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Rock-Paper-Scissors (RPS), a game of cyclic dominance, is not merely a popular children's game but also a basic model system for studying decision-making in non-cooperative strategic interactions. Aimed at students of physics with no…

物理与社会 · 物理学 2019-03-15 Hai-Jun Zhou

How humans make decisions in non-cooperative strategic interactions is a challenging question. For the fundamental model system of Rock-Paper-Scissors (RPS) game, classic game theory of infinite rationality predicts the Nash equilibrium…

物理与社会 · 物理学 2014-07-29 Zhijian Wang , Bin Xu , Hai-Jun Zhou

Due to the lack of coordination, it is unlikely that the selfish players of a strategic game reach a socially good state. A possible way to cope with selfishness is to compute a desired outcome (if it is tractable) and impose it. However…

计算机科学与博弈论 · 计算机科学 2010-12-20 Bruno Escoffier , Laurent Gourvès , Jérôme Monnot

In a two-person Rock-Paper-Scissors (RPS) game, if we set a loss worth nothing and a tie worth 1, and the payoff of winning (the incentive a) as a variable, this game is called as generalized RPS game. The generalized RPS game is a…

物理与社会 · 物理学 2014-07-07 Zhijian Wang , Bin Xu

We consider a 3-player game in the normal form, in which each player has two actions. We assume that the game is symmetric and repeated infinitely many times. At each stage players make their choices knowing only the average payoffs from…

最优化与控制 · 数学 2018-05-16 Tadeusz Kufel , Sławomir Plaskacz , Joanna Zwierzchowska

Social dilemmas concern a natural conflict between cooperation and self interests among individuals in large populations. The emergence of cooperation and its maintenance is the key for the understanding of fundamental concepts about the…

物理与社会 · 物理学 2016-10-26 Pablo A. Valverde , Roberto da Silva , Eduardo V. Stock

The Rock-Paper-Scissors(RPS) game is a paradigmatic model for cyclic dominance in biological systems. Here we consider this game in the social context of competition between opinions in a networked society. In our model, every agent has an…

适应与自组织系统 · 物理学 2010-11-08 Güven Demirel , Roshan Prizak , P. Nitish Reddy , Thilo Gross

Repeated interaction promotes cooperation among rational individuals under the shadow of future, but it is hard to maintain cooperation when a large number of error-prone individuals are involved. One way to construct a cooperative Nash…

物理与社会 · 物理学 2021-01-25 Yohsuke Murase , Seung Ki Baek

Classic Rock-Paper-Scissors, RPS, has seen many variants and generalizations in the past several years. In the previous paper, we defined playability and balance for games. We used these definitions to show that different forms of imbalance…

理论经济学 · 经济学 2025-11-19 Itai Maimon

We study noncooperative games, in which each player's objective is composed of a sequence of ordered- and potentially conflicting-preferences. Problems of this type naturally model a wide variety of scenarios: for example, drivers at a busy…

计算机科学与博弈论 · 计算机科学 2025-07-08 Dong Ho Lee , Lasse Peters , David Fridovich-Keil

Cooperative game theory deals with systems where players want to cooperate to improve their payoffs. But players may choose coalitions in a non-cooperative manner, leading to a coalition-formation game. We consider such a game with several…

计算机科学与博弈论 · 计算机科学 2020-12-08 Shiksha Singhal , Veeraruna Kavitha

The Rock-Paper-Scissors (RPS) game is a classic non-cooperative game widely studied in terms of its theoretical analysis as well as in its applications, ranging from sociology and biology to economics. Many experimental results of the RPS…

动力系统 · 数学 2021-02-25 José Pedro Gaivão , Telmo Peixe

In this paper, Nash equilibrium seeking among a network of players is considered. Different from many existing works on Nash equilibrium seeking in non-cooperative games, the players considered in this paper cannot directly observe the…

最优化与控制 · 数学 2017-03-28 Maojiao Ye , Guoqiang Hu

This paper analyzes Shinohara Rock-Paper-Scissors (RPS), a variant of the classic RPS game introduced by board game designer Yoshiteru Shinohara. Players compete against a host who always plays rock, so players choose either rock or paper.…

理论经济学 · 经济学 2025-08-18 Takashi Ui

This paper considers a two-player game where each player chooses a resource from a finite collection of options. Each resource brings a random reward. Both players have statistical information regarding the rewards of each resource.…

计算机科学与博弈论 · 计算机科学 2023-09-19 Mevan Wijewardena , Michael J. Neely

When two or more self-interested agents put their plans to execution in the same environment, conflicts may arise as a consequence, for instance, of a common utilization of resources. In this case, an agent can postpone the execution of a…

人工智能 · 计算机科学 2015-03-05 Jaume Jordán , Eva Onaindia

We study a class of non-cooperative aggregative games -- denoted as \emph{social purpose games} -- in which the payoffs depend separately on a player's own strategy (individual benefits) and on a function of the strategy profile which is…

计算机科学与博弈论 · 计算机科学 2021-09-20 Robert P. Gilles , Lina Mallozzi , Roberta Messalli

Recent theories from complexity science argue that complex dynamics are ubiquitous in social and economic systems. These claims emerge from the analysis of individually simple agents whose collective behavior is surprisingly complicated.…

适应与自组织系统 · 物理学 2013-04-19 Seth Frey , Robert L. Goldstone

At a mixed Nash equilibrium, the payoff of a player does not depend on her own action, as long as her opponent sticks to his. In a periodic strategy, a concept developed in a previous paper (arXiv:1307.2035v4), in contrast, the own payoff…

计算机科学与博弈论 · 计算机科学 2020-05-27 V. K. Oikonomou , J. Jost

Consider the following variant of Rock, Paper, Scissors (RPS) played by two players Rei and Norman. The game consists of $3n$ rounds of RPS, with the twist being that Rei (the restricted player) must use each of Rock, Paper, and Scissors…

组合数学 · 数学 2024-02-27 Sam Spiro , Erlang Surya , Ji Zeng
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