人机交互 · 计算机科学 2024-06-13 Belén Saldías

People use the Internet to learn new skills, stay connected with friends, and find new communities to engage with. Live streaming platforms like Twitch.tv, YouTube Live, and Facebook Gaming provide a place where all three of these…

人机交互 · 计算机科学 2023-02-02 Ella Kokinda , Paige Rodeghero

Research in child-robot interactions suggests that engaging in "care-taking" of a social robot, such as tucking the robot in at night, can strengthen relationships formed between children and robots. In this work, we aim to better…

机器人学 · 计算机科学 2023-01-13 Bengisu Cagiltay , Joseph Michaelis , Sarah Sebo , Bilge Mutlu

Developing AI literacy is increasingly urgent as generative AI reshapes creative practice. Yet most AI literacy frameworks are top-down and expert-driven, overlooking how literacy emerges organically in creative communities. To address this…

人机交互 · 计算机科学 2026-03-11 Haidan Liu , Poorvi Bhatia , Nicholas Vincent , Parmit Chilana

Teaching programming in early childhood (4-9) to enhance computational thinking has gained popularity in the recent movement of computer science for all. However, current practices ignore some fundamental issues resulting from young…

人机交互 · 计算机科学 2024-05-03 Changjae Lee , Jinjun Xiong