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This paper explores integrating microlearning strategies into university curricula, particularly in computer science education, to counteract the decline in class attendance and engagement in US universities after COVID. As students…

This article focuses on the possibilities of using mobile learning in the Bulgarian preschool education of young children. The state preschool educational regulations are presented and discussed. The problem concerning the children's safety…

计算机与社会 · 计算机科学 2016-06-21 Radoslava Kraleva , Velin Kralev , Dafina Kostadinova

A clinical study was performed comparing the efficacy of multimedia learning modules with traditional textbooks for the first few topics of a calculus based introductory electricity and magnetism course. Students were randomly assigned to…

物理教育 · 物理学 2009-11-13 Timothy Stelzer , Gary Gladding , Jose Mestre , David T. Brookes

Rapid development of Internet and information technologies has gifted us with a new and diverse mode of learning known as e-learning. In the current era, e-learning has made rapid, influential, universal, interactive, vibrant, and economic…

计算机与社会 · 计算机科学 2016-07-06 Nazia Hameed , Maqbool Uddin Shaikh , Fozia Hameed , Azra Shamim

This paper analyses the feasibility of including emerging IT-topics into secondary education (K9-12). We developed a class on Blockchain for K9-12 students which delivers relevant content but is also indented to motivate them to further…

计算机与社会 · 计算机科学 2022-11-14 Leo Irudayam , Frank Breitinger

While the pandemic highlighted the critical role technology plays in children's lives, not all Australian children have reliable access to technology. This situation exacerbates educational disadvantage for children who are already amongst…

计算机与社会 · 计算机科学 2023-12-11 Linda Marsden , Luke Munn , Liam Magee , Matthew Ferrinda , Justin St. Pierre , Amanda Third

InkSurvey is free, web-based software designed to facilitate the collection of real-time formative assessment. Using this tool, the instructor can embed formative assessment in the instruction process by posing an open-format question.…

The development of technologies of multimedia, linked to that of Internet and democratization of high speed, has made henceforth E-learning possible for learners being in virtual classes and geographically distributed. One benefit to taking…

计算机与社会 · 计算机科学 2015-02-25 Bousaaid Mourad , Ayaou Tarik , Afdel Karim , Estraillier Pascal

Skills like computational thinking, problem solving, handling complexity, team-work and project management are essential for future careers and needs to be taught to students at the elementary level itself. Computer programming knowledge…

计算机与社会 · 计算机科学 2016-11-01 Vidushi Chaudhary , Vishnu Agrawal , Ashish Sureka

In today's world technology comprises a large aspect of our lives so this study aimed to investigate if using computers and digital tools are better than traditional methods like using textbooks and worksheets for learning math. This study…

计算机与社会 · 计算机科学 2024-08-14 Aarush Kandukoori , Aditya Kandukoori , Faizan Wajid

The facilitation of STEM education can be enhanced by the provision of opportunities for learners to gain a better understanding of science through the utilization of tangible and visual examples. The objective of this work is to present an…

物理教育 · 物理学 2025-02-20 Gaia Fior , Carlo Fonda , Enrique Canessa

Creativity is increasingly recognized as an important skill in education, and storytelling can enhance motivation and engagement among students. However, conventional storytelling methods often lack the interactive elements necessary to…

人机交互 · 计算机科学 2026-01-06 Ka Yan Fung , Tze Leung Rick Lui , Yuxing Tao , Kuen Fung Sin

Children in a large number of international and cross-cultural families in and outside of the US learn and speak more than one language. However, parents often struggle to acquaint their young children with their local language if the child…

人机交互 · 计算机科学 2021-04-20 Neelma Bhatti , Timothy L. Stelter , D. Scott McCrickard

Particularly close attention is being paid today among researchers in social science disciplines to aspects of learning in the digital age, especially for the Digitally Native Generation. In the context of museums, the question is: how can…

There is general agreement that creativity and innovation are desirable traits in the toolbox of 21\textsuperscript{st} century engineers, as well as in the future workforce in general. However, there is a dearth of exemplars, pedagogical…

物理教育 · 物理学 2013-08-13 F. V. Kowalski , S. E. Kowalski , P. B. Kohl , V. H. Kuo

Technology applied in education can provide great benefits and overcome challenges by facilitating access to learning objects anywhere and anytime. However, technology alone is not enough, since it requires suitable planning and learning…

计算机与社会 · 计算机科学 2022-09-26 Gabriel Leitão , Juan Colonna , Edwin Monteiro , Elaine Oliveira , Raimundo Barreto

As artificial intelligence (AI) becomes increasingly central to various fields, there is a growing need to equip K-12 students with AI literacy skills that extend beyond computer science. This paper explores the integration of a…

人工智能 · 计算机科学 2024-12-24 Hanqi Li , Ruiwei Xiao , Hsuan Nieu , Ying-Jui Tseng , Guanze Liao

Dialogic learning fosters motivation and deeper understanding in education through purposeful and structured dialogues. Foundational models offer a transformative potential for child-robot interactions, enabling the design of personalized,…

人工智能 · 计算机科学 2025-03-21 Elena Malnatsky , Shenghui Wang , Koen V. Hindriks , Mike E. U. Ligthart

This exploratory study investigates the intersection of Generative AI tools and experiential learning in business education. Through a case study of an innovative undergraduate course, we examine how students interact with and adapt to…

人工智能 · 计算机科学 2025-06-09 Nicole C. Wang

Information technology (IT) has been used widely in many aspects of our daily life. After discuss politics related aspects for some articles. In this article author would like to discuss social media for students learning environment.…

计算机与社会 · 计算机科学 2018-04-24 Leon Andretti Abdillah