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A popular formalism for multiagent control applies tools from game theory, casting a multiagent decision problem as a cooperation-style game in which individual agents make local choices to optimize their own local utility functions in…

计算机科学与博弈论 · 计算机科学 2020-09-28 David Grimsman , Joshua H. Seaton , Jason R. Marden , Philip N. Brown

In general, the games are played on a host graph, where each node is a selfish independent agent (player) and each edge has a fixed link creation cost \alpha. Together the agents create a network (a subgraph of the host graph) while…

计算机科学与博弈论 · 计算机科学 2009-02-10 Erik D. Demaine , Mohammadtaghi Hajiaghayi , Hamid Mahini , Morteza Zadimoghaddam

Braess \cite{1} has been studied about a traffic flow on a diamond type network and found that introducing new edges to the networks always does not achieve the efficiency. Some researchers studied the Braess' paradox in similar type…

物理与社会 · 物理学 2015-01-12 Norihito Toyota , Fumiho Ogura

Algorithmic-matching sites offer users access to an unprecedented number of potential mates. However, they also pose a principal-agent problem with a potential moral hazard. The agent's interest is to maximize usage of the Web site, while…

计算机科学与博弈论 · 计算机科学 2019-02-19 Andrés Abeliuk , Khaled Elbassioni , Talal Rahwan , Manuel Cebrian , Iyad Rahwan

How is efficiency affected when demand excesses over supply are signalled through waiting in queues? We consider a class of congestion games with a nonatomic set of players of a constant mass, based on a formulation of generic linear…

计算机科学与博弈论 · 计算机科学 2020-11-18 Costas Courcoubetis , Antonis Dimakis

We consider the problem in which n items arrive to a market sequentially over time, where two agents compete to choose the best possible item. When an agent selects an item, he leaves the market and obtains a payoff given by the value of…

计算机科学与博弈论 · 计算机科学 2022-04-12 Fabien Gensbittel , Dana Pizarro , Jérôme Renault

We study cost-sharing games in real-time scheduling systems where the activation cost of the server at any given time is a function of its load. We focus on monomial cost functions and consider both the case when the degree is less than one…

计算机科学与博弈论 · 计算机科学 2019-07-16 Eirini Georgoulaki , Kostas Kollias

The Price of Anarchy (PoA) is a standard metric for quantifying inefficiency in socio-technical systems, widely used to guide policies like traffic tolling. Conventional PoA analysis relies on exact numerical costs. However, in many…

计算机科学与博弈论 · 计算机科学 2025-12-08 Ilia Shilov , Mingjia He , Heinrich H. Nax , Emilio Frazzoli , Gioele Zardini , Saverio Bolognani

We consider the traffic assignment problem in nonatomic routing games where the players' cost functions may be subject to random fluctuations (e.g., weather disturbances, perturbations in the underlying network, etc.). We tackle this…

计算机科学与博弈论 · 计算机科学 2022-01-11 Dong Quan Vu , Kimon Antonakopoulos , Panayotis Mertikopoulos

This work focuses on the design of taxes in atomic congestion games, a commonly studied model for competitive resource sharing. While most related studies focus on optimizing either the worst- or best-case performance (i.e., Price of…

计算机科学与博弈论 · 计算机科学 2023-04-14 Rahul Chandan , Dario Paccagnan , Jason R. Marden

We introduce a network design game where the objective of the players is to design the interconnections between the nodes of two different networks $G_1$ and $G_2$ in order to maximize certain local utility functions. In this setting, each…

计算机科学与博弈论 · 计算机科学 2016-12-22 Ebrahim Moradi Shahrivar , Shreyas Sundaram

We consider a game where a finite number of retailers choose a location, given that their potential consumers are distributed on a network. Retailers do not compete on price but only on location, therefore each consumer shops at the closest…

计算机科学与博弈论 · 计算机科学 2019-01-03 Gaëtan Fournier , Marco Scarsini

Suppose a Bayesian agent seeks to traverse a graph. Each time she crosses an edge, she pays a price. The first time she reaches a node, there is a payoff. She has an opponent who can reduce the payoffs. This paper uses adversarial risk…

最优化与控制 · 数学 2026-02-12 David Banks , Elvan Ceyhan , Leah Johnson , Li Zhou

In \emph{bandwidth allocation games} (BAGs), the strategy of a player consists of various demands on different resources. The player's utility is at most the sum of these demands, provided they are fully satisfied. Every resource has a…

计算机科学与博弈论 · 计算机科学 2018-07-10 Maximilian Drees , Matthias Feldotto , Sören Riechers , Alexander Skopalik

This work considers coordination and bargaining between two selfish users over a Gaussian interference channel. The usual information theoretic approach assumes full cooperation among users for codebook and rate selection. In the scenario…

信息论 · 计算机科学 2015-03-17 Xi Liu , Elza Erkip

We study a game-theoretic variant of the maximum circulation problem. In a flow allocation game, we are given a directed flow network. Each node is a rational agent and can strategically allocate any incoming flow to the outgoing edges.…

计算机科学与博弈论 · 计算机科学 2023-12-22 Nils Bertschinger , Martin Hoefer , Daniel Schmand

We generalize the notions of user equilibrium and system optimum to non-atomic congestion games with stochastic demands. We establish upper bounds on the price of anarchy for three different settings of link cost functions and demand…

计算机科学与博弈论 · 计算机科学 2013-10-21 Chenlan Wang , Xuan Vinh Doan , Bo Chen

In this work we completely characterize how the frequency with which each player participates in the game dynamics affects the possibility of reaching efficient states, i.e., states with an approximation ratio within a constant factor from…

计算机科学与博弈论 · 计算机科学 2011-05-02 Angelo Fanelli , Luca Moscardelli , Alexander Skopalik

In this paper we consider a mean field approach to modeling the agents flow over a transportation network. In particular, beside a standard framework of mean field games, with controlled dynamics by the agents and costs mass-distribution…

最优化与控制 · 数学 2020-06-18 Fabio Bagagiolo , Rosario Maggistro , Raffaele Pesenti

Overcoming the impact of selfish behavior of rational players in multiagent systems is a fundamental problem in game theory. Without any intervention from a central agent, strategic users take actions in order to maximize their personal…

计算机科学与博弈论 · 计算机科学 2024-09-06 Maria-Florina Balcan , Matteo Pozzi , Dravyansh Sharma