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Online social interactions in multiplayer games can be supportive and positive or toxic and harmful; however, few methods can easily assess interpersonal interaction quality in games. We use behavioural traces to predict affiliation between…

Online games are dynamic environments where players interact with each other, which offers a rich setting for understanding how players negotiate their way through the game to an ultimate victory. This work studies online player…

计算与语言 · 计算机科学 2023-11-16 Kokil Jaidka , Hansin Ahuja , Lynnette Ng

One of the main challenges online social systems face is the prevalence of antisocial behavior, such as harassment and personal attacks. In this work, we introduce the task of predicting from the very start of a conversation whether it will…

In this paper we explore the linguistic components of toxic behavior by using crowdsourced data from over 590 thousand cases of accused toxic players in a popular match-based competition game, League of Legends. We perform a series of…

社会与信息网络 · 计算机科学 2014-10-21 Haewoon Kwak , Jeremy Blackburn

Socially relevant situations that involve strategic interactions are widespread among animals and humans alike. To study these situations, theoretical and experimental works have adopted a game-theoretical perspective, which has allowed to…

An increasingly common socio-technical problem is people being taken in by offers that sound ``too good to be true'', where persuasion and trust shape decision-making. This paper investigates how \abr{ai} can help detect these deceptive…

Sender-receiver games are simple models of information transmission that provide a formalism to study the evolution of honest signaling and deception between a sender and a receiver. In many practical scenarios, lies often affect groups of…

物理与社会 · 物理学 2021-12-01 Aanjaneya Kumar , Sandeep Chowdhary , Valerio Capraro , Matjaz Perc

Language models are increasingly deployed in interactive online environments, from personal chat assistants to domain-specific agents, raising questions about their cooperative and competitive behavior in multi-party settings. While prior…

人工智能 · 计算机科学 2025-09-08 Mukul Singh , Arjun Radhakrishna , Sumit Gulwani

Text-based misinformation permeates online discourses, yet evidence of people's ability to discern truth from such deceptive textual content is scarce. We analyze a novel TV game show data where conversations in a high-stake environment…

计算与语言 · 计算机科学 2024-04-09 Sanchaita Hazra , Bodhisattwa Prasad Majumder

The language we use over the course of conversation changes as we establish common ground and learn what our partner finds meaningful. Here we draw upon recent advances in natural language processing to provide a finer-grained…

计算与语言 · 计算机科学 2020-04-15 Robert D. Hawkins , Michael C. Frank , Noah D. Goodman

Antisocial behavior can be contagious, spreading from individual to individual and rippling through social networks. Moreover, it can spread not only through third-party influence from observation, just like innovations or individual…

社会与信息网络 · 计算机科学 2022-01-28 Ji Eun Kim , Milena Tsvetkova

Honesty plays a crucial role in any situation where organisms exchange information or resources. Dishonesty can thus be expected to have damaging effects on social coherence if agents cannot trust the information or goods they receive.…

物理与社会 · 物理学 2015-09-15 Gerardo Iñiguez , Tzipe Govezensky , Robin Dunbar , Kimmo Kaski , Rafael A. Barrio

In strategic multi-agent sequential interactions, detecting dynamic coalition structures is crucial for understanding how self-interested agents coordinate to influence outcomes. However, natural-language-based interactions introduce unique…

多智能体系统 · 计算机科学 2025-02-25 Abhishek N. Kulkarni , Andy Liu , Jean-Raphael Gaglione , Daniel Fried , Ufuk Topcu

Sender-receiver interactions, and specifically persuasion games, are widely researched in economic modeling and artificial intelligence. However, in the classic persuasion games setting, the messages sent from the expert to the…

人工智能 · 计算机科学 2022-04-01 Reut Apel , Ido Erev , Roi Reichart , Moshe Tennenholtz

Deception plays critical roles in economics and technology, especially in emerging interactions in cyberspace. Holistic models of deception are needed in order to analyze interactions and to design mechanisms that improve them. Game theory…

密码学与安全 · 计算机科学 2018-04-19 Jeffrey Pawlick , Edward Colbert , Quanyan Zhu

In two-player cooperative games, agents can play together effectively when they have accurate assumptions about how their teammate will behave, but may perform poorly when these assumptions are inaccurate. In language games, failure may be…

人工智能 · 计算机科学 2024-12-18 Joseph Bills , Christopher Archibald , Diego Blaylock

We present a game-theoretic model for the spread of deviant behavior in online social networks. We utilize a two-strategy framework wherein each player's behavior is classified as normal or deviant and evolves according to the…

计算机科学与博弈论 · 计算机科学 2014-08-19 Sarah Rajtmajer , Christopher Griffin , Derek Mikesell , Anna Squicciarini

Strategic adaptation -- the ability to adjust interaction behavior in response to changing constraints and leverage -- is a central goal of negotiation training and an emerging target for AI coaching systems. However, adaptation is…

人机交互 · 计算机科学 2026-02-05 Mobasshira Akter Urmi , Raiyan Abdul Baten

Large Language Model (LLM)-based agents are increasingly deployed in multi-agent scenarios where coordination is crucial but not always assured. Research shows that the way strategic scenarios are framed linguistically can affect…

多智能体系统 · 计算机科学 2025-11-05 Alessio Buscemi , Daniele Proverbio , Alessandro Di Stefano , The Anh Han , German Castignani , Pietro Liò

Human languages have evolved to be structured through repeated language learning and use. These processes introduce biases that operate during language acquisition and shape linguistic systems toward communicative efficiency. In this paper,…

计算与语言 · 计算机科学 2024-12-16 Tom Kouwenhoven , Max Peeperkorn , Tessa Verhoef
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