English

Game-theoretic Approach for Non-Cooperative Planning

Artificial Intelligence 2015-03-05 v1 Computer Science and Game Theory

Abstract

When two or more self-interested agents put their plans to execution in the same environment, conflicts may arise as a consequence, for instance, of a common utilization of resources. In this case, an agent can postpone the execution of a particular action, if this punctually solves the conflict, or it can resort to execute a different plan if the agent's payoff significantly diminishes due to the action deferral. In this paper, we present a game-theoretic approach to non-cooperative planning that helps predict before execution what plan schedules agents will adopt so that the set of strategies of all agents constitute a Nash equilibrium. We perform some experiments and discuss the solutions obtained with our game-theoretical approach, analyzing how the conflicts between the plans determine the strategic behavior of the agents.

Keywords

Cite

@article{arxiv.1503.01288,
  title  = {Game-theoretic Approach for Non-Cooperative Planning},
  author = {Jaume Jordán and Eva Onaindia},
  journal= {arXiv preprint arXiv:1503.01288},
  year   = {2015}
}

Comments

Twenty-Ninth AAAI Conference on Artificial Intelligence (AAAI-15) 2015

R2 v1 2026-06-22T08:44:07.056Z