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相关论文: Capturing an Evader in Polygonal Environments: A C…

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This article investigates the practical scenarios of chasing an adversarial evader in an unbounded environment with cluttered obstacles. We propose a Voronoi-based decentralized algorithm for multiple pursuers to encircle and capture the…

机器人学 · 计算机科学 2023-12-05 Xinyi Wang , Yulong Ding , Yizhou Chen , Ruihua Han , Lele Xi , Ben M. Chen

This paper considers a pursuit-evasion scenario among three agents -- an evader, a pursuer, and a defender. We design cooperative guidance laws for the evader and the defender team to safeguard the evader from an attacking pursuer. Unlike…

系统与控制 · 电气工程与系统科学 2022-01-19 Abhinav Sinha , Shashi Ranjan Kumar , Dwaipayan Mukherjee

We theoretically analyze the Cops and Robber Game for the first time in a multidimensional grid. It is shown that for an $n$-dimensional grid, at least $n$ cops are necessary to ensure capture of the robber. We also present a set of cop…

离散数学 · 计算机科学 2015-06-12 Sayan Bhattacharya , Goutam Paul , Swagato Sanyal

The value of cooperation in pursuit-evasion games is investigated. The considered setting is that of three pursuers chasing one evader in a planar environment. The optimal evader trajectory for a well-known decentralized pursuer strategy is…

最优化与控制 · 数学 2020-01-27 Marco Casini , Andrea Garulli

In this paper, we address pursuit-evasion problems involving multiple pursuers and multiple evaders. The pursuer and the evader teams are assumed to be heterogeneous, in the sense that each team has agents with different speed capabilities.…

最优化与控制 · 数学 2020-06-22 Venkata Ramana Makkapati , Panagiotis Tsiotras

We study versions of cop and robber pursuit-evasion games on the visibility graphs of polygons, and inside polygons with straight and curved sides. Each player has full information about the other player's location, players take turns, and…

计算几何 · 计算机科学 2016-01-07 Anna Lubiw , Jack Snoeyink , Hamideh Vosoughpour

Suppose that in a given planar circular region, there are some smart mobile evaders and we would like to find them using sweeping agents. We assume that each agent has a line sensor of length 2r. We propose procedures for designing…

多智能体系统 · 计算机科学 2020-05-05 Roee M. Francos , Alfred M. Bruckstein

Pursuit-evasion games are ubiquitous in nature and in an artificial world. In nature, pursuer(s) and evader(s) are intelligent agents that can learn from experience, and dynamics (i.e., Newtonian or Lagrangian) is vital for the pursuer and…

系统与控制 · 电气工程与系统科学 2021-04-06 Hao Xiong , Huanhui Cao , Lin Zhang , Wenjie Lu

Suppose one wants to monitor a domain with sensors, each sensing a small ball-shaped region, but the domain is hazardous enough that one cannot control the placement of the sensors. A prohibitively large number of randomly placed sensors…

动力系统 · 数学 2024-08-12 Henry Adams , Deepjyoti Ghosh , Clark Mask , William Ott , Kyle Williams

We consider a class of pursuit-evasion differential games in which the evader has continuous access to the pursuer's location, but not vice-versa. There is an immobile sensor (e.g., a ground radar station) that can sense the evader's…

系统与控制 · 电气工程与系统科学 2023-07-06 Dipankar Maity

Visibility plays an important role for decision making in cluttered, uncertain environments. This paper considers the problem of identifying optimal hiding spots for an agent against line-of-sight detection by an adversary whose location is…

最优化与控制 · 数学 2026-02-02 Neilabh Banzal , Jorge Cortés , Sonia Martínez

Suppose that in a given planar circular region, there are some smart mobile evaders and we would like to find them using sweeping agents. We assume that the sweeping agents are in a line formation whose total length is 2r. We propose…

多智能体系统 · 计算机科学 2023-06-22 Roee M. Francos , Alfred M. Bruckstein

Pursuit-evasion is a multi-agent sequential decision problem wherein a group of agents known as pursuers coordinate their traversal of a spatial domain to locate an agent trying to evade them. Pursuit evasion problems arise in a number of…

机器学习 · 计算机科学 2018-11-13 Zhen Li , Nicholas J. Meyer , Eric B. Laber , Robert Brigantic

We study a variant of the classical Cops and Robbers game with one cop and one robber, in which the cop follows a fixed walk on the graph, a patrol, that is chosen before the game begins, while the robber is omniscient, he knows the entire…

组合数学 · 数学 2026-03-10 Nina Chiarelli , Paul Dorbec , Miloš Stojaković , Andrej Taranenko

In this article an $n$-pursuer versus $m$-evader reach-avoid differential game in 3D space is studied. A team of evaders aim to reach a stationary target while avoiding capture by a team of pursuers. The multiplayer scenario is formulated…

最优化与控制 · 数学 2024-02-06 Abinash Agasti , Puduru Viswanadha Reddy , Bharath Bhikkaji

With the increasing use of robots in daily life, there is a growing need to provide robust collaboration protocols for robots to tackle more complicated and dynamic problems effectively. This paper presents a novel, factor graph-based…

机器人学 · 计算机科学 2025-10-10 Messiah Abolfazli Esfahani , Ayşe Başar , Sajad Saeedi

We investigate a variation of the art gallery problem in which a team of mobile guards tries to track an unpredictable intruder in a simply-connected polygonal environment. In this work, we use the deployment strategy for diagonal guards…

机器人学 · 计算机科学 2016-11-16 Guillermo J. Laguna , Rui Zou , Sourabh Bhattacharya

In network interdiction problems, evaders (e.g., hostile agents or data packets) may be moving through a network towards targets and we wish to choose locations for sensors in order to intercept the evaders before they reach their…

社会与信息网络 · 计算机科学 2011-08-04 Matthew P. Johnson , Alexander Gutfraind

Consider a given planar circular region, in which there is an unknown number of smart mobile evaders. We wish to detect evaders using a line formation of sweeping agents whose total sensing length is predetermined. We propose procedures for…

多智能体系统 · 计算机科学 2023-05-16 Roee M. Francos , Alfred M. Bruckstein

Shmuel Gal and Jerome Casas have recently introduced a game theoretic model that combines search and pursuit by a predator for a prey animal. The prey (hider) can hide in a finite number of locations. The predator (searcher) can inspect any…

计算机科学与博弈论 · 计算机科学 2019-12-10 Steve Alpern , Viciano Lee